The World of Worlds by 2A1S 2012-08-26T19:47:00
Hey NiceAlexanderAS,
I think the XNA machine support problem is a simple shader level setting. Go to your project properties, then the "XNA Game Studio" tab and switch the "Game Profile" radio button to the other option "Reach". This usually resolves that problem with older machines for me.
Should resolve the compatibilty problem on next compile.