2014-04-27 21:13
It's the first time i heard about Ludum dare, and i was really impress with this game.
A retro game with innovative gameplay. Moreover it is soft.
You have to play this game !
Foon → Ludum Dare Explorer → LD29 → Deep Maze
By hexabeast
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 96 | ||
| Innovation | 544 | 3.08 | ||
| Humor | 669 | 2.28 | ||
| Fun | 691 | 2.87 | ||
| Overall | 717 | 3.00 | ||
| Mood | 980 | 2.49 | ||
| Theme | 1029 | 2.54 | ||
| Audio | 1045 | 1.39 | ||
| Graphics | 1064 | 2.35 |
It's the first time i heard about Ludum dare, and i was really impress with this game.
A retro game with innovative gameplay. Moreover it is soft.
You have to play this game !
error parsing file: map2.tx :(
on the web version.
I know :(
That's why I recommand using a recent version of Firefox or the Java version
Not my kind of game, but liked the idea of a "non random" maze
My memory is so bad! Nice game.
Great game but it' really hard.
This Game has some very innovative ideas!
Blackness with lot of colorfull rectangles.
Definitely the best game I've played so far! A cool concept well executed. Loved the gaphics style and animations.
Nice game idea, my memory is very bad ;)
It's an interesting idea, but I'm not a fan of trial and error gameplay too much.
Concept so clever, I thought we all have bad memory xD
"trial and error gameplay too much."
If you remember the colors, you can finish the game without any error, but it's not easy ;)
Nice i Love LibGDX too :)
@Zerod: I installed LibGDX last tuesday, and began to learn it friday for this ludum dare :)
After making this little game, I can say I like it too! Simple, multiplatform and powerful.
That's a innovation!
Fun game, shows how bad my memory is!
Mad hard! I like the idea of merging a memory game with a platformer.
I'm going to blame my numerous deaths on still being tired from this weekend. Neat little game.
Thanks !
The game flashes continues on my screen (IE11) for some reason.
The game crashed on start.
Problem signature:
Problem Event Name: APPCRASH
Application Name: ThePond.exe
Application Version: 0.0.0.0
Application Timestamp: 535eb84c
Fault Module Name: ig4icd32.dll
Fault Module Version: 8.14.10.2230
Fault Module Timestamp: 4cc50139
Exception Code: c0000005
Exception Offset: 002092cd
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1033
sorry, missed comment (previous one)
The web version doesn't work well, as I said. I recommand the jar or Android version (or Web with Firefox)
I forgive you dosER ;)
You're right, doesn't work on many browsers :(
interesting concept! though some of the patterns weren't in the origional reference, and someone could easily take a screenshot.
Not a big fan of memory games, but this was well done.
This ran nicely on my android tablet when I figured out where to tap in order to move and jump.
Graphics style was simple but well done. Some sounds/music would've been nice, but otherwise well done!
Kinda hate the trial-and-error principle.
Things would've been way less frustrating if there would've been checkpoints.
I am super bad at memorizing things like this, so this game is super hard for me!
Interesting idea. Although as others have said, the trial and error does become tedious. Maybe if it was faster paced that wouldn't be as frustrating.
It's notre really trial and error: all the good paths are given to you at the beginning of the game. If you remember them you can finish the game at the first try...
I like how he jumps :D
A bit punitive, it is hard to retry everytime from spawn !
Aww, I love playing games by other libgdx users - unfortunately I get an error 'Error parsing file: map2.tmx' when trying to run it in Chrome:( Ill come back and see if its been fixed later! Good luck!=)
mollymus, please try the jar version or the web version on Firefox, it doesn't work of chrome because big tmx maps (here ≈250*350) don't work well with web version on LibGDX games.
nice concept.. thanks for reminding me how rubbish my memory is haha :)
Pretty good, i concentrated on just memorizing the good colors without symbols and then choose either them (if available) or other colors WITH symbols. Worked pretty well.
That pixel stickman has such a cute way of jumping! Very entertaining, and smart idea. Great for mobile.
A novel idea. I loved the graphical style and the platforming/puzzling balance was handled almost perfectly.
Perhaps use less patterns, they were difficult to remember and I ended up screenshotting them at the beginning.
The collisions seemed slightly off, I could jump through the ceiling.
Very impressed with what you did, although more content would have been nice.
Thanks Lucariatias!
Interesting memory mechanics, there's a lot to remember right at the start, maybe you could have start with just a few symbols ? Anyway good job :)