FoonLudum Dare ExplorerLD29 → DeepUnder

DeepUnder

By supermsp10

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CategoryRankScoreCount
Coolness361
Innovation8622.65
Humor10481.53
Audio10641.22
Theme11632.17
Mood11931.75
Fun12061.97
Graphics12421.68
Overall12502.06

Comments

tanner101010 2014-04-28 21:51

Interesting mechanic! I made it to level 3 a couple times but kept getting stuck in the blocks there.

supermsp10 2014-04-29 02:07

thanks!try jumping before the door in the bottom right door if thats where you are getting stuk

cavf88 2014-04-29 02:24

I passed the game in 1 minute lol.

xtanner-danielsx 2014-04-29 22:43

The game has numerous glitches that make the game unplayable.

radiolemon 2014-04-29 22:45

Managed to beat all 3 levels; fun mechanic!

gins 2014-04-29 22:45

The mechanic is very interesting, but it's buggy. I got stuck because a door teleported me into a rock :(
Feels a bit like portal, without the complicated part of creating portals :)

maloki 2014-04-30 01:24

Got stuck as well. Lots of potential in your idea. :P

cr2crstudios 2014-04-30 01:24

Cool mechanic, good puzzles!

javierecf 2014-04-30 01:35

The camera has a weird offset for me, the dude is not centered, i got stuck at level 2 i guess. Also there is too much drag while moving on the floors, that kind of minimal friction should only apply on the air, on ground it should be less draggin as the floor has more friction.

is an interesting idea and you can make good puzzles with it, not really sure how it fits the theme though.

ruthiepee 2014-05-01 01:13

Nice first game. The camera seems off to me too though, like the Unity web player is being cut off or something.

arrogant-gamer 2014-05-01 01:16

I made it to level 3 or 4 but ended up stuck in a rock. Collision resolution, amarite? My game has this kind of problem too. Fun idea, though!

empyrealhell 2014-05-01 02:15

The left door on the third level spawns you inside of a block and forces you to restart completely.

switchbreak 2014-05-01 02:38

I won! I think I blared through a lot of levels at high speed and didn't really get to see them though. Once I built up momentum I kept bouncing into exit doors. It's an interesting idea but it could use some work on the graphics and overall presentation.

ricklesauceur 2014-05-01 11:46

got stuck :(

garygreen 2014-05-04 22:07

I thought the sustained momentum was a really clever idea.

degtyarev 2014-05-07 11:43

Has potential, congrats with a debut!

tuxxilla 2014-05-11 11:56

I won :) :)

jlay 2014-05-17 02:47

I think the mechanic is there, just need some more time to polish it. Otherwise, this is a pretty neat idea.