FoonLudum Dare ExplorerLD29 → The Captain's Holiday

The Captain's Holiday

By gazok

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CategoryRankScoreCount
Coolness362
Humor1403.24
Mood1863.48
Audio2123.41
Overall2523.39
Graphics2723.63
Innovation2953.18
Fun4282.91
Theme5992.64

Comments

paperblurt 2014-04-29 06:48

Fantastic work with Twine!

Twine CAN be more than just white text on black background and here's proof!
Liked the overall styling and it's fun to see more people working in pairs on Twine games where one does the CSS and one writes. Good combo!

A bit short maybe (or did I play it wrong?)

But keep it up!

paperblurt 2014-04-29 06:51

One more playthrough made me discover that some images are/seems to be missing.

It's just the little "image missing" icon showing.

Just a heads-up as I always like when people help me out...

snoother 2014-04-29 16:35

Nice use of multimedia and css effects. The prose was decent and the mood and tone fitted well, especially some of the more sardonic humour.

eteeski 2014-04-30 21:22

I like the graphics in the background :)

newt_ 2014-04-30 21:22

Nice work! Fun game.

sudorossy 2014-04-30 21:23

The graphics were really cool, and although I wasn't a fan of the audio, It reminded me of older games about space.
It was relatively well-written too. Nice work!

pumpkin 2014-04-30 21:25

I just played some minutes. It's hard for a non-native English speaker to play this kind of game. But at least it's original.

joshua_burr 2014-04-30 21:28

Really liked the style and the audio.

2014-04-30 22:37

I liked the story over the different paths, and the writing flowed well (better than my comment). The art and music tied really well into the game.

zqmony 2014-04-30 23:49

Great job on the story!

torcado194 2014-05-01 00:11

interesting! this is a great text adventure game, with amazing visuals! nice job

solifuge 2014-05-01 01:33

This has nice graphics and visuals put together, and I liked the diversity of the endings. The captain's voice was also nice--not narratively obtrusive, but still well-defined.

However, I didn't really feel emotionally invested in any of the outcomes, and I could occasionally tell that there was no possible answer that would answer the challenge before me well, which was frustrating and eroded my sense of agency.

arrogant-gamer 2014-05-01 01:41

It was a super cool game, but I felt a little torn. The look and feel were telling me to go one way, but the story itself was heavily geared to go the other. Does that make sense? The art and music were telling me, "relax, this is a game about chilling on an alien planet and being jive." Trying to do that, though, lead to the end pretty quickly.

I think the branching factor could be a little higher too (I mean, I understand jams are short and all). I just sometimes felt like, every branch lead to death or the next choice.

Don't get me wrong! I'm only going into the nitty gritty of my experience because I really enjoyed the game. Good marks in most categories!

paperblurt 2014-05-01 04:36

Hey Gazok.

Must say thanks for the proofreading you did on my game.
I've updated based on your feedback.
English isn't my first language so some mistakes are missed.

Just wanted to thank you.

Glad that you liked my game!

jeffz 2014-05-01 05:56

I love that this Twine entry has graphics and music. Well done!

micdoodle8 2014-05-01 06:56

Great job! Music is nice and the story has a lot of different paths, which is always a plus.

flatgub 2014-05-01 08:26

Really nice! I played it a few times to see how far i could get. Its really well written, the graphics are nice and the music suited!
-Flatgub~

sergraz 2014-05-01 09:21

Very nicely done, jokes reminded me of Space Quest a lot. A lot of choices, nice storytelling, The thing with leg/eye and shoot/tackle is great.

supermini_man 2014-05-02 21:23

An awesome entry with nice writing. The visuals and music are cool, too.

badlydrawnrod 2014-05-03 18:03

Strangely it reminded me of FTL, which is no bad thing.

lorniebear 2014-05-04 14:26

I like the story!

draknek 2014-05-05 14:22

Really hard to read with everything all in caps. Might be okay, but also the comma and period look really similar in this font.

The justified text is also occasionally awkward with massive spaces.

In the cavern, the textbox bg should be over the white silhouette?

Lots of content here! I really have no idea how much story is hiding away.