diki 2012-08-28 18:45
In fact, the link does not even work. Did you just post this to tell us how busy you are?
Foon → Ludum Dare Explorer → LD24 → Darwin's Apple
By demonpants
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 75 | ||
| Theme | 171 | 3.44 | ||
| Innovation | 301 | 3.03 | ||
| Humor | 361 | 2.08 | ||
| Audio | 504 | 1.97 | ||
| Mood | 546 | 2.30 | ||
| Overall | 558 | 2.64 | ||
| Fun | 585 | 2.31 | ||
| Graphics | 600 | 2.29 |
In fact, the link does not even work. Did you just post this to tell us how busy you are?
Same here, tried clicking on the buy button incase that linked but It looked like it was missing an applet file, using FF 14.0 on Win7 if that helps out.
Interesting entry, but some of the mechanics are a little muddy. So my Erectuses lose health when they breed? I think I accidentally bred my tribe out of existence, but it's hard to tell.
Hey, interesting idea. I little confusing at times but still very impressive. Well done.
@evilseanbot: Yes they lose half their health. If you wait around near that rock thing more will spawn, or you can go find more down the path (follow the signs). I agree transparency is one of the biggest issues the game has, it's why I removed inbreeding even though it is fully coded - it was extremely confusing.
I'm suprised this game actually took you a mere 9 hours. It's quite complete.
Interesting idea, but a bit confusing. It doesn't help that you the stats popups cover each other up so they awkward to read, and hard to see who they belong to when there are a lot of them.
if this really took you only 9 hours then kudos to you :D
@someone - yeah, I wanted to put in a mouse-hover option that showed the popup for a specific guy (or least placed it on top) but ran out of time. Maybe I will post-compo it.
Didn't quite understand the game, but found some promising ideas (guide a civilization to it's improvement, etc...)
Nice Ultima-like vibe going there :) Although I like the navigation and field-of-view mechanic, it made it hard to keep track of the NPCs while walking through the forest. Breeding sometimes got difficult because the stats of the NPCs overlap when they stand too close to each other. Aside from that, surprisingly complete game!
Really nice strategy game. I liked this one a lot. Good job!
The main gameplay system is quite well in place and the main concerns in the game are on the UI side. The texts weren't that clear and the click + button combinations were a bit weird. You've created a game that's quite different in idea to the ones I've played earlier, points for that!
That is a pretty cool concept, breeding your army and moving it forward.
I thought that the play field was a bit too narrow -- you could probably make the tiles smaller and the paths wider.
Great game!
Good idea. A lot done for 9 hours! The graphics alone is a lot of work. The mechanics work good, it is quite easy. It does need some tweaking and for me the sound got annoying pretty fast, so maybe a feature to turn sound of might be good.
By the way: I use windows and most Java Applets on my Chrome browser have the flicker as well. But with your game it ended when the game started.
Very impressive for 9 hours. I do think this would have been much better if you had focused more effort to make it easier to read the stats when there are a large amount of them all instead of all overlapping each other. I realize you already addressed this, but I was discouraged that the core mechanic of your game was so difficult to achieve due to the UI.
It works, but it's hard to control and kinda not that fun to play, but nonetheless a fun thing.
Mac Version please!
Mac Version please!
Mac Version please!
...Applets are cross-platform, as is the "All" link which links to a JAR. Anybody can play this who has Java installed.
Good game! I created a whole bunch of people before I figured out that newer people were better. They were killed fast though, so the overpopulation quickly resolved itself :P.
Sometimes, my angle wouldn't move when I l-clicked things. Otherwise, this is a nifty game.
Could you make a Windows Mobile version?
What is the big deal about asking for Mac versions? Usually it's not a tall order.