Winding of Isaac by TehSkull 2012-08-28T21:48:00
As you said unfinished. Interesting concept.
Foon → Ludum Dare Explorer → Users → Guardian_Bob
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Tech Troop Tim's Big Pay Day | compo | 653 | 3.08 | 2.78 | 3.47 | 2.90 | 2.04 | 2.43 | 2.62 | 2.62 | 100 | ||
| 2012 | 24 | Evolution | Sheep Breeder | compo | 501 | 2.74 | 2.55 | 3.26 | 3.26 | 1.73 | 1.95 | 2.44 | 2.44 | 45 |
Guardian_Bob leaves an average of 18.0 feedback comments each event.
As you said unfinished. Interesting concept.
No QR code needed, just e-mail yourself and hit the link.
I hit a bug where the map flashed on either side of the yellow line. The controls are not refined.
There are a couple of bugs, I stopped shrinking and the first movement was at much faster speed. That said this was different and cute.
I wanted to run, the windows version is compiled for 64-bit. I'm running 32 bit. A 32 bit version would work on 64 bit machines, but it doesn't work the other way.
Took a minute to figure out what was going on. I'm a little concerned that the dialog allowed negative values.
Yeah, no journal or link. :(
Is there anything else? No links to download anything.
I was hoping to play this, it won't run though. Probably due to the virtual machine.
So the food can spawn at 1 pixel on screen. That bug makes it hard to find sometimes.
Got to generation 22, very laid back chill game. I like.
Generation 11 - 73700
Interesting... Although world wrapping would have made it far more interesting to play.
Not bad, high score of 2620.
Low score of 50.
When mom was there I couldn't do anything on the list of prepare a meal. She did nothing for me that I could tell.
Win 7 32-bit, Java 7 update 6:
C:\Users\Guardian_Bob\Downloads\E-Motional Progression>java -jar "2. E-Motional
Progression Standard.jar"
Exception in thread "main" java.lang.UnsatisfiedLinkError: org.lwjgl.DefaultSysImplementation.getPointerSize()I
at org.lwjgl.DefaultSysImplementation.getPointerSize(Native Method)
at org.lwjgl.Sys.<clinit>(Sys.java:113)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at LDGame.main(LDGame.java:19)
This needs a little more of a guide. I'm confused as to what potion does what to my colony.
Dude, we've all been there, rm the wrong directory and everything goes to heck. I admire you for sticking it out, I would have thrown in the towel.
LD26 — Minimalism (17)
A Walk in the Dark by LittleGreenFlame 2013-05-04T18:40:00
You need to stick with .Net 3.5 or 4 if you want to support XP.
Additionally, I don't see your source, which is required for a 48 hour compo entry.
Swatch by madlee 2013-05-04T18:30:00
Popup window, pops up, but then I see an empty window.
Ad Astra Per Aspera by getRandomName() 2013-05-04T18:22:00
Will play when the website comes back up
Potato Yoga by magnpeas 2013-05-01T04:02:00
So where's the source?
Mono by Mattykins 2013-05-01T04:00:00
Not compiled...
Balls Balls Balls by matthias_zarzecki 2013-05-01T03:49:00
I lost a blue ball through the wall. :(
Steve Can't Zen by DaanVanYperen 2013-05-01T03:39:00
207275, my e key still works
Soldier Chess: The Game by Sandcrawler 2013-04-30T04:14:00
Colors could be more vivid, but interesting.
Uber Tic Tac Toe by chume 2013-04-30T04:11:00
No matlab, but wouldn't a better name be connect 6?
Fantasy RPG #58 by Martze 2013-04-30T04:04:00
Locked at the first text screen, bummer.
The One Road by Dietrich Epp 2013-04-29T18:06:00
Escape locked the main screen for me, and I was able to hit escape during a fight leaving me with no menu. Despite that, it was fun. A solid entry.
RedShot by Jellycakes 2013-04-29T17:54:00
Camera is very sensitive, but an interesting play. Nice sound. Runs nicely for me.
Dual Perspective by SXPanda 2013-04-29T17:08:00
Green stairs were not hard, similar to my maze game, but different. Nice. The hardest part was knowing where I needed to be to keep from falling off.
llab by tonic 2013-04-29T13:54:00
I found this very hard to control and frustrating. That said it was interesting. I didn't get the green blocks were springs.
P27 by hi-scor.es 2013-04-29T05:26:00
Some of the glyphs didn't load, I just got red and blue boxes with no idea what it was supposed to be. I'd create pictures in the future to ensure it renders correctly.
Wandering Darkness by Graham Weldon 2013-04-29T05:04:00
So the learning from death is a portal like mechanism, it would be really funny to insult the user when they make the same mistake twice. Just my $0.02.
100% Safe Download by 3.14 2013-04-29T04:44:00
Not playable, that kinda sucks.