tonbery 2014-12-08 18:35
nice job! has more stages?
Foon → Ludum Dare Explorer → LD31 → Jelly Test
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 96 | ||
| Graphics | 148 | 4.05 | ||
| Fun | 157 | 3.55 | ||
| Audio | 196 | 3.43 | ||
| Overall | 225 | 3.56 | ||
| Humor | 230 | 3.18 | ||
| Theme | 366 | 3.69 | ||
| Innovation | 416 | 3.17 | ||
| Mood | 443 | 3.12 |
nice job! has more stages?
Amazing :D
I love the animations, the graphics and the way this cute Jelly meets sharp knife :D
I loved the game. Wish I could rate it on more categories. The graphics were great for instance and it was super fun.
Hi. Now you can rate our game in multiple categories. It was some kind of glitch. Also thanks for your comments. You are amazing
I am missing a goal or something that gives avoid getting killed a purpose. Otherwise the graphics are very good, the sound is fitting and the idea has a lot of potential!
Phask, there is no chance to survive therefore there is no any goal :) Life is hard my friend.
Mega cool game, very sweet character and awesome graphics!!
amazing =)
If you want to, you can add a version on this entry page :)
Nice game. It was very fun to play and quite polished.
Pretty fun...those missiles are ANNOYING, though! Anyway, I love the jelly character's design and animations. The gameplay wasn't too unexpected, but it was fun. ;)
Addicting game, really.
However, there are a lot of flaws, which almost all games have.
Re-spawn while light is on you and instant death again.
Or while spikes rolling and instead death again.
And it's hard to stay in one place, since rockets have to spawning location.
But that does not mater anyway, I'm still giving you the votes you deserve.
Pretty good =) Little difficulty tuning and score counter - and game will shine.
Dang that's the most polished entry I've come across so far! I kinda wish the destroyed jellies would just stick around forever, eventually turning the whole screen into a giant bath of jelly
The animations are nice. The movement quite smooth. I liked it. At some point I did't know what to do.
Fun game, insanely hard but fun.
Graphics are very nice, music is well done, nice fluid controls, a couple of minor bugs (dying without getting hit) but overall a very good solid game!
Nice graphics, feels like super meatboys jelly brother! :D
Overall an enjoyable and fun game, well done!
Mwahaha, loved it! There's a lot of luck involved though, sometimes they are sawing or rocketing at you from very close by :D
This has the potential to be something very Gish-esque! The character is cute, the traps are fun, controls are SUPER tight, but currently it lacks a clear goal which I feel takes away from the experience a bit. Good job overall though!
Jelly Souls: Prepare to Die Edition
merzlot. Hahahahhaha! You killed me with your comment. Thank you all guys. We love you all
Awesome start! Very smooth and polished. Couldn't see if there was any kind of score or not? If not that would be an improvement. Still, very good!
What the hell?! :D I love the graphics, and everything... but then the deadly lasers went crazy and everything broke apart and sh*t xD
Really cool entry :). Would have liked to have some kind of timer so you could get a better sense of accomplishment after surviving for a long period of time, but still there was a nice variation of dangers to avoid and the controls felt tight, well done :).
Well done. :)
Забавная хардкорная игруха. )
Amazing 3 days realization, smooth controls & animations. The gameplay himself might need some balancing though. Rockets by example are pretty unfair and unpredictable. Currently I spend quite some times waiting, and then I die instantly cause I didn't see a rocket coming. Maybe making the rocket launcher appears ? Or decrease the speed of rockets ? Still, very cool entry.
great job :) i love when jelly explode!
cool, high rated on graphics also i like the way the character moves and animates :D
COLOR THEME...IS GUD...
BUT NEED MORE LVLS...
Trivial clone of "Gish" and "Wimp: Who Stole My Pants?" with disgusting game balance and a lot of death.
lilag, "Sorry, this person does not have an entry". Why so?
engine works nice, graphics look awesome, very polished - nice game :)
Very slick, the platforming controls are probably the best I've come across in the jam so far. I like how you can stick to any surface too. Nice art. :)
I dont have talent in programming (( But I play games a lot )))
Sorry for criticism, but I know you can better, good luck 2u next time!!!
Nice little game. It's very hard to live longer then a minute... But it makes fun.
Lovely jelly! But the missiles are way to fast!
Nice, love the sticky mechanic and particle effects.
lilag, no offence :) We just want to have fun making this game on last weekend. For us it was the way to relax after hard work week and just have a good time. Sorry for being rude.
Good stuff. Gotta love a death chamber. Artwork is looking good, the audio is done well. It might be cooler with a bigger arena and more traps but also more places to escape to. I often died immediately after respawning, I laughed about it though. Good entry!
Code Medicine, "I often died immediately after respawning, I laughed about it though" exactly! Thats truly good effect. I'm glad that you and other guys in comments likes our game. You was trying to survive, died and laughed! That's amazing!!! Thank you all for playing our game. And sorry for my broken english :)
No problem deyteris_team! We actually did a torture chamber game in our last jam so I was excited to see this!
The polish here is really excellent. Great controls, really well executed and charming style.
This is a Jelly Test - but I think there's a huge potential for this to be the basis for a much bigger Jelly Platformer.
Overral it's pretty cute, but I hated the rockets. They are way too fast for me to react
Cool visuals and animations. Don't seem to get the purpose of surviving, plus the enemies are cruel. You are dead way too fast without even knowing, what just happened. But a bit more tweaking and it's a great mini game :)
Very well done!cool animations and cool gameplay!
that was so much fun - wish there were more levels - hope you continue to work on this
I think that it would be more fun with a timer to see how long you've lasted.
That being said, everything else about it felt pretty well polished. I particularly liked the little jelly pieces left on the ground after the character had exploded.
well done but a little unfair (rockets are annoying)
Nice, I guess there wasn't a lose state, but I think it's necessary :) still the game looks highly polished, good job.
The concept is sound, I like it quite a lot, and there's already a lot in there, but a few things compound to it being difficult to enjoy:
1. The controls - moving around corners for a blob should be natural, but as it is now I'd try and move around a corner and basically end up in a jump and die in some other way
2. Random is nice, but random with zero prediction is terrible if I'm supposed to be surviving. The rockets come out of nowhere and it could be right next to you, and you have no hope of surviving it in that case.
3. There's no indicator of a goal. There's no timer to beat your best time, there's no levels as far as I can tell. You're just... There. Always give your players a goal. IF there are more levels, I can't tell, so I quit before I could even consider "going for" the next level.
Nicely made game.
I'm still wondering if there are a lot more stages, but after two or three unfair deaths (spawning right on top of a saw for example) I don't really want to push on.
I believe the game is missing a clear goal, something that makes it worth "surviving for" ^^
A good point of yours was to give a windows version to download for those who don't have the unity web player installed (and don't want to install it).
Congratulations on making that game in 72 hours.