FoonLudum Dare ExplorerLD29 → John The Miner

John The Miner

By iceferret

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CategoryRankScoreCount
Audio1433.52
Theme4653.36
Graphics7452.86
Humor8492.00
Mood8782.63
Fun9472.55
Overall10262.68
Innovation11862.05
Coolness174637

Comments

sfbtom 2014-04-28 02:54

Lovely style, really catchy music. I loved how well you taught the wall-jump without any explicit instruction!

dooleus 2014-04-28 02:56

The room with tons of boxes and multiple players gave me massive slowdown. The walljumping felt clunky - you move too fast back towards the wall and you can only walljump when moving INTO the wall, so it makes doing the bouncing back-and-forth thing not work so well. The art is simple but clean. The audio could be more developed. The slowdown issue previously mentioned was a deal-breaker for me, so I didn't see how much content there really is.

danman9914 2014-04-28 02:57

The music is great and the wall jumping was well implemented. I wish there was more to play!

mincemeat 2014-04-28 02:58

Really fun! I really liked the wall jumping.

afrosatan 2014-04-28 03:02

Fun little game, the second wall jump was the hard for me, it doesn't seem to latch to the wall easy/long enough.
The second level got laggy and I don't know what the purpose was since the green squares wouldn't die.

otato 2014-04-28 03:07

Met the lag room as well. Don't really know what was going on in there :(

iceferret 2014-04-28 03:25

I didn't finish the game, I got frustrated and decided to put a bunch of stuff in there.
Sorry for the inconvenience, maybe someday i'll finish it

badlydrawnrod 2014-04-30 21:21

I found the wall jumping to be a little frustrating, but that's probably a lack of dexterity on my part.

stenol 2014-05-01 20:14

Good little game with a very good music. Gratz.

zyxer 2014-05-03 11:32

"Trying to fix it and make it work" is the main thing you have to do while making games ;)

I actually think you already got quite far with the game. The wall jumping mechanic is definitly well done. The music is also quite good. But when I got to the room with all the green squares my framerate fell to about a frame every three seconds, which made it unplayable.

tanjent 2014-05-06 16:09

The Box room framerate room was OK for me. Seems like the default screen settings are a bit too big for my monitor. I think this game can be a game control mastery. The suit switching could be used as a good puzzle device: get different capabilities, or move controls to another hero on the level. Sort of a beneath the surface of the heroes meta-game :)

devwouter 2014-05-10 15:22

In the future it might be a good idea to create a few shorter levels in which you introduce new gameplay ccncepts. The first walljump was fine (I only discovered by accident), but the second was quite hard.