FoonLudum Dare ExplorerLD23 → Dimensional

Dimensional

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CategoryRankScoreCount
Coolness1100
Innovation1483.54
Graphics6682.42
Fun6852.34
Mood7272.18
Overall7492.45
Humor7941.27
Audio7941.00
Theme8362.02

Comments

draknek 2012-04-23 11:54

Controls are rather awkward, made it a bit of a pain to play. Particularly how the order of the buttons would change around...

Got to the end though.

cobrajs 2012-04-24 00:15

Cool concept, would be nice to see it more fleshed out. Not bad for only five hours.

menderslan 2012-04-24 00:16

It's a shame you only worked 5 hours on this, there are some interesting concepts at work here! I agree with you, spending some time at the beginning of the compo planning out the design can be extraordinarily helpful.

cadin 2012-04-24 16:44

I really like this. I wish there were keyboard controls for dropping the orbs. It's a pain to jump back and forth between mouse and keyboard.

It's a really interesting concept and could be very fun if you developed it further.

schattenkind-net 2012-04-25 14:53

Interesting concept. You have to work out this idea!

pixelulsar 2012-04-26 23:13

got stuck in a wall... the concept could lead to some pretty cool puzzles.

omarshehta 2012-04-28 08:33

I'm not sure if I fully understood what was going on, some instructions would have been nice. But for 5 hours of work the idea seems pretty interesting and the game is rather solid!

edbadiux 2012-04-28 19:00

Very interesting concept. Is there any way to control with keyboard? Is very slow to change the colors with the mouse. But overall I liked the wish, I think you could make a very nice polished puzzle game with this mechanic. Good job.

tinymagus 2012-04-28 19:51

Looks interesting, but I think I glitched my way through the level by dropping and picking up the blue thing over and over. That was easier than figuring out how the game worked. I hope you will make a post-compo version so we can see what you were aiming for.

xillix 2012-04-28 19:52

Awesome concept. It was too easy to get yourself stuck in the walls.

rhy3756547 2012-04-28 19:52

Cool idea, gameplay isn't very enjoyable though.

endurion 2012-04-28 19:52

Not bad for 5 hours. And it's an interesting concept.

Obviously, with more time at hand, you should probably have a way to show which parts belong to which dimension (somehow).

jwolf 2012-04-28 20:22

Sucks that you had to redo things, but the result is pretty interesting nonetheless. I like the transparency effects that occur when you drop the orbs close to their associated walls.

hd408 2012-04-28 20:50

Really promising game mechanic. Could become a great game if you continue to work on it.

tcstyle 2012-04-29 17:03

The basic concept works well and looks good. It's a pity you couldn't achievae more of a game with this.

zamando 2012-05-01 18:10

Nice concept!

niavlys 2012-05-01 18:53

I love the concept, and hope you will continue this! :)

johnicholas 2012-05-03 13:51

Neato, I solved it but I still don't understand it.

jfransham 2012-05-03 13:52

I like the concept but there isn't nearly enough done with it. As other people have said though, it's good for 5 hours' work, but next time give it more than 5 hours

misfit 2012-05-03 16:03

Very interesting and promising idea

ratking 2012-05-03 17:54

I don't like rating unfinished projects, but the idea really is good.

angelde98 2012-05-03 19:08

Nice concept , hopefully you finish it . Missing sound and weird controlls were no factors for rating - it was interresting .

khayet 2012-05-03 19:12

I didn't quite get it, but I think the underlying idea could make a great game. It's a shame it's not fleshed out more.

jomomomo 2012-05-04 15:05

Some hotkeys for dropping the colors might be helpful. Some neat concepts in here... keep it up!

homelinen 2012-05-04 15:09

Nice idea, would be nicer if it was more clear what happens when you switch between worlds.
Interesting concept, could be built on to something fun.

samwoakley 2012-05-04 16:31

Really nice idea, but the lack of time really showed. It would have been nice to have clearer instructions as for a while I couldn't figure out what I was doing! Impressive for 5 hours though :)

domrein 2012-05-04 19:32

Couldn't really figure out how to play. Just warped randomly all over until I got stuck. Well, this comment wasn't helpful.

brotherst 2012-05-04 20:37

Didn't quite manage to get to the end of the first level, but I started to understand what was going on... I think. Got stuck in a wall at the end, but for 5 hours it's not bad!

dracir 2012-05-04 20:44

:)

thotep 2012-05-05 21:17

Controls are a bit awkward and I got stuck in a wall... That makes it really hard to play.

netmute 2012-05-07 11:39

This is awesome for 5 hours! I liked the puzzles, but it was more trial and error than logic and combination :)

dr-pingu 2012-05-11 15:09

Really good concept and the base is clean : in 5 hours .....
Did you plan to end this game ?

Nice job :)

jonathang 2012-05-13 11:34

A nice idea, but needs workng out properly. But, well done in 5 hours!