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Norfma

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Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201944Your life is currency👥Precariousjam3453.633.213.503.974.243.033.58
201843Sacrifices must be madeThe Apostlejam9622.782.802.873.442.392.742.43

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Norfma

Norfma leaves an average of 7.5 feedback comments each event.

LD44 — Your life is currency (3)

SpaceQuest by Simone 2019-04-30T16:46:40Z ♥ 1

Pretty good game overall.

I think that repair and max life are a little redundant as repairing one lost life or earning a new one is basically the same, meaning you could only have a single +1 Life button and simply not display lost lives.

The shooting and the enemies were pretty alright, as was the balancing of the stats with the level ups. The boss on the second level kept destroying me from out of the screen though.

Evention by spaarkimus 2019-04-30T16:28:52Z ♥ 1

Pretty impressive indeed. It's rare to see multiplayer games on jams and this one doesn't seem to have many issues. I have the slight impression that a player I came across saw the mobs spawn before I did because as we were resting on green orbs to regenerate life, we flew off a split second before the wave spawned back.

sacrificesWay by naturalbornpixel 2019-04-30T16:16:36Z ♥ 1

Well, it's most definitely a good start. Shame you didn't have more time to complete it. Points for the effort though.

LD43 — Sacrifices must be made (12)

Running through the underworld! by sadzanenyama 2018-12-06T12:43:02Z ♥ 2

Hey there, just played the game, it's pretty good but I feel like the shortcuts to switch weapons don't make any sense. Either you put 1 and 2 as the weapon slots or use Q to switch weapons and it goes both ways, having a mix of the two is really disturbing.

ImminENT Danger by Ncadieux 2018-12-06T07:01:40Z ♥ 0

Hey there, played on WebGL version, the game is pretty fun, I survived for a minute and a few seconds. Actually died a bunch of times because the inputs get inverted at some point, no idea why.

Airtime by Virtual Turtle Studio 2018-12-05T10:25:10Z ♥ 1

Hey there, I love the game. The idea is pretty simple and fun to play.

The game could've been slightly better with a good indicator of where the wembie is going to drop from. Also, right clicking the pillars to rotate them counter clockwise would have been nice.

Summertime Sadness by supr 2018-12-05T10:08:18Z ♥ 0

Alright, if I may be honest right of the bat without playing the game. The folder we have to download is 418MB, it's very large for a gamejam project and I don't doubt many people will just pass on to another game rather to download it which is sad. You should be careful about this for the next time and try to make minimal side asset requirement projects in order to reduce this file size.

Morbid adventurer by PancakeFriday 2018-12-05T09:57:57Z ♥ 1

Hey there, saw you were looking for some constructive criticism, so I only played once so far, I'm waiting for my turn to play again. The things I've noticed so far. The music doesn't loop and stops after like a minute, which really isn't too bad because it's just 10 notes mashed together, I'm fully aware we're not all professional musicians but maybe next time try making it a bit more complex in order to not have this repetitive feel to it.

I also haven't come across any monsters, I just wandered around empty rooms that were already explored until I came across a door I had to sacrifice myself to open, I suppose this isn't the way the game is intended to feel like and I was unlucky. Another little detail is that when you spam the space bar, the attack sound just plays non stop while you only attack every so often, maybe you should have included the sound in your attack method so it only plays when you dash. Aaaand I can finally play again, I'll post another comment if I have anything to add, cheers!

The Grassland Kings by Mathstr0fficial 2018-12-04T16:20:52Z ♥ 0

Is this winnable ? God damn, I've just tried like 20 times in a row and I just can't do it! x)

It's pretty good though, maybe the difficulty (the difference in hp pool or the light drain) is a bit too high.

SacrificeSimulator2018 by Stames 2018-12-04T12:27:17Z ♥ 1

Interesting game, took me a little while to get used to it and I was completely bamboozled when the bindings switched with difficulty.

If there's no audio in your game, you should remove it from the list of ratings.

The Dilemmnist by mmiddleton 2018-12-04T12:18:39Z ♥ 1

I would love to try and play your game but it doesn't seem to work properly (or maybe I'm too dumb).

I launch the .exe (windows), it opens the game, show me "The Dilemmist" blue screen with "Press esc to quit" and that's it, like I can quit the game and it's all I can do... Is this the first dilemma I have to solve ? xD

Sacrifice Me by glgames 2018-12-04T12:13:33Z ♥ 1

Hey there, it's a nice project, the movements are fluid but I have to say I had to go at the 2nd level like 5 times in a row to actually understand what you wanted me to do with it. The trigger for the piece of wall to fall seems a bit broken, I had to jump over an invisible collider to get it to fall and then suicide on top of it else they wouldn't stack and I couldn't jump high enough. And lastly, every game is instantly much better when you add audio to it, even if it's free audio you get from a website.

Colossus by PlagueOfMinds 2018-12-04T12:05:08Z ♥ 1

It's a fine project for a first entry, good job!

I just feel like the game should make it clearer as to when you hit the colossus in the eye or not (I noticed the particles changing colors but feel like it's not enough). Either a growl of the colossus or a different sword swing sound (like maybe a fleshy one instead of metallic clang) might do the trick.

Journey To The Promise Land by royur 2018-12-04T11:56:57Z ♥ 1

I love how your zip file is called "JourneyFinalFinal" it sounds so Jam-like. Otherwise, the idea is interesting to say the least, it's too bad you couldn't add all you wanted, but it's like that for many people (me included).

The only thing I would have to say is that either you shouldn't be able to move your units before departing or the trip should be shorter, because I moved my units before starting the trip and then would just wait a minute for it to end. Cheers!

HELL by Smeax 2018-12-04T01:16:40Z ♥ 3

Yes, the game was pretty fine. Good graphics, fluid movements and actions, fun. The only minus for me was the sounds, they sound a little rough, reminds me of the time I tried using BFXR