tobiasnl 2013-12-16 12:47
Pretty cool, I like how the 'one bullet' thingy forces you to puzzle.
Foon → Ludum Dare Explorer → LD28 → P.O.W. Rescue
By pyro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Graphics | 139 | 3.77 | ||
| Theme | 364 | 3.13 | ||
| Audio | 400 | 2.71 | ||
| Humor | 454 | 2.32 | ||
| Mood | 506 | 2.74 | ||
| Fun | 507 | 2.85 | ||
| Overall | 622 | 2.85 | ||
| Innovation | 717 | 2.56 |
Pretty cool, I like how the 'one bullet' thingy forces you to puzzle.
A bit bland but a fun puzzler nonetheless, could use more levels.
Fun little game. Great graphics and the AI seemed to be quite clever.
The graphics are great. Maybe spend more time on the platforming/logic/levels next time, but good entry! :)
Very short, but great graphics and fun while it lasted.
Fun game, I like it. Add some more levels and you're ready to go.
I found quite a few bugs in the game. Holding jump would allow me to avoid gaps and spikes because he'd just keep jumping. Ending the game has a period of time where I can run around and even die, then it goes back to level two. Most of the levels can be completed without using a bullet.
I did like the look of the game and with a bit of bug fixing , polish, and level design, it could be a fun little game.
Couldn't figure out how to get past level 4...
Thats a huge amount of pixel art there in the background. Good show. I am pretty sure that in level 4 you want us to jump to the platform and back one to lure the second guy into spikes. But its really hard.
Wow, I'm rather impressed by the visuals. Must have been quite some work to create those sprites.
The gameplay is nice as well, although it was a bit unintuitive that you can jump over the spikey ground things, while the enemies die instantly.
The graphics I liked, although our finest men did look a bit like skeletons :)
Nice concept, but meaybe a bit too easy. But for a LD that means I didn't have to be very good to see all content. YAY!
Those graphics were awesome for 48 hours. Could have used a little more animation though :)
I liked that you could lure enemies into the spike traps.
Really well done! I only wish there were more levels.
Neat idea for a puzzle platformer!
Awesome graphics!
Great start, would love to see more puzzles!
Nice graphics.
I don't think I solved level 4 the way it's supposed to be solved but I have no idea how else to do it.
*SPOILER ALERT* (Though probably not) I drag the window off the screen for a second and the enemies fall off the world. But seriously, how do you do this? Only one bullet, two enemies, can't jump high enough at all to get over them, what am I missing???
Nice job on the graphics, 5*.
The idea is cool!!!! xD.. the level 3 was very easy i only walk to he soldier and jump, level 4 was kind of hard but i manage to understand what to do *SPOILER* Jump and go back so the enemy jumps to hes dead. The is awesome! :D Great work!
It's interesting that having only one bullet made an otherwise action game into a puzzle game.
Great game, though I would have spent a bit more time on the mechanics. Various bugs make it too easy to beat otherwise complex levels. Holding jump for example.
I think I ran into some bugs that made the game way too easy :P. Lovely art though.
Now I don't need to wonder what Contra would be like if it was a puzzle game ;) Really cool idea - more levels would be great!