nolanlabs 2013-04-30 04:34
Totally rad. Awesome colors. It's pretty hard though. But I love the retro Tron-like feel.
Foon → Ludum Dare Explorer → LD26 → Yellow Space
By leginar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 9 | 4.06 | ||
| Coolness | 3 | 65 | ||
| Overall | 31 | 3.89 | ||
| Audio | 106 | 3.49 | ||
| Mood | 126 | 3.43 | ||
| Theme | 141 | 3.65 | ||
| Graphics | 176 | 3.62 | ||
| Innovation | 288 | 2.92 | ||
| Humor | 325 | 1.94 |
Totally rad. Awesome colors. It's pretty hard though. But I love the retro Tron-like feel.
nice use of theme -- was the whole game made with unity primitives? great job
I love going fast. This game gives you a great sense of speed. I wish the field was a little more spread out so that you could appreciate going fast a little more - get a feeling of just travelling quickly and feeling that thrill.
Mouse input would have been such a great addition to the game as well.
I enjoyed the graphical style - very retro but it's super-effective in this kind of game.
very cool, I couldn't finish it, but good work!
Congratulations for your first game!! It's a very good one
I couldn't get to the end. But I'm going to come back and try, because this was fun. Beautiful graphics by the way.
Music and graphics go well together. Love the retro feel.
Very readable colors, wish the faces of the yellow objects had some shading to determine where the gaps were.
Played it several times, and had a lot of fun. Very exciting for a minimal game.
Great infinite "runner", quite fun.
Would love an option to reverse up/down controls.
Good fun! Couldn't beat it (yet) but I think that's because I refuse to slow down! Must go faster!!
The game played really well, although a slightly further draw distance would have helped. Both the art and the music worked with the theme well :)
That was awesome! So intense.
I had to give up :( Pretty addicting though. Good job on y'alls first game.
I love games about speed, and this both captures that well and then pivots the game's difficulty/challenge flow around it. Very, very smart design. I especially like how the level has such a grand sense of openness--I thought, hey I could totally cheat by sneaking off to the sides. Nope. Well done! (:
That was great. Loved the retro feel.
The gameplay was really addictive and I really loved the background music. As for suggestions, I would say an option for an inversed y-axis (as probably mentioned before) and also an option to swap acceleration and movement controls (i.e. WASD to move, arrow keys for acceleration/braking instead).
Just a quick update. Thanks for all the tips guys! We considered doing some of those things but we ran out of time. We're thinking about expanding the game and taking all of the feedback into account
Really liked this one, fits perfectly with the theme, it's fun and looks great. Nice job!
Nice entry, loved the speed feeling. But I think that the way some obstacles are laid out makes the game very difficult. It requires perfect memorization if you want to score high.
Love this one. 'Twas really fun to maneuver the ship around, and being able to customize the difficulty on the fly was a major plus. Good work!
this is one of the best entries I've played yet, really amazing graphics and atmosphere. the music is wonderful and it's incredibly fun and addicting. wonderful job!
love the retro feel and colors. Fun game, but I'm pretty bad at it so I didn't make it the end. to check it out.
Great job with the feeling of speed - you really do feel like you're getting faster as you speed up.
Controls work great too, and the style is certainly a great one for minimalism. Low polygon graphics for the win :)
Fun! It has this "just one more try" feel. I like that you start doing horizontal challenges, then vertical challenges, then combine them. That's good level design. The music is incredible as well. I just whished you could see more far away, because sometimes the only way to pass is crashing first, then knowing where to go.
Love the colors and graphics graphics style!
Very addictive^^, and it fits the theme perfectly.
The only complain I have is that we can't inverse the y axis. Pressing down to go down in a flight game is very counter intuitive for me (and I guess for some other persons too).