dr_soda 2012-08-28 03:38
Android developers represent! How did you like working with Corona? Was this your first time with it?
Foon → Ludum Dare Explorer → LD24 → Winding of Isaac
By tehskull
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 141 | 2.77 | ||
| Graphics | 215 | 2.46 | ||
| Theme | 225 | 2.00 | ||
| Overall | 257 | 2.08 | ||
| Fun | 266 | 1.69 | ||
| Coolness | 691 | 42 |
Android developers represent! How did you like working with Corona? Was this your first time with it?
This is the second game I've put out, but neither of them I'm happy with. Corona is like the easiest thing I've ever used for game design.
Let me clarify, I'm not happy with them because they were both for LDs that I ran out of time on.
QR Code for fellow Droiders: http://goo.gl/Fu3i1
Nice idea, I would be glad to play more polished version.
Dont leave it!
No android
Android?
Looked good, and playing on a touchscreen was a change. I did feel uncomfortable bypassing the official app channel and it was buggy. Music was good as w ell. I am curious about corona now.
wwinding of isaac
ps: if this was made for the andriod shouldent you put it in the droid shop?
To those saying I should put it in the shop, if you want to provide me with the $200 or so to buy Corona SDK and the Google Play fees, I totally will put it in the shop.
no android :(
A shame it's on android. I would have loved playing that!
Heh - nice idea but I'm not sure how to do good: each time the numbers eventually careered off into oblivion as did my hurricane into the abyss!
As you said unfinished. Interesting concept.
No android platform available for testing.
I don't own an Android product :(
Can you recommend how one can get stared in Android development? I can program in Java so I wouldn't mind knowing about tutorials, books etc.
Wasn't quite sure what was going on. It would just either get really small or shoot off the screen. Music was great, though.
Can't get it to run
@Crushenator Honestly, I didn't use any Java in the making of this game. Purely Lua via the Corona SDK. I chose that SDK for its ease of use and crossplatform abilities. I do intend on learning Java for making Android games, but I think I'll keep Corona in my skillset, especially for time-limited events like game jams.
I like the idea, and the music was really good. The controls, however, were unreliable for me, and before long I would be off the map, even at slow speeds. I think you just need to readjust the map size and make the controls more responsive, and you've got a fun, cool, little game.
Interesting concept but needs a bit more work to be playable. Having sufficient control to aim for arrows was pretty muble. Pressing the letters H and C seemed to make a difference, but I'm assuming they're a debugging tool rather than part of the gameplay. The music was nice.
I'd play this, but I don't have an Android phone. If the HTML5 version comes out, I'll give it a whirl - looks cool.
Looks gorgeous! Unfortunately I have no Android device to test on.
For something like this, if you do an Android one, you should also put out a video for people to see the gameplay.