filecorrupted 2014-04-28 02:44
I.. don't... get it and I fail to see how it follows the theme
Foon → Ludum Dare Explorer → LD29 → Beneath
By gritfish
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2196 |
I.. don't... get it and I fail to see how it follows the theme
Same as the previous poster. Although I did figure out how to match tiles.
Clever game, I don't think I've seen anything like this before
I liked the block clearing mechanic, but I wasn't sure how many blocks I needed to clear on each level. It just seemed to happen.
I like it is clever, maybe if the path you have to make would do something like activating sensors or filling a pattern (picture?) it would be more interesting.. cant really see what it has do to with the theme though.
FileCorrupted: there was a paragraph under the game explaining how the concept of the game related to the theme, if not the execution...
As for progress, the larger bar shows the amount of moves you have left, the smaller inner bar shows your progress to complete the level.
This is.... sort-of brilliant.
I LOVE the concept. It's simple, efficient, lots of possibilites to figure out the best approach. This has a lot of potential, and could very well be something simple and striking as thress/2048 or Tetris.
Nice work!
The only thing I'm not entirely sure about is the tiles re-arragning, this robs it of the possiblity to plan everything through and to maximize move-efficiency
Great game. I like puzzlers like this, you should port this to mobile it would be very addictive.
Kind of interesting, but doesn't quite feel like a challenge.
Not quite understand the game...
Cool concept though.