Foon → Ludum Dare Explorer → Users → Xorboo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | GameDev Sacrifices | jam | 371 | 3.59 | 3.25 | 3.43 | 4.15 | 4.28 | 3.84 | 3.65 | 3.90 | ||
| 2014 | 31 | Entire Game on One Screen | OJiJi | jam | 233 | 3.55 | 3.29 | 4.07 | 3.04 | 3.17 | 3.23 | 3.52 | 48 |
Xorboo leaves an average of 13.0 feedback comments each event.
Really sad it isnt fool. I like the animations and movement, it reminds me of old console games.
I laughed so hard there! Awesome job!
This sprinkles from FIRE towers that collect souls are totally awesome. Placing towers under the buttons are quite sad though
LD43 — Sacrifices must be made (21)
The War of the Four Races by wrexialmt 2018-12-08T17:52:02Z ♥ 1
Really fun game, its kinda hard to keep track of who hunting who without any special indicators, but still its interesting simply to watch on the screen, without even halving anyone, and placing bets on who will win :)
Quantic Paouf IV by frnknstn 2018-12-08T01:12:42Z ♥ 0
I liked the gameplay and how is it played, and both black holes and shadow zone work nicely. Although it is easy to "cheat" simply flying to the end through obstacles and gathering a bit of particles in the end. Removing hp recovery or adding timer/particle requirement could fix that probably :)
Dare to Risk by Morris Beardbarian 2018-12-08T01:07:15Z ♥ 1
Beautiful idea, although quite uncomfortable UI. This type of games could be really nice in multiplayer
Into The Slime by FenixDev 2018-12-06T14:17:24Z ♥ 1
Awesome idea and nice, although easy, levels. Probably would be nice to have some "negative" sound to blue tile, to give the player a feel that he is sacrificing something important
The Apostle by Norfma 2018-12-06T14:13:17Z ♥ 0
Character animation feels a bit sluggish, but i liked the idea and all of possible sacrifices are fun, i couldn't stop till i sacrificed everything :3 Although it would be nice to have more than one level, because even in grayscale it is possible to differ lava and water textures.
Fight For Your Light by Raivk 2018-12-06T14:06:41Z ♥ 1
All negative things were already said before me (controls, duh), so i'll just compliment excellent visuals and audio one more time i suppose, can't believe a 2-man team managed to do all this in 3 days :3
Mountain Rescue 2019 by farfin 2018-12-05T23:27:40Z ♥ 0
Graphics give a nice GameBoy'ish feel, i like it.
Sacrilicious by garethiw 2018-12-05T23:21:31Z ♥ 3
A hint over the volcano was a really nice touch, i liked the game!
PuzCol (Solo) by harshyyness 2018-12-05T13:05:30Z ♥ 0
I really like the puzzle idea and music/visuals, too bad it has just 2 levels - i would've gladly played more.
One annoyance though is that there is a huge (like ~1 second) delay between landing and when i can jump again. Its sad when i fall of and have to re-run everything just because the jump button didn't work when i wanted to.
Sacrifarm by martincohen 2018-12-05T13:00:59Z ♥ 1
Game gives a really good feedback on players actions, and with nice graphics and music it makes it a really good entry. Only complaint is that auto-shooting so i can hold mouse button instead of smashing it would be better.
How much are you willing to sacrifice? by Ridderfar 2018-12-05T12:55:51Z ♥ 4
Visuals and synchronization with music is awesome. The problem is not the difficulty itself, but lack of checkpoints - it is kinda annoying to spend a minute walking over the same obstacles. Also floor obstacle colliders are quite large - they trigger even when i'm visually not standing on them.
Dungeon Escape 3D by Zelberor 2018-12-04T22:34:23Z ♥ 1
With some dark ambient music and at least some sounds from nearby orcs it would be amazing, but even without it its quite good for a compo entry. And idea of a map-from-a-texture is always pleasing to see in the game :)
The Resistance by Sebastian Lague 2018-12-04T19:15:33Z ♥ 0
A really good gameplay idea selected for the theme. The only suggestion as that screen buttons should be mapped to some keyboard keys, so player won't have to use the mouse at all.
My Little Daily Sacrifice by Gludo 2018-12-04T19:03:16Z ♥ 2
Game gives a nice "tycoon manager" feel from the beginning and it plays really well because of it. Although bank deposit seems to be meaningless (or i missed something) as you can just wait until you have 5k to deposit them all. Unity's webgl take up to 40% of CPU and mouse lags quite a lot - having an additional win build would be nice :)
Sacrifice Plains by thegreentofu 2018-12-04T17:29:57Z ♥ 0
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Final boss seems to be "unbeatable" :(
aberth: simple text based choose your own adventure by jfraser314 2018-12-04T17:16:05Z ♥ 1
Interesting and catchy story and really unexpected way to tell it, really liked that.
Save the Town! by Sam Reid 2018-12-04T17:07:12Z ♥ 1
Loved the "hand-made" art and sounds, reminded me about And Yet It Moves. Difficulty level is too low for the first 4.5 waves (and it takes quite some time), and then there is a giant zombie (~4 screens in height) that i didn't manage to kill. Also manually selecting all units in the beginning seems redundant, as there are no need to re-select them.
The Devil's Grind by Hakita 2018-12-04T10:22:15Z ♥ 1
>Do you svear allegiance? >*presses No I don't know what i expected :3
Good and cleanly implemented idea, which aesthetically looks really well. Only problem is that the battle seems to be full-random, which might be a bit annoying (also angels' action indicators are not updated).
Forgotten Heritage by ded 2018-12-04T10:13:00Z ♥ 0
Well, that was unexpected, but mood change from "ugh, this darn grass" to "oh no help!" works really well.
And as mentioned, restart button could've been nice, also it's not clear if the fight is endless or i'm just that bad.
How to ruin your life in 48 hours by Yaroslav Kravtsov 2018-12-04T09:54:27Z ♥ 3
* Bananas in the bathtub, feels just like home * Who even keeps their phone on during a game jam? * Z-Fighting couch * Egg stuck in hand
5/5 would starve again, absolutely cute mini-games, although current state UI is "hidden" in the corners and kinda hard to keep track of.
Shooty Shapes by Andrew Castillo 2018-12-04T02:49:38Z ♥ 3
* So, an asteroids game? * Why is it like that? * Wait, wtf? * Oh, now i get it!
Pretty humorous (and sadly true) story given under a disguise of a simple game with nice minimalistic graphics. Extra kudos for ads, although it could have more memes there.
One downside - sometimes it feels that gameplay itself takes a bit more time than it actually deserves, for jam entry it would be nice to get the full story a bit quicker (and a way to know that the story is finished)