FoonLudum Dare ExplorerLD24 → The World of Worlds

The World of Worlds

By nicealexanderas

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CategoryRankScoreCount
Coolness279
Innovation2443.16
Fun2782.97
Overall2953.11
Audio4372.21
Graphics4472.68
Mood5332.32
Humor5531.55
Theme6532.03

Comments

crazygage 2012-08-26 19:47

Hey NiceAlexanderAS,

I think the XNA machine support problem is a simple shader level setting. Go to your project properties, then the "XNA Game Studio" tab and switch the "Game Profile" radio button to the other option "Reach". This usually resolves that problem with older machines for me.

Should resolve the compatibilty problem on next compile.

nicealexanderas 2012-08-26 20:11

Yes! thanks n.n

thurig 2012-08-27 08:21

I like your idea. Maybe you could add more feedback to the player. This could be a great game, I like the simple visual style. Hats off for trying!

mamick 2012-08-27 08:23

Great concept! I've never played a strategy game like this, and it's a refreshing idea! It does get a bit easy; i currently have about 400k of each resource. Fun building mechanic, and seeing hundreds of tanks firing at once is really fun. I didn't really get much "evolution" though.

nicealexanderas 2012-08-27 16:13

I am planing on doing a complete Strategy game with this with more stuff like new Units, upgrades, buildings, a bigger map, multiplayer, multiple nations and stuff :D and i guess with more graphic tecnics. Thanks for the feedback guys n.n

commanderstitch 2012-08-27 16:31

The tile music was awesome! Nice layout and setup, looks like it works nicely.

surreal_whale 2012-08-27 16:31

I'm awful at strategy games and this was no exception, but it was a unique approach to the genre which I liked.

benjamin-soule 2012-08-27 16:48

Hey ! Nice strategy game. I would make the worker free to build ( take time only ) to avoid lock conditions. Letting the worker harvest ressource at a very short distance make counters leveling too fast. Maybe a minimum harvest range could avoid that. Infact if the ressources overlaped by your base was unavailable it would solve the problem and make your base position and expand very strategic

follett 2012-08-28 11:58

At first I was expecting a few enemies, then a ton of enemies came. Try 2: Knew what I was doing, productions going well until first wave again killed all my bots and I didn't know how to get them back. Kept playing it though, work on this more. Its really fun. It just needs a little more polish

ragzouken 2012-08-28 12:16

Nice to see a base building RTS-like game :) I couldn't really work out why I wasn't collecting any oil - maybe there are too many resources to keep track of in this game? I like the idea!

cappagames 2012-08-29 15:16

This is a good idea. If you you polished this up, it has a lot of potential.

cakencode 2012-08-30 05:40

That was really cool, it was a really fun combination of tower defense and resources management with a splash of real time strategy for the heck of it.

Please do keep expanding this game! I'd love to play a more fleshed out version :D

dbralir 2012-08-31 05:13

Torret 5/5

goffmog 2012-08-31 23:05

Make an easier version please, I suck at it ;)

wampus 2012-08-31 23:14

This was a lot of fun. My collectors seemed to be getting stuck on the scenery but it didn't stop me progressing.

vladp 2012-08-31 23:16

The resources are just flowing to me :), nice game.

eatthepath 2012-08-31 23:20

Neat little RTS game! Actually quite hard. It's easy to get to the point where you can't make any more workers.

jorjon 2012-09-02 06:31

Once you get stone and gold and full everything of turrets, it gets boring :P I would remove the functionality to move the entire base... I can place my workers on top of a resource and they will get the resource too fast.

kyyrma 2012-09-02 14:03

I only had a short time to try it, and I died twice in the first wave. A bit tough!

Also, the BGM stopped after a few second into the game. Was it supposed to loop?

aeveis 2012-09-03 01:45

it was very easy to mess up in the beginning but after a few more tries i think i got it (filling most of the town with turrets). Not an expert on strategy but looking at the action is nice.

josh-dreamland 2012-09-09 17:24

I've never had a good experience with XNA. And WINE doesn't like XNA at all, so my list is pretty much nothing but XNA games I can't run, at this point.

lekochen 2012-09-10 07:01

I like the way units move--very smooth. The title music is superb. It should last longer or repeat.

minism 2012-09-12 06:31

wont run for me .net 4.0 win7 64bit