Foon → Ludum Dare Explorer → LD41 → Harvest Ninja

Harvest Ninja

By frogcheese and gamesient

Percentile
CategoryRankScoreCountLD41Ever
Overall6103.432351.158.1
Fun4353.452364.169.2
Innovation3753.602368.177.9
Theme3633.882269.877.1
Humor4413.122359.264.9
Mood5853.292354.154.1

Comments

gamesient 2018-04-21 12:19 ♥ 0

Started planning and sketching.

gamesient 2018-04-21 15:07 ♥ 0

So far:

- Planning and sketching out the game is now done.

- Repository for ld41, done.

- The story board is almost complete, in-progress

- Project scaffolding, done

- Development, in-progress

- Asset creation, to-do

gamesient 2018-04-24 07:57 ♥ 0

This was brutal, but we are very satisfied with the result!

javialonso 2018-04-24 08:08 ♥ 2

Nice idea, i had a nice time hiding from the robots while trying to farm.

gaze-team 2018-04-24 08:15 ♥ 2

love the idea of that guy growing his fruits behind the back of mean robots. Great game!

corbak 2018-04-24 09:16 ♥ 2

Pretty cool! I like the music, and mood of the game. Mechanics are easy to learn and work well. I just wished there was more challenging levels ;-) Great job!

greymouth 2018-04-24 14:33 ♥ 2

Great idea, so innovative! Movement was a bit finicky but other than that great game!

shiiro 2018-04-24 14:42 ♥ 2

Great idea! Enjoyed playing it ^-^

gastricsparrow 2018-04-24 14:57 ♥ 2

Great idea! Gameplay is simple but effective. Love your take on an unorthodox stealth game. BTW I made a Ninja game too! Check it out if you like: https://ldjam.com/events/ludum-dare/41/karaoke-ninja

jheysonlima 2018-04-24 15:20 ♥ 2

simple and great, I've really liked it!

professorrekyl 2018-04-24 15:54 ♥ 2

That was simple and fund! Cool music and animations :)

urban-logic-games 2018-04-24 16:59 ♥ 2

I liked this, thought it was a little easy at first but the later levels get challenging. Nice are and great music. I think maybe having specific spots to hide rather than a wide open area around the robots might make things more interesting, but as a proof of concept it certainly works! :)

helpcomputer 2018-04-24 19:12 ♥ 2

I like the idea, I think it has potential if you can add more interesting mechanics, such as blocking light etc. Well done!

tommislav 2018-04-24 19:56 ♥ 2

Well done! I love the setting and the mood of the game. Very dystopian! And the take on the theme is very interesting as well. The biggest issue for me is that gameplay-wise it becomes a bit of a waiting-game. More testing your patience than your game-skills. A few more enemy types or challenges would have added a lot!

Another thing (this is a very small issue though) is about the ninja: he (or she?) should be able to move around more freely than just to the tiles up/down/left/right. It's a ninja after all!!! Same thing goes for carrying a bucket of water and a melon at the same time ;-)

It was great seeing you at the real world gathering. Too bad I was a little to stressed out with my own entry to socialize properly.

macdoom 2018-04-24 20:02 ♥ 2

So Wacky!! The puzzle element is really fresh, timing, and planning. "Retry" and "quit to menu" didn't worked for me. The harvesting element has a lot of potential! Congratulations. Really fun

mic-matrix91 2018-04-24 21:56 ♥ 2

Original game! Simple but funny, with nice soundtracks and graphics!

nillard 2018-04-25 01:13 ♥ 2

Didn't expect managing when I planted to matter, that was interesting and a good way to make the player get risky running back and forth. Great mashup for the theme. Ran into a bug where retry and quit stopped working on my first try.

wevel 2018-04-25 11:41 ♥ 2

Interesting game, could do with some more mechanics, but otherwise well done