Cows VS Wolves by FatalCaca 2012-08-28T13:49:00
I'm sorry for the A/D problem, I'm french and I totally forgot the azerty/qwerty problem :s I'm going to fix this quickly !
Foon → Ludum Dare Explorer → Users → FatalCaca
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | Ninja Rabbit 2020 | compo | 608 | 2.50 | 2.15 | 2.39 | 2.28 | 2.76 | 3.16 | 2.31 | |||
| 2012 | 24 | Evolution | Cows VS Wolves | compo | 391 | 2.94 | 2.44 | 3.21 | 3.06 | 2.97 | 1.33 | 3.28 | 2.85 | 71 |
I'm sorry for the A/D problem, I'm french and I totally forgot the azerty/qwerty problem :s I'm going to fix this quickly !
Thank you for your feedback !
I'm aware of the annoying problem of gamespeed (looong turn when having a lot of units) and ergonomy (tile per tile movement, multi-selection, etc.). Ergnomy problem comes from the time restriction. I didn't wanted to spend a lot of time on ergonomic stuff, so as far as an action was "possible", it was ok. This is of course a mistake : ergnomy is very important ! I just wanted to have a "whole", functionning at minimal requirements.
I also agree about the slow gameplay. I think that's an inherent problem of turn based game. As example I love Civilization but I hate its lategame, where turns last more than 5' each. Here there's this turn/turn problem PLUS the hudge lack of a well balanced system : I need to add more choices, more stuff to do, more bonuses, more challenging stuff.
Win xp sp3 (zipped version)
"can't run gametemplate.exe" when lauched directly on winrar
"gametemplate.exe is not a valid win32 application" when launched from windows
The game lauches, a black window stays for few seconds, then the game quits (w7)
VERY good one ! Nice and responsive gameplay, nice graphics, very good level design !
Really nice and polished Simple and classic but very good gamefeel Great job really
VERY good idea
I’m not sure it works as intended ? I couldn’t really make the character move (even having set a move action + a direction) It moved to the left & likely died (I’m not sure :p) but after that it didn’t move left/right ever Also, being able to pause the game to setup the action timeline would be nice ^^
@meek-bits @timeloopedpowergamer yeah it was a bug :-| should be fixed now :thumbsup:
thanks for your feedback btw