Bedrock Rush by superjai 2025-04-09T00:26:18Z
This was absolutely amazing and I didn't want to stop playing. There were some spots where the tracks got a little too close together and it was hard to go between, but overall it was a ton of fun.
Foon → Ludum Dare Explorer → Users → jddoesdev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | WJDD AM After Dark | jam | 3.21 | 2.57 | 3.78 | 3.50 | 2.78 | 3.71 | 3.71 | 3.35 | ||
| 2025 | 57 | Depths | Grapple to Glory | jam | 645 | 3.25 | 3.01 | 3.05 | 3.63 | 2.25 | 2.98 |
This was absolutely amazing and I didn't want to stop playing. There were some spots where the tracks got a little too close together and it was hard to go between, but overall it was a ton of fun.
Interesting game, but the background made gameplay extremely difficult for me and with all the assets on a web build it was slow to be able to pick up or grab words. Slightly choppy. I like the concept though. Good work.
I honestly had no idea what was going on here. There were quite a few glitches and it was really difficult to play, but with that being said, the pixel art was good, the sounds were funny, and the idea was solid and in line with the theme.
I had a good time playing it, but I agree with some of the other feedback here. The zoom and speed makes it really, really difficult to tell what's coming and react. Level 2 was extremely difficult and unforgiving right off the bat. Overall, it's fun and I enjoyed myself.
I had a lot of fun with this and will be playing it again. The music was a little too quiet to the point where I wondered if I was hearing things, but otherwise it was great. Great feel, amazing graphics, and clear controls.
Really enjoyed the game and the feel. The music was amazing. There were some times when the grappling hook didn't quite react when I pressed the button, but overall it was quite the vibe. I can dig it
This was fun, although I killed way too many of my army with falling rocks. Also, I sent one worker into the void and broke the game, but I enjoyed the hell out of it. There were some bugs where the resources fell through the cracks and workers couldn't get to them, but other than that it was a solid experience.
Very difficult game to figure out what was happening, but the music and atmosphere was amazing. Great environment and mood. Would like to see clearer instructions and how to play laid out a bit more, but it was really a nice time
I really enjoyed this and I love the hand drawn aesthetic to it. I would like to somehow have an indication that an attack is about to happen so that I have a little time to react, but everything else was a ton of fun. Great work!
This was a lot of fun to play. It was a bit difficult to figure out the controls, but once I did I had a great time with it. I really loved the look and feel, but it was a bit difficult to tell the drills apart
This was a lot of fun to play. I was waiting for a jump scare the entire time when staring out for some birds. You had me on the edge of my seat and it never came! I like the low poly and the minigames. Very well done. As a nitpick, there seem to be some bugs where there's a delay from input to action, but it didn't take away from the experience too much
This game was brutal and I love it. It wasn't completely clear that you could stick the star to the walls at first, but once I figured that out it went really, really well. I had a lot of fun playing through it, although I had nowhere near the high score. Would love to play more levels!
It was definitely an interesting experience. It was a bit difficult to figure out how to actually play. One of the yellow indicator lights would go out if I zoomed all the way in, making me think that I had to zoom out to actually focus. I did enjoy the sound and gameplay otherwise.
This was such a good time to play. The combo of keyboard and mouse for movement were a little confusing at first, but once I got the hang of it, I had a great time playing. The graphics were on point and felt a lot like Party Animals, which is amazing! Would like to see more enemy types with more mechanics, but for a jam this is amazing!
First off, I hate you for that one door. You know which one I'm talking about, and so does MS customer support. Second, it was a really cool idea and a lot of fun to play through. I, for one, loved being mr. mustache-capsule and never want to be anyone else ever again.
Very high skill level or I'm very bad. Probably the latter. Overall, it was a lot of fun. I liked that there was a limit on floating and boosting to prevent too much cheesing it. I think that there were a few too many objects too close together at the beginning, at least for me, but overall the play was smooth and it was fun to play.
Thank you for the feedback so far! I have fixed the bug where the tutorial popup doesn't close, but I won't be making any changes to the actual gameplay in the spirit of the jam.
This is really well done. I love the name and the art. It's got a lot of charm to it, and so does the gameplay, although I'm going to bill you for a new space bar after the spamming I just did. Now where am I going to dump all this radioactive waste?
My joints ache just looking at what I was doing to this poor guy and the mosquito wouldn't leave my foot alone. The controls took a little bit to get used to, but overall it was a lot of fun. I would recommend not making the player go through the tutorial screens after the first time through since it takes a few clicks to get through there and then playing is such a short time.
This was a lot of fun, but it did get a bit tedious after a while. I enjoyed myself, though. I am concerned for this family and what they're depositing in the toilet. Those spiky things must hurt coming out!
Interesting concept. I didn't really get the feel of depths though. I agree that the movement was slow and there were times when an enemy got behind me that I couldn't turn around to shoot without dying. I did love the art style and had fun playing it, but a little more speed to the character and maybe add shoot to the mouse as well.
This was extremely confusing and I still don't know what I did or didn't do. Looks and plays alright though, whatever it's supposed to be.
Enjoyed playing, but had no idea what to do until I read some of the comments here. Nice music, nice play. Would like to see a few more upgrade levels or weapons, but regardless, it was really fun.
This game was really great and you should be extremely proud of what you accomplished! I really enjoyed the level, especially the plinko part of it. I think I would like to see a little danger from the bats, but also, I was a coin so the only thing I should be afraid of is losing value due to inflation. The controls were smooth, the sound was great, and the art was on point.
I made it so far and I am now debt free. My student loans have been paid and creditors are no longer calling me all day! Seriously, it was a really fun game and I would play again.
You, my friend, are a sadist. There was so much restarting and dying and hurting myself on the lava. It was rage inducing and I couldn't stop playing. The controls were smooth, but I would have liked a little more instruction on double jumps and if the different boxes did different things.
Love the art and play. Fun to play, but it was a bit confusing at first. Overall, great game though.
@brainoid there are multiple endings/responses to a lot of the characters.
@sharky3188 Thanks for the feedback. There's a bit of a fail state at the end depending on what you do during the week. You either get hired with a perfect score, do alright, or get a line saying "first and last paycheck is on the board."
@kuviman i've heard that feedback a lot. i don't think i really did the spirit of the jam since a single runthrough takes an hour and nobody has that kind of time.
Great looking game and such an amazing idea! really cool
This was a fun game, although it was really tricky in parts due to some collision box issues, but overall it was good to play.