Safety Blanket by SimonLarsen 2014-05-12T10:42:00
Great design, graphics are incredible well done, the audio fits really well and the gameplay is solid, one of the best entries i have found.
Foon → Ludum Dare Explorer → Users → javierecf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Duelo | jam | 325 | 3.29 | 3.29 | 3.40 | 3.15 | 2.60 | 2.67 | 2.44 | 2.95 | 89 |
Great design, graphics are incredible well done, the audio fits really well and the gameplay is solid, one of the best entries i have found.
I thought is was gonna be more interesting, it is a little interesting in some aspects i guess, but there is no much gameplay to be had. The visuals are colorful, clean and elegant, sometimes the FPS goes down on my machine, and the animation suffers. Overall a pretty entry. Not really sure what else to say.
Really interesting and fun game, the music is spot on perfect for this game. The humor made this one of my favorites entries so far.
There is so few LD entries that try something new or try communicate something about ourselves more than digging for gold or shooting bad guys with lasers. This is not only interesting is also true about itself. its short, it has good mood and is not pretending to be something more than a what it is. I'm glad to see this kind of ideas made into a game.
The parallax scrolling is really fancy, the graphics are nice and clear, there is no much gameplay to be had, but overall this is a fine entry.
One of the most interesting experiences i had in the past days, this need to have castaways that you found previous or during mission, and they give you some details or clues, they may not remind very well (civilians), and some may be in coma, so they are not useful. The GPS scan gave some clues, but it was too short, can really think of any GPS scan that you can only use once.
Also this need storms, enviromental hazards. Really interesting game. I dont really know how the movement of the ships is calibrated, but the use of some items should affect them, like using the Path analysis, that should give ships some sort of path or at least a general area for the looking, or maybe just in the order of use. Like if you use some resources before they can affect in some way to the ones you use after. The graphics are nice, and the music is catchy and someway kind of goes with the mood, (happy music).
Seems a little forced to match the theme in my opinion, but overall it is a fun game, i could not jump on slopes, is that normal?
Interesting concept, the graphics and the music fits really well with the game, the gamemplay is also very solid. Really interesting entry.
Good game, really hard but the controls are really precise, good mood at the start of the game. Visuals are nice and the sound is not noisy, good entry.
This was interesting, but really hard, (really loud too). The fact that you can only use one item at any time, made it really challenging, you need to really think everystep. I did not pass the last tunnel though.
Very interesting game, took me 148 steps, damm. Really good music.
Good music and sound effects, the graphics are nice and the animations are non visually intrusive while evading enemies, 103m was my record.
This is funny and informative.. i really enjoyed it.
There is room for so much more to do. Everybody starts with something little and then expands to bigger things. There is no much to say about the gameplay im afraid.
Needs lots of polish to have a solid gameplay. Also i failed to see how it fits the theme.. the jumping velocity could be adjusted to be more fast and less frustating. But aside that, the important part is that you made it in time for the Jam.
Really intersting game, love the puzzles, but at the Wall the FPS drops a lot for me, between that and trying to carry around objects that behave with physics it becomes annoying and hard really fast. Maybe a different state of the object while been carrying around would make it less frustating, and you can focus on solving the puzzle. Overall very interesting and glad to see such unconventional puzzle game.
The visuals are really nice and the sound fits really well. It is a hard game. The felling of swimming is also well done.
Interesting concept, well executed, the music is a bit annoying at times. The visuals on the other hand are nice and impressive animations for such short amount of time.
What a surprise this was, i tought it was gonna a be a generic shooter and the customization change my mind. It is really challenging and pretty much everything from the visuals to the audio fits really well. Really impressed. Good game.
Visuals are nice and the sounds make a good ambience, maybe the collision detection while jumping while been pressed against a wall may need some work. I lived 5 days. Really challenging, and nice ambience and mood.
The program can“t start because MSVCR120.dll is missing, here on Windows 7 64b.
This is pretty funny, you can do a lot of comedy things with the idea of a form shifting animal, the graphics are nice and clean, the animation is short and accurate, maybe the gravity force between water and air could change, that would make things more interesting.
Such a weird and funny game, i liked it.
Really interesting game, is there suppose to be a white screen at the end with the sound of a heartbeat?, if so, maybe i did find a way out.
the controls are not easy to figure out, but the audio guide is an interesting concept, the music is a bit loud, kind of gave me a headache.
Overall a fine experience.
Interesting game, nice music, good ambient, the way the werewolf moves creeped me out. Also the incremental zoom is a nice scary effect.
Sometimes the depth position of the werewolf is behind the tumbstones.
i died at $$420, this is enjoyable, the music is really good, maybe the controls need more precision.
I played with a 360 controller, and even then it was hard, maybe using RB to do the same "pick" and "use" would make the controls more easy to use. The music is nice and the animation and movement of the worms is really well done.
The jumping movement seems slow to me, i dont know why a lot of games are doing this thing of a lot of inertia and slow jump velocity, seems like useless and frustating for the player if you ask me. But overall it is a fun little game.
Excelent visuals and audio. I did not figured out how to use the hook. But fishing and feeding the octopus was relaxing and funny. Good gameplay but it can become repetitive after some minutes.
@v_n_j yeah, i added the shift mecanich just to play with the mirror guy a little more different, but it was hard to make interesting puzzles in such short period of time, my first idea was just that beneath the floor gravity was inverted, so it would be an interesting mecanich to solve puzzles. The death of the main dude should affect the other dude position, but i totally forgot about that.
Not really sure what to say about winXP, i dont have a xp machine near me. Im just glad of the positive comments from the reviewers, this is not only my first LD, is also my first game.
This is a fine entry, some animations would make it more complete, at first is not that easy to understand, but you can pass that easily after the first try.
It was very interesting.
It is really hard to make a playable prototype in such short amount of time, but your game is enjoyable, good ambience and precise controls.
Btw: It is just me or the rover looks like one of these? http://0.s3.envato.com/files/76631946/preview%20image.jpg.
The movement and jumping controls need work to get precise, also you can get lost very easily with out any clues where to go. The darkness and the lighting to light your way is a very interesting concept. The visuals fit really well with the ambience. Interesting entry.
This is interesting, but the controls need work to get precise, you cant make a game challenging by making the controls feel bad, the level design and the core mecanics in general should give you that challenge. I saw the black lines glitches but did not affect so much the gameplay for me, i was focused on finding the secretes, i only found 6, the music is appropiate. The relation with the theme is debatable, is hard to make a game interesting with a theme so vague and frankly not that good as the one we had. Overall, interesting entry.
It looks really pretty. and the controls are precise too. i could not figure out how to jump (if even possible). The camera movement is neat and adds to the mood of diggin a giant piece of land.
Very interesting game, it has good puzzles.
sometimes you can get a bit stuck to the side of wall while switching places.
Nice entry, the music goes really well with the underwater theme. the controls and bouncing may need some work to get more precise, i got stuck inside a wall and died. The movement and the gameplay are solid for this kind of game.
The camera has a weird offset for me, the dude is not centered, i got stuck at level 2 i guess. Also there is too much drag while moving on the floors, that kind of minimal friction should only apply on the air, on ground it should be less draggin as the floor has more friction.
is an interesting idea and you can make good puzzles with it, not really sure how it fits the theme though.
The controls need a bit work to get used to, i dont see why the use of the mouse is necessary, there is so many more keys on the keyboard to use.
Maybe adding enemies would do things more interesting? ...
Nice animations and good controls, I like the art and the style in general, you can plan a strategy to catch more fisherman in one go, nice entry.
This game is bananas, really good humor and mood. Maybe the fishing controls need more gameplay, maybe the fish can pull the string down with a little bit of force. Overall a fine entry.
I could not pass level 4, maybe more kind of surfaces for the balls to react to? the puzzles seems solvable but you have to relly on playin with the physics of the balls, so that gives the player a lot of freedom, maybe adding more ways to open doors? more ways to solve the same puzzle from different angles?...
also when you jump touching the ground sometimes the player can get through the wall and get stuck while been push down for the gravity inside a wall.
I dont know what to do to advance, but i read that you have some troubles with the project, so keep it up, it is sad when you loose work already done, it happens to everyone. to be honest im not a fan of eclipse myself. cheers.
This match really well with the theme. It is interesting and challenging. The draggin of the ball is too long doing the controls really hard to achieve simple things. The graphics are minimalistics and well done.
Those are some weird looking gnomes, ahem.. very good game!, interesting puzzles, challenging, overall well done.
The music and the graphics are nice and fits the mood of the game really well, i cant really see the relation with the theme though. I know they are gnomes and they are suppose to be underground.. anyway, I liked it.
Interesting game, the visuals and audio effects are nice and smooth, the texts dissapear really fast, i can hardly read 3 at the same time while focusing on clicking on more, but i guess that the effect of the "glitches" as you call them.
Overall, interesting and fun.
Level 12 is a bitch, ahem.. nice music and overall good game.