Foon → Ludum Dare Explorer → Users → Manik Sinha
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | Tiny Tiny World | compo | 807 | 2.29 | 2.41 | 2.53 | 2.06 | 2.00 | 3.00 | 2.31 | 1.85 | 26 |
Manik Sinha leaves an average of 4.0 feedback comments each event.
LD23 — Tiny World (4)
Pro Stew Chugger by Tourgen 2012-04-29T04:37:00
Hmm, for some reason I really like your graphics. At first I didn't know I could use xbox controller, so I used mouse and wasd. Mouse aimer was very sluggish. I didn't try the postludum version yet though. Also I found the door thing kind of a turn off. I think it might be more interesting to have doors appear after a while of fighting maybe one or two and after a while the last door gets you out. But... it does add something to the person that wants to get out of the level faster, with your way it's possible. Well it's something to ponder over. I enjoyed your game.
Primordial Smackdown: Bacteria with Badditude by Vilborg 2012-04-29T04:18:00
Nice game. I can see myself possibly coming back to play your game again when I'm bored. The only complaint is that the controls are somewhat awkward, but I'm not sure how to improve them.
Dwindling Worlds by NiallM 2012-04-29T03:42:00
I liked your game, and I was totally in the groove, but I got stuck at the 4th circle - with it disappearing as someone else was saying. I look forward to your more forgiving version.
Neurochemicals by T8000 2012-04-25T16:15:00
Quite an interesting game. However I must say it took me some time to get the hang of it, but once I did I started thinking in interesting ways. Some of the puzzles look impossible, but then you figure it out. Nicely done, but the instructions are poor. For those having a tough time, the goal is to move the water droplets on to the green pieces and avoid hitting the red pieces. You do this by removing and placing white blocks. The water droplets move by themselves - you have to redirect them using white blocks.