stray 2014-12-08 09:10
Unity player has crashed.
Foon → Ludum Dare Explorer → LD31 → Cosmic Commander
By cjacobwade
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 104 | 4.06 | ||
| Overall | 202 | 3.61 | ||
| Mood | 212 | 3.47 | ||
| Innovation | 237 | 3.50 | ||
| Graphics | 309 | 3.67 | ||
| Humor | 330 | 2.93 | ||
| Audio | 413 | 2.94 | ||
| Fun | 530 | 3.00 | ||
| Coolness | 2112 | 24 |
Unity player has crashed.
Web version crashes plugin!
Sorry about that. I'm using Unity5's beta and I haven't been able to export a working build. I'll try making an openGL build tonight, but please try the actual builds if you get a chance :)
working web build*
i can't see the 'stun' button:
https://www.dropbox.com/s/06inaq90lv7yugv/screen.png?dl=0
That looks like an aspect ratio issue. I'll check it out tonight. Thanks!
Good job with your visuals, especially the little interactions. I found it a bit challenging to figure out what to do next, an in-game manual would've been handy :P
An outstanding game. I know of several professional games which are coming out in the next few years which have similar gameplay and yet this was made in less than 72 Hours. Very impressed.
Nice idea, good use of the theme too! I must admit it did feel a little random (I often didn't know what a button did until after I pressed it), but I love the idea of telling a story this way. Well done!
I'm not sure what to make of this, the graphics where nice and the gameplay was unique. But it was very hard to know what the commands did, I think it would of helped to just have a few notes on what buttons did, I finished it and I still wasn't sure if different coloured buttons you pressed would do anything different.
Nice
Nice game! I like how the way the story evolves.
But I would have put a board journal (or something like it) with the list of commands.. It's not so clear and the first time I self exploded! :D
BTW The game is great! Well done!
It is hard to understand what to do. I am sorry to say I didn't feel the connection between the introduction story and the action you have to do. What I liked is that you really thought about the theme "whole game in one screen".