Fragmentation by Riley Adams 2011-08-22T22:00:00
I thought this was a lot of fun, maybe would have been better without jump and duck, to make the most of the gravity shifting.
Foon → Ludum Dare Explorer → Users → surreal_whale
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | The Adventure of Charles Starwin | compo | 531 | 2.69 | 2.77 | 1.96 | 1.80 | 3.04 | 1.80 | 2.55 | 50 | |||
| 2011 | 21 | Escape | Robot Run | compo | 275 | 2.79 | 2.47 | 3.05 | 2.89 | 2.21 | 2.11 | 1.57 | 2.31 | 5 |
I thought this was a lot of fun, maybe would have been better without jump and duck, to make the most of the gravity shifting.
got out with 3:22 left, quite a fun game.
I found it more fun before I worked out how to shoot, getting over the zombies with wall jumps.
Really nice idea, it would be helpful to know when blocks are stuck together and when they're just next to each other.
The first time I played I didn't read the description and only used the arrow keys (I thought you were just forced into 3 lanes). I think I might have even got a better score like that than when I was trying to change colour and heal myself. Some music would have been nice, but other than that I really enjoyed it.
Loved it but was terrible at it (got up to the flying one after many attempts), graphics, sound and gameplay were all great. Controls seemed a bit off, I think z, x and c would have made more sense to me.
The bullet effect is nice, rest of the graphics are a bit too minimal for me. Gameplay is ok, it would have been nice to be able to force the next wave. Also there seemed very little point in being able to aim up and down at all, maybe some platforms to stand on would be an improvement?
A nice twist on the standard snake game, fitted quite well with the theme and I liked having a choice of how to evolve my worm.
I just spent far too long playing that, it took me a while to figure out, and even then a couple of attempts. The concept is good, and I really like the way the music comes in. My main criticism is that the enemy takes too many hits to kill, the first time I got up to him I gave up hitting him because it didn't seem to do anything.
Some good ideas, I liked the changing mechanic for each level and the humour was somewhat humorous. The music did get a bit repetitive.
I really liked it. Fun use of the theme and a good art style.
Quite an interesting mechanic, although I tended to rotate more or less randomly until there was an obvious way to win. Some levels were much harder than others.
Interesting idea but for me it became a matter of selecting a continent and holding A and S simultaneously until they had max health and research, then moving onto the next and repeating.
Really nice graphics. Although the flashing lightening isn't pleasant, it does create quite a good mechanic.
Good use of the theme, although I ended up systematically trying every possible permutation to find the last few in a level (not particularly fun). Stopped near the end of the Jurassic level.
I liked it, especially the ending.
A bit buggy (some doors lead to the wrong place, after being hit my health was 101) but quite fun, although after buying many swords (another bug?) after the first dungeon I could kill everything in 1 shot.
I just uploaded the game to Kongregate and changed the link, so that should solve any server problems.
I love this game! Definitely the best use of the theme I've seen so far. I'd like to know how the genetic trait changes are controlled when you click on a cat, but it would be too easy if it wasn't vague.
I liked the audio. The concept is good but I'm pretty sure being able to drop any number more than 4 isn't helpful. Also if you drop them in the wrong order the area finding breaks a bit.
Quite fun, although I never worked out where the dinosaurs hitbox was. I approve of the use of 1000 kittens :)
I'm awful at strategy games and this was no exception, but it was a unique approach to the genre which I liked.
I liked the idea, with a bit more content it could be really good.