FoonLudum Dare ExplorerLD24 → Cows VS Wolves

Cows VS Wolves

By fatalcaca

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CategoryRankScoreCount
Coolness371
Humor673.28
Innovation2083.21
Mood2622.85
Theme3073.06
Graphics3542.97
Overall3912.94
Fun5372.44
Audio5791.33

Comments

dalbinblue 2012-08-27 18:35

GAme movement was a bit slow, also for some reason every time I tried breeding the child would die the next turn; not sure what I am doing wrong.

khananaphone 2012-08-28 05:10

I tried for a while but couldn't really figure out what to do on level 2. I found I could scroll the camera with S and D, but W and A did nothing.

codesavage 2012-08-28 06:02

I also had issues with A and D not scrolling. It made it impossible to progress very far, as I couldn't see much of the map.

timtipgames 2012-08-28 08:01

This damn horny cows! I had those two who were unable to move for quite some rounds because they were making love aaaaaall the time! Fresh love ... the game whatever is quite nice. It is a bit tedious to always click all the cows individually to move each of them. Always It would be nice if they would also move into the right direction if you click a tile further away than their current ap allow them to move. Unfortunatly somewhere at the middle of level 2 I realised a bug that wouldn't allow me to move the camera to the left or upwards. Only possible right and down. This made most of my cows unreachable for me. I restarted the game hoping that it was just a rare exception but it persisted. So I tried to play as long as I can with that restriction but had to give up at level 2 again. Other than that: Good job!

fatalcaca 2012-08-28 13:49

I'm sorry for the A/D problem, I'm french and I totally forgot the azerty/qwerty problem :s I'm going to fix this quickly !

kevincorrigan 2012-08-28 15:17

Sorry I cant seam to play, apparently me graphics card isn't supported:(

kayelgee 2012-08-28 17:04

the controls are really strange, I figured that I have to press enter after I've run out of action points, but why do I have to click every tile I want to move :/

rabbits 2012-08-28 22:22

Loved the concept and cows rule but gameplay was a little slow...Overall very well put together though...

tlaine 2012-08-28 23:00

I agree with rabbits. In rabbits there is truth. Slow gameplay, and not very challenging, but the concept was nice.

wydra 2012-08-28 23:24

Cool concept, and the animations are hilarious. It took me a while to figure out how to move my cows and what does what.

devwouter 2012-08-29 19:30

I enjoyed the naming, but when you have a lot of cows the game felt slow since you couldn't move in a group.

science4cake 2012-08-29 21:15

Great game! Did you know that if you get two calves at once they can breed infinitly? I had a horde of cows XD

fatalcaca 2012-08-29 22:03

Thank you for your feedback !
I'm aware of the annoying problem of gamespeed (looong turn when having a lot of units) and ergonomy (tile per tile movement, multi-selection, etc.). Ergnomy problem comes from the time restriction. I didn't wanted to spend a lot of time on ergonomic stuff, so as far as an action was "possible", it was ok. This is of course a mistake : ergnomy is very important ! I just wanted to have a "whole", functionning at minimal requirements.
I also agree about the slow gameplay. I think that's an inherent problem of turn based game. As example I love Civilization but I hate its lategame, where turns last more than 5' each. Here there's this turn/turn problem PLUS the hudge lack of a well balanced system : I need to add more choices, more stuff to do, more bonuses, more challenging stuff.

gfm 2012-08-29 22:49

Nice game. =D
But, as others have already said, the controls could be better... =X

Also, I found a funny bug (I think)... Whenever you've got 2 calves next to each other, you can make then breed infinite calves... .-.

gidaio 2012-08-30 00:54

Hmm... too slow for my tastes, but I liked the execution. I didn't see how evolution played in to it, but I'm assuming you'd get to modify your cows if you got far enough or something.

peltast 2012-08-30 01:57

Cool! Controls took a bit of time to pick up. As others have said, cool concept, slow gameplay. But if you were to continue working on this I think there are some simple things that could really help with the pace. Being able to move multiple tiles in one click (ala most tactics game) would speed things up enormously, for instance.

Anyway, this is a good idea for sure. A TBS game where you create units not through 'factories' or resources, but through the interaction of existing units. Just needs polish.

metadept 2012-08-30 02:19

The good: Graphics are simple but layers and animation are effective. Certain controls like WASD to scroll "just work" as you'd expect (at least for me). Concept is complex enough to be interesting.
The not-so-good: Controlling multiple cows gets very tedious, as others have mentioned. I wanted some kind of group selection and the ability to set paths for multiple turns. Also, the game crashed for me when I minimized and restored the window.
All in all it's a good entry, with a lot of potential for future development.