FoonLudum Dare ExplorerLD46 → SlugBall

SlugBall

By foursay and shadowcast

View on ldjam.com

CategoryRankScoreCount
Overall6933.7137
Fun6863.5836
Innovation7633.5135
Theme9273.7835
Graphics13193.5537
Audio6923.5136
Humor7673.2433
Mood11993.4035

Comments

whatnamegames 2020-04-21 04:29

I love the man mechanic of this. Really versatile. The artworks a treat too. Good job with this.

metalheart 2020-04-21 04:32

Great puzzles! Very intriguing!

willjardine 2020-04-21 04:35

Haha I didn't think I was the slug at first. I really liked the level design and graphics. Awesome work!

joe-cowman 2020-04-21 04:38

Wow, really nice game! I'm a big fan of puzzle games like this, and you executed it super well.

What I liked:

* Unique, engaging concept * Impressive number of levels * Great pixel art and music * Fits the theme * Fun and challenging puzzles that increase in difficulty

What I might change:

* A little more instruction would be nice; it took me a long time to figure out how the enemy movement worked * Controls and movement felt a bit rough in my opinion, especially the holding space to do a long jump. It was hard to judge the slime's hitbox when I was trying to just barely touch a platform or avoid an enemy, so I died a lot! :smile:

Awesome job on completing a game and thank you for sharing!

niborious 2020-04-21 04:39

I really like how you used the keep it alive theme in the design! I didn't undestand why there needed to be a J button to go through doors, couldn't it just go in automatically if I'm there and the button is pressed?

wareya 2020-04-21 04:48

I never thought such a simple looking game could make me go "well I guess I just learned something" before, I just had flashbacks to when I played Portal: The Flash Version as a kid, and I have no idea why

but anyways why is the jump key k

jangamesdev 2020-04-21 04:50

Nice puzzle platforming game, the platforming is a little wonky but the level design is great. I like the idea of keeping your "enemies" alive and using them, stoped after the level with the two grean guys but It was a lot of fun. Good job.

paste0x78 2020-04-21 05:13

I really liked the puzzles and interaction with the enemies. Just wish I was better at platformers :sweat_smile:

shadowcast 2020-04-21 05:28

I suck. Thanks 4 playing tho.

lectvs 2020-04-21 05:29

Neat concept! Started simple and got more complex with new mechanics as time went on.

axlplosion 2020-04-21 10:20

I really like how much you were able to achieve with the mechanics, the level design was awesome and figuring out how to complete a level was really fun. The slugball's movement did feel a bit slow, especially when jumping, but other than that a great game!

god-colo 2020-04-21 11:34

Love the art style

sofy35 2020-04-21 13:20

I love your whole projet ! Great job in all point ! I particulary love the game mechanics ! :)

nothingness 2020-04-21 14:12

Great game, very good use of the theme! I would prefer to be able to jump with w or space.

myles-mccoy 2020-04-21 16:24

Great music, fun premise, really nice art style. Platforming was slightly clunky but totally serviceable. The level RUN!!! was hyper stressful!

wxzuir 2020-04-21 17:30

I love this puzzle game! The mechanic and levels are so great! The best LD46 game I have seen so far! The last two levels may be too hard for me.I mean I spent too much time finishing it even I got the correct way at the beginning....(操作苦手orz)

double-top 2020-04-21 18:41

The difficulty increases in a really nice way; it feels good to play and solve the puzzles, which are really smart and combined with the level design make up for one of the best submissions I've seen so far.

nightvision65 2020-04-22 06:09

The mechanics are really interesting, and the level design and entry is great.

kaeveris 2020-04-22 15:43

I like the idea of keeping enemies alive! Great artstyle and puzzles! I feel it would be good to have some instructions at the beginning especially on enemy movement

dining-philosopher 2020-04-22 21:44

What a great game and interpretation of the theme! And quite challenging too, the last level took me quite a few tries. My only suggestion for improvement would be to tighten the control of the slug a bit, and possibly make it smaller. Cool choice for enemies in hazmat suites too :D

pomelouncia 2020-04-24 12:01

非常有趣的游戏!操作流畅,和主题的贴合也巧妙。反过来操作怪物来保证自己和D级实验员存货,很棒的思路。

rialgar 2020-04-29 18:55

This was a lot of fun, music sound effects and visuals harmonize awesomely! The controls were a tiny bi off, though, especially in the last level.

See me killing way to many researchers: https://youtu.be/kwkPT4Lu-_Q

zitao-ye 2020-05-12 16:48

很好的游戏,跳跃手感有些迷外,借助敌人ai制作的平台解谜还是很有趣的,质量都挺高