yvaine 2025-04-08 21:50
The idea and concept is quite fun! I also enjoyed cute audio effects and the music. Very nice jam project!
Foon → Ludum Dare Explorer → LD57 → R.E.M. Really Enraging Mosquito
By ethorax, mcgiants, AlexGoodman, Coblin and Vixray
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 515 | 3.44 | 21 | |
| Fun | 234 | 3.68 | 21 | |
| Innovation | 43 | 4.18 | 21 | |
| Theme | 459 | 3.65 | 21 | |
| Graphics | 702 | 2.94 | 21 | |
| Audio | 262 | 3.61 | 20 | |
| Humor | 65 | 4.05 | 21 | |
| Mood | 410 | 3.60 | 21 |
The idea and concept is quite fun! I also enjoyed cute audio effects and the music. Very nice jam project!
Love the concept and execution! The game is quite challenging that you have to constantly be moving around while keeping away the mosquito. One thing I would suggest is maybe have the mosquito show which limb it's going to as sometimes I get confused. But overall a really cool project! (p.s the sound effects are great!)
This is amazing, really funny. Reminds me of QWOP. Had no idea these are what comfortable sleeping positions look like! My high score was 1937.
It took a few tries to see how the best way to earn points was, and my best score ended up at 2244. I really enjoyed this! The offbeat aesthetic made it look like warioware, while the goofy look of the limbs moving around was reminiscent of qwop. Every time I felt like I got into the groove of how to move in each attempt, I would run out of time! Which made me want to try again to do better.
I may have gotten my best score when I managed to put multiple limbs in the same spot, which added to the silly looks. How the mosquito reacted seemed a bit random but it would usually fly away. Great work!
Very nice idea
My joints ache just looking at what I was doing to this poor guy and the mosquito wouldn't leave my foot alone. The controls took a little bit to get used to, but overall it was a lot of fun. I would recommend not making the player go through the tutorial screens after the first time through since it takes a few clicks to get through there and then playing is such a short time.
Really cool idea, nice work!
I'm almost a bit disappointed this wasn't QWOP levels of frustrating to control.
Not entirely sure how to make the mosquito go away, moving a limb at it makes it go red but sometimes it'll just run away even if the limb speed seems slower.
Is there only one level?
Cool idea, nice work!
Love this concept, LOL. The controls were just crazy enough to be silly but not frustrating! You should definitely expand on this with more content. Great job :smile:
Great take on the theme and gameplay mechanic. I'd love to see this get fleshed out with some multi-night progression and adding new mechanics as it goes on.
A twisted version of Twister lmao. You should get highest scores for humor Also Great usage of theme. Game over screen is also iconic ( I got to 1800 score). One possible suggestion for further improvement - ability to assign either keyboard keys to each limb, or click them with mouse.
The game entitled "R.E.M. Really Enraging Mosquito" presents an innovative interactive simulation framework that models human somatosensory decision-making during sleep states. By allowing players to dynamically adjust limb positions, resolve environmental disturbances, and optimize ergonomic posture parameters, the system successfully translates ephemeral bodily experiences into quantifiable gameplay metrics. I recommend elevated priority scoring for Ludum Dare and encourage follow-up studies exploring its therapeutic applications.
It is a pretty quick game but it does have a nice atmospheric value, no denying that
verry unique lol fun when you get the hang of it and fun to replay too! good job!
I could not really figure out why it kept waking up or how the score is counted, but I got a little over 2600, which is good I guess :D
interesting idea! Good! Check my game too , comrade its FPS, good luck!
Sometimes I feel like this is how I sleep at night when I wake up limbs bent at all angles in ball form.
The concept is pretty great, honestly. Love unconventional games and I think this is a unique take on the theme.
Great job, team!