tiffi 2013-04-29 11:12
nice game. i think i didn't fully get it, but sill fun to play
Foon → Ludum Dare Explorer → LD26 → 1951
By andreibarsan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 58 | ||
| Innovation | 75 | 3.88 | ||
| Overall | 114 | 3.74 | ||
| Fun | 190 | 3.45 | ||
| Graphics | 408 | 3.25 | ||
| Theme | 571 | 3.52 | ||
| Mood | 713 | 2.73 | ||
| Humor | 819 | 1.88 |
nice game. i think i didn't fully get it, but sill fun to play
Sounds and music would be nice, gameplay is good.
Would love to see some sounds & combos.
Interresting game great job :D
Pretty good :)
After the introduction of the + particles I didn't realise the - particles couldn't be merged with them so I spent quite a frustrating while trying to do so.
The click+drag mechanic was quite tricky and the movement of the particles didn't seem to add anything of value to the puzzle of merging the correct ones. It only seemed to be a source of frustration.
Graphics were good, level of polish was high, just needs sounds and this would be complete.
Cool game. Reached level 6 and then BOOM :) Fun time.
Unique gameplay. The double-click mechanic is interesting but should be less subtle because it's very difficult to control at the moment.
I found that sometimes the dragging mechanic didn't work if you weren't quick enough, which ended up killing me on one or two occasions.
Other that that it was pretty fun, combos (suggested earlier) would be pretty cool. The graphics are really nice.
Nice game :)
I enjoyed this. I finished it without knowing you could double-click tho. I feel the game difficulty increases at a good rate, but I felt it ended before it actually became 'challenging'. So yeah, a few (dozen) extra levels which increased difficulty would be nice.
I actually spent an hour browsing wikipedia to try to understand why you named it 1951 so I could go "HOHO! THIS is why you called it 1951", but... I couldn't find any event in 1951 that is related.
@errorage: 1951 was the year the first nuclear reactor was used to successfully produce electricity :D You're in that very reactor. It's an experimental one, which explains why you need to work to stabilize it. (Hey, it's better than calling the game "Math is fun: merge the circles and learn subtractions!" ^_^)
Thanks everyone for the feedback! Here are my responses to the common issues:
- lack of levels = LD48 :(, not that much time on my hands; I'm aiming to launch a post-compo version with more stuff in it, though
- controls: I will increase the size of the bounding boxes around the particles, and also improve the flick detection in the next version
- visual feedback showing that +/- particles cannot be merged when the player tries to merge them
- sfx (shouldn't be too hard)
- music (should be very hard, but maybe I'll manage to whip up something decent in pxtone, who knows?)
Very interesting puzzle game. The graphic style is just great and the puzzle design was good. Just a bit of thinking and trying to clear some levels.
There should be more feedback on which particle you clicked, I would often join two particles I did not mean to join accidentally. Also the double click pulse was a tad too strong, the particles were often flying so fast after that it was difficult to click on them.
Very interesting puzzle game, nice graphics and I find it very polished for a 48h entry
I love this game! Very fun puzzle and very addicting. You should really develop this further.
Interesting, but double-click mechanic doesn't work.
Really really nice game. I would've loved some audio to go with it though. Interesting mechanic that could really get polished and improved and you might really have a good candidate for a good touch game for android/iOS/whatever. Good job.
Great gameplay.
Fun little game. I like the mechanics a lot. Although the controls get a bit finicky when the particles clump up close to each other.
Countdown, with a twist :)
Really well put together gameplay, congratulations!
The game really needs some sound, though.