FoonLudum Dare ExplorerUsers → Phoenix849

Phoenix849

Overall Medals

YearLDThemeGameDivisionOverall
🥉 2015 34 Two Button Controls / Growing Agent Hooker jam 4.43

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isYou cry but no one respondsjam4.003.503.503.003.003.004.50
201534Two Button Controls / GrowingAgent Hookerjam34.434.274.124.124.544.343.684.0744
201533You are the MonsterThe Actual Monsterjam
201532An Unconventional WeaponWords are Weaponsjam
201431Entire Game on One ScreenLast Rooftop Herocompo2823.483.263.453.814.243.623.003.1344

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Phoenix849

LD31 — Entire Game on One Screen

Bad Television by bitslap 2014-12-10T09:33:00

Nice one! Cute graphics, banging music, funny premise about the TV. Couldn't beat the final boss. Some hit indication would be nice, I agree.

Falling Dots by gikdew 2014-12-08T16:22:00

My second try got me the currently third placce in leaderboards with 126 score :D

Minimalism is the key here. I don't even want to wish for something fancier. But I definitely won't play this on a constant basis.

Snowkoban by BuzzJeux 2014-12-10T09:25:00

I enjoyed the graphics, but the game itself is a little bit too buggy at the moment. Definitely finish it, throw in a few more levels and you are good.

Spiral Wings by Joe Williamson 2014-12-08T12:39:00

I always love your games. This one is like Sinister as well: not much of a game, but rather an experience. LOVED the art, the theme and the overral mood. I also found countrols to feel great.

Please, make a larger version of this with actual gameplay. I'd so surf the skies with this dragon! Amazing work!

BushCraft by lintfordpickle 2014-12-08T14:13:00

I found stamina to be VERY frustrating. I have no patience to wait this long for it to recover. At first I thought I had some environment collision problems for moving this slow. Also I accidentally chop the wood with my fist, but coul not chop it with an axe, no matter how hard I tried.

Theme Hacker by wdebowicz 2014-12-08T14:02:00

This one made me laugh, nice :D

Last Rooftop Hero by Phoenix849 2014-12-08T03:12:00

Thanks! I've never done iso before, so it was a challenge to implement.

Last Rooftop Hero by Phoenix849 2014-12-08T10:20:00

Well, I am a real sucker for pretty pixels, so I tend to spend much time on my graphics usually. Just the hero is a last-hour addition, not so cool.

I was planning to add enemies, that require you to move around, like bombs and bullet-proof ones, but had no time to do that. Gameplay with just all these maggots is not so tense, you are right. Wish I could've balanced the shoot/jump mechanics. Maybe I'll continue in post-LD.

Last Rooftop Hero by Phoenix849 2014-12-08T13:56:00

I wish I had just an hour or two more to add falling bombs to avoid at least. Now you can just stand in the middle doing nothing like a boss :D

Disabling shorth jump distances is intentional. The only tester I had just started spamming them, and I don't want it to play like that.

Last Rooftop Hero by Phoenix849 2014-12-08T15:04:00

Thanks, folks! I'll definitely toy with this some more in post-LD days. However there are lots of dirty coding in this version, but maybe I'd like to see a proper sequel on my Android some day.

I could not have my Game Maker: Studio to make a working web version. It has no sound and graphics are crippled as hell. So only Windows for now, sorry.

Last Rooftop Hero by Phoenix849 2014-12-09T22:12:00

Ok, guys. This is fuckup of EPIC proportions. I forgot to disable WASD, and thought everyone had a one-button game. I've NEVER used it during testing. I think I've just made then out of habit and forgot about it. Fixing this "typo" took me 5 seconds, should be a proper version without WASD now xD

Great thanks, Ellian! Now I don't really know how many have people found this.


As for FL Studio, I started around 2008, having not a single clue what I was doing. Just around 2013-2014 I felt that I'm any good and not ashamed of my music anymore. That's how you learn things: try it, and then don't stop.

Last Rooftop Hero by Phoenix849 2014-12-09T23:36:00

@CullenCoyote no one reported this yet. Very strange. The red arrow is intentional, but so far no one complained to "no hero" bug. What are you running it onto?

No More Boxes by Tuism 2014-12-08T16:39:00

Loving this. Too sad I currently have no one to test it with. While AI is too hard, I'd like to see a single player mode with some simple monsters and rain of boxes from the sky. Like in tetris: lowest line disappears, but then starts falling onto you. Make it into full-blown game. I'm really into small arena brawlers nowadays.

You nailed the theme! At first I did not understand that everything was constantly in the room. Great thinking.

A little buggy though. I had tosser stuck in his cell and some boxes to pass through walls.

ATSS - A Typical Space Shooter by Groydis 2014-12-08T12:28:00

I found this a little frustrating:
1) I've died many times just entering the battle zone and instantly bumping into spawning enemy ship. It seems that a ship is on the center right every time I enter.
2) Needs better maneuverability. 100% of my deaths are jump bumping into enemies, not from bullets.
3) Bullets are dumb as well. I'd suggest lowering the fire rate but raising damage significantly. I can't feel if I'm damaging enemies, so some feedback would be good.

Otherwise it's a good start, good luck with the future projects!

Contact Cowboy by jrap 2014-12-08T12:11:00

Damn, wish I had another player to test this :(

noname by red__hara 2014-12-08T16:54:00

I really love the idea. However it's too hard for me to grasp what's going on and where is the scren when I just died again :D

I don't ever like games where you die on one hit and don't even see this coming. But I just love idea so much!

Jelly Test by deyteris_team 2014-12-12T08:32:00

Overral it's pretty cute, but I hated the rockets. They are way too fast for me to react

Cam16 by GhostBomb 2014-12-08T17:01:00

Good idea, I just don't like generic one-hit hardcore platforming.

Project 327 by jn327 2014-12-08T14:51:00

This idea was great. Had myself a Me vs I run. I wish you included weapon characteristics on mouse overs. I don't quite understand the purpose of gas clouds since players are supposed to be watching on one screen. Is it intended for mass battles?

The Unexpected Adventures Of Doctor Supertronic Flying Machine. by Shampop 2014-12-08T14:28:00

That was just great! I found activating a buzzing track in music with jumping just hilarious! Also cute and kinda hopeless. But very fun.

Where They Once Were by Hempuli 2014-12-08T13:13:00

You've nailed the mood totally! I kinda like the drone soundscape, but wish it had some sounds, even the simplest quiet ones. The creature near bed really got me the first time. The fear of unknown - you are doing it right!

Couldn't get the first ending though. Grew tired of same interactions.

Happy Ludumdare by Halfbus 2014-12-08T13:49:00

Extremely boring clone of Slenderman. I had no patience to find a fifth present.

You had some BOO moments on me, I'll give you that, and overral mood is ok. But otherwise I'm so sick of uninspiring Slender clones. Sorry.

Witchcraft by Ellian 2014-12-08T13:33:00

I found it a very hard time to understand how interface works:
- First I haven't realized that "start" is not a button but a tip to click unpause.
- Also I had no clue that keep potion/feed hero/fulfill order are clickable. Found this randomly.
- Finally no idea how orders and potion correlate. I wish I understood what do people want from me, and which order do I fulfull when giving away the portion.

Otherwise, idea is solid, just frustrating to play. I always like you graphics as well. If you fix this issues in future, I'll gladly give it another try.

Sword, Shield, Mregal, Fight! by shubshub 2014-12-08T14:17:00

Well, that's not very fun, you probably know that. You could've included some twists or combos in classic RPS formula.

LD32 — An Unconventional Weapon

Words are Weapons by Phoenix849 2015-04-23T18:55:00

Hi guys, thank you for the feedback! Actually we failed with our submission, but we decided to make a proper post-LD version. You can play it here:

http://www.newgrounds.com/portal/view/656639

LD34 — Two Button Controls / Growing

Agent Hooker by Phoenix849 2015-12-16T09:00:00

Thanks everyone for the amazing feedback so far! We might work on a proper sequel if people are really interested in this game.

Agent Hooker by Phoenix849 2015-12-28T14:42:00

If anyone is having problems with mouse buttons, there's an alternative control method using "A" and "D" instead. You still have to aim with mouse though.

Personal Valley by Backterria 2016-01-05T10:58:00

Fantastic mood and atmosphere, but controls felt forced and very uncomfortable.

UPSQUID by 01010111 2015-12-15T12:04:00

Simple idea, yet very well implemented. I didn't realise you could aim your thrusts at first. Makes things a bit more interesting. Scored 1262, max combo 22.

Lands of TSR Lore by Christina Antoinette Neofotistou 2015-12-15T21:04:00

I feel that theme is missed completely. Graphics are good, sound is moody.
Never been a fan of this type of dungeon crawlers, so I'm not excited about this, sorry.

Very Hungry SNAKE by boddiul 2015-12-15T21:11:00

Simple implementation of a classic theme. I feel it lacks some kind of ersonality maybe. I also found first area controls to be very disorientating.
Finished it though.

A Few Bad Acres by Nate Kling 2015-12-15T21:22:00

Nice idea with hectically exchanging tools. I found it too slow-paced though. True farmer's life maybe :D

Collider by DMinsky 2015-12-15T21:56:00

I like the idea about rescued guys becoming your health points. But I found controls to be very unresponsive and difficulty too high. Can't get far in this.

Sprout by Wolve 2015-12-15T21:37:00

Nice little atmospheric metroidvania. As a metroid fan I digged the music choice :D

Vague correlation with the theme. The movement is extremely buggy, especially the trees. Game froze on me because of trees during first playthrough.

This has potential if done right. I like small metroidvanias and especially liked how rooms are interconnected.

Hearty's Quest by LMT 2015-12-18T16:40:00

It's cute, but I don't think that 2 button controls in this type of game add any particular interest or unusual situation to gameplay. Mostly feels like it just cripples player's movement for no reason.

Longbeard by Joe Williamson 2015-12-15T22:14:00

This is fantastic Joe, you never cease to amaze. Best I've played this LD so far. Wish the game were longer and easier to control the Beard.

Grow to the Moon by Joshua Stone 2015-12-17T15:34:00

Not much of a game, but the first one that made me laugh this LD :)

Ultimate Panda by bogely 2015-12-15T11:51:00

Cute little brawler, I like it. Art is nice as well. Could really use a bit of sound though. I'd also consider putting more thought into game rhythm like in One Finger Death Punch.

FLOW by Romixal 2015-12-16T17:34:00

I haven't found much sense in this, sorry. Got bored after 10 minutes and randomly finding one puzzle piece.

Go, Go, Radzilla! by Crowno 2015-12-15T20:56:00

That's the amount of creativity I expect from a two-button game. Found at least 4 actions perfomed by 2 buttons only. Also the theme is... RAD! I wish to see an upgraded version of this. This world could have some more giant radioactive glowing lizards.

Cave Swing by ajmalr 2015-12-15T11:44:00

Very frustrating for me, I can't get past the 2nd level.

Knitted Fighter by Usanio 2015-12-16T12:57:00

Spent 10 minutes and have no idea how it plays. Got a couple of wins, can't even understand why, it has no relation to surrounding an opponent.

Abyssal Zone by Leddev 2015-12-15T22:18:00

Looks cute, I'd gladly play windows version.

Cityblock by Ellian 2015-12-15T21:17:00

A solid entry, good representation of both themes.

While watching your progress on twitter I thought it would work better with some kind of rising skyscraper city. And earthquakes slowly destroy it if you miss blocks.

LD40 — The more you have, the worse it is

You cry but no one responds by Phoenix849 2017-12-12T08:42:50Z

Yeah, uncovering the underlying story and what the heel are you doing there WAS the idea of the game. Thanks for playing!

You cry but no one responds by Phoenix849 2017-12-29T10:50:59Z

The play on the theme was the realisation what is going on and nothing is what it seems. I was afraid many people won't get it. My idea was that you should use "look" on everything when you commands change. And yes, there's only one ending.

Thanks for playing!