FoonLudum Dare ExplorerUsers → diaonic

diaonic

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202148Deeper and deeperDiamond Hands - YOLO Editioncompo2.312.181.851.802.292.102.612.10
202047Stuck in a loopDino Chompcompo3583.333.313.092.813.283.332.472.82
201945Start with nothingFan The Flamescompo3733.132.762.763.113.173.032.283.08
201637One roomHexterajam10
201636Ancient TechnologySmythed jam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by diaonic

LD36 — Ancient Technology

Smythed by Diaonic 2016-08-31T22:08:00

Next time we'll have to work together. Brilliant minds think alike :)

LD37 — One room

The ONE Room by Fiote/Phanx 2016-12-15T07:15:00

Pretty fun game, I'm failing to see the theme integration. Maybe it was a project prior to the jam? Lots of polished features.

LD45 — Start with nothing

Dr. Deckenstein: Escape from Castle Brainia by quill18 2019-10-07T03:55:51Z

Great job as always Quill, the body part collection was fantastic, I particularly liked the leg back kick and the dash towards the end. Its always fun watching your development process to and its been an inspiration in my development work. Keep on keeping on my friend, you deserve some good chocolate and whiskey after this one.

NOTHING TO LOSE by Seththefirst 2019-10-07T15:38:08Z

Yeah this looks good, you made alot of art assets for this game and they all look really good. The character rigging is great too. I experienced a weird camera bug when taking over camps, it would zoom in and get jittery and the AI is kinda strange. I went to the first big camp and had the boss and minion chasing me around, while my guys chased them. Only way I could get them to fight was to get the boss stuck on my guys and even then only one of my guys would attack. Either way you did a fantastic job, I really like the feel of the game.

Cloud Boy by JCMonkey 2019-10-07T03:06:23Z

Very nice job, the art and animations are on point. The cloud mechanic was simple but effective. Maybe a timer to push people into making difficult decisions with their juice?

ASHES TO ASHES by AkirAssasin 2019-10-07T01:11:52Z

Very well done, I tried figuring out on my own first and struggle abit. After going back and reading the directions it made alot of sense. This would be a great mobile game, very impressed!

World Collector by Joe Williamson 2019-10-08T20:51:18Z

Very nice job, I love the innovation. I hope you continue this project. I tested with a keyboard and gamepad. Controller feels really good, but theres no button to zoom out. Not a fan of W for jumping, I'd rather see space.

Fan The Flames by diaonic 2019-10-06T21:14:03Z

The objects stuck in the snow is a "feature", you gotta get the shovel to get them out. stick, rock, rock on the work bench. Just for my own sanity, were you using a gamepad or keyboard?

GAH JUST SAW I DIDN'T UPDATE THE PC CONTROLS. PICKUP IS Q. Also updated the instructions

Fan The Flames by diaonic 2019-10-06T21:47:16Z

Yeah all the music was generated procedural from Abuntantly Music.Some of it is better than others. I put 5 tracks in and they're randomly played. Thanks for the feedback.

Fan The Flames by diaonic 2019-10-06T22:12:13Z

Thanks for the feedback, I did encounter the tree z axis thing, but it wasn't game breaking and I kind of liked how you would walk infront of some and behind others. All trees can be taken down to stumps, stumps can be removed with a pickaxe.

For any future readers here is the crafting recipes:

Stick, stick, stone = axe Stick, stone, stone = shovel Stick, stone, stick = pickaxe

Again appreciate you giving feedback and trying it out šŸ˜„

Fan The Flames by diaonic 2019-10-07T00:35:44Z

@bocodillo I'm pushing an update to address the difficulty level. If I had more time I would of played it more and worked on balancing. I think my game suffers from developer knowledge, the fire is burning too quickly for players not experienced with it. Almost roguelikeish. Where as I've built it and played it and know the optimal path.

So my update will reduce the fire burnout rate and increase the tool charge count. I appreciate the feedback, carrying one item was a design decision as I didn't want to get bogged down with building an inventory system and I think it presents difficult decisions to the player.

Cheers

Fan The Flames by diaonic 2019-10-07T02:12:14Z

@josh-galecki Just uploaded a new version, I pushed up an update about an hour ago adjusting the difficulty and somehow selected server in my build settings. Should be fine now, use the same itch.io link. Cheers and thanks for reporting it.

Fan The Flames by diaonic 2019-10-07T02:18:14Z

@tmullet Thanks for the kind words. If I had more time I would of dove into more of a story driven feel, with more crafting. My initial thought was, how can I capture that feeling of mario bros when you're nearly out of time, that tense moment when the audio changes and you know you need to "go". I wanted to use a winter theme, and I wanted to not code an inventory system. Push difficult choices at the player whenever possible.

Fan The Flames by diaonic 2019-10-07T03:21:44Z

Yeah I noticed the tool spamming being an issue as well, its not so bad when using a game pad which is what I did most of my testing on. Its definitely a problem with the keyboard. Appreciate you trying it out and giving me some feedback. @kekkodude

Fan The Flames by diaonic 2019-10-07T10:38:23Z

Yeah if I learned anything this jam, I think I needed simpler control scheme. Thanks for the feedback

Fan The Flames by diaonic 2019-10-07T20:33:30Z

@the-osk @igoreshka @artyom-volkov

Thanks for the feedback, I'm going to keep iterating on it and seeing what I end up with.

Fan The Flames by diaonic 2019-10-09T11:46:33Z

@corrade @brallex Thanks for the feedback, was my first Compo entry. I wanted a proper tutorial and inventory system, but time didn't allow for it.

Fan The Flames by diaonic 2019-10-09T20:57:41Z

@captaindreamcast Thanks for the kind words, I'm glad you enjoyed it! I'm surprised trees weren't' re-spawning. Then again its a jam game :)

Fan The Flames by diaonic 2019-10-11T10:28:44Z

@nisovin were you aware of being able to double jump? I know the controls and crafting now clunky, being a compo entry I had no time for a proper inventory or tutorial. Thanks for trying it.

Winter by fashionbatman 2019-10-24T19:48:46Z

Nice entry, mood, sounds, and gameplay had a good feel. After the second campfire I was just tired of walking so slow. I loved the scarf the player, the animation was a nice addition to the weather and environment.

Untitled Sandbox Game Where You Throw Sticks by niborious 2019-10-11T04:40:41Z

Nice submission, game felt pretty good

Entangled by andre-606 2019-10-07T04:55:05Z

This sums up my experience with the boss. He poked me, then machine gunned me down.

Nice submission, I don't know if it was just the web player, but I kept seeing these weird lines show up across the middle of the screen, and the audio started playing really slow towards the end, not sure if that's intentional or not.

Eitherway, I like the art and the gameplay feels solid. Great job! Annotation 2019-10-07 005342.png

The Choice of Life: Middle Ages by Xakkar 2019-10-10T22:57:42Z

Very cool game, I enjoyed the graphics and story telling aspects.

S.W.N by silkworm_sweatshop 2019-10-13T00:23:42Z

This is probably the most interesting LD45 game I've played. I love the action system and the platforming feels really really good. Great job with this, I didn't play around with the level editor, but it looks polished.

GREEN DOG by unima9000 2019-10-07T16:08:04Z

I'm kinda lost for words...For whatever reason the teeth and the music reminded me of My Horse is Amazing video. Cool project :)

Simple? Tower Defense by shared 2019-10-07T17:16:13Z

That was cute, I made it to the third map before moving on. The cannon towers not firing directly at the enemies at first was frustrating, but that was probably due to lack of knowledge. I was like... why are my towers missing their shots ?!.

Props for making so many levels too, nice work!

Homie The Homeless by KekkoDude 2019-10-07T04:15:52Z

Nice job with this, I love the aesthetics, as Bocodillo pointed out gives the game a really bleak outlook and the single string instrument sounds fit perfectly.

Game from the Void by Cole and Jordan Studios 2019-10-24T19:03:12Z

Great job with this, clever and fit the theme very well. The boss fight was misleading, I was flying for like 10 minutes before I realized I should be shooting.

Ultra Quest by 100th_Coin 2019-10-07T01:37:33Z

Wow I really enjoyed that, the graphics are fantastic. I found the audio a little repetitive and I almost fell through the floor on level 2. That sword weapon on level 3 was really clever. Very impressed, you should continue on with this and make it into a mobile game. Cheers

Unwatered by bazld 2019-10-06T21:44:45Z

I like this one a lot, I could see some nice pastel colors rounding out the art, but I love the concept. Great job!

Unwatered by bazld 2019-10-06T22:02:07Z

I can't comment on the windows upload, I played with the webgl version.

PixelGod by SvartTand 2019-10-08T19:47:20Z

Very cool simulation type game, I think more player feedback as to whats happening would be a nice improvement.

Robomata by gagouman 2019-10-07T02:06:46Z

Very impressed, had alot of fun with this. The console was well done and I liked seeing the jumbled modules that I can find and unlock. My only critique, make the jumping easier or have shortcuts in the console such as E for exit, m.l for lights. Lots of restarting on those early jumping platforms when it needs to be pixel perfect.

The flashlight and enabling the camera were brilliant additions btw and well implemented. Cheers

DesertTamer by svyatozar 2019-10-07T01:18:52Z

I really enjoyed the intro, giving you max stars for mood. Shame you couldn't of finished it. You had this captivating feel, inside the truck cracked me up :D

Nothing Left by Solah 2019-10-08T20:29:27Z

The controls, movement, combat all felt really really good. You did a great job with this. Might I suggest using a camera slightly more zoomed in and eliminate some of the black space. Might give the game a different feel.

Also noticed a bug with the four square fall through tiles, if you stand directly in the center, nothing falls.

Rag Racer or: How I learned to stop worrying and love the bump by CaptainDreamcast 2019-10-08T21:05:46Z

Hilarious, loved it. Great job

SIMFLUENCER by erebus 2019-10-09T00:27:54Z

Nice submission, just a few quality control things I saw. Rename your exe so its not LD45. A sound slider to lower the volume would be awesome. I love the idea and the sound effects are hilarious. Nice work!

Vengeful Spirit by Jajakeim 2019-10-07T16:00:28Z

I love the art and mood to this game, you did a great job with this. Some simple audio and SFX would really do this game justice. Very impressed, good work!

Epic story of a nobody by The Osk 2019-10-07T15:51:01Z

Ever since I played doodle jump, I've loved hand drawn art like this. You did a fantastic job. I got my sword and just slayed the bandit leader cheers

Gem Miner by Jasper Hansen 2019-10-07T04:09:36Z

Great job, I love the "Downwell" graphic asthetics, the game would hugely benefit from some basic audio and sound effects. Well done!, nice submission.

Unstable Ground by Brandon JS Lea 2019-10-07T04:22:40Z

I had trouble figuring out the controls. What was working for me was Q to move left, W to move right, and like m to shoot / jump. Once I figured that out it was playable. The jump and shooting on the same key made it very difficult to time shots and make platforms. Nice job overall, its tough making a game in 48 hours.

Blankspace by Dominium11 2019-10-08T23:39:06Z

I enjoyed the game overall, the jump button is incredibly frustrating though. You don't know when you can jump again and I found myself sitting at the edge of platforms waiting. Graphics are nice and the idea is good. Well done

TITANYTHING by Skyridge 2019-10-06T21:51:20Z

How do you add stuff to the boat?

Scrap Attack by TheseusInABottle 2019-10-07T04:01:20Z

Fun little game, I love the robot animation and tank style movement, you even got the rocking back and forth when slowing / stopping. Great job

Canvas Land by wormius 2019-10-09T13:38:53Z

I love this, I think you could build this into a business app. Collaborative white boarding, add some prefabricated shapes. Well done!

Nothing In The Way by JediNeeson 2019-10-06T23:36:45Z

I ran into the physics issue on several levels. I'd recommend using raycasts instead of physics for platform movement, would solve alot of these little quirky platform errors. I got to the final level, but I'm stuck. Pretty nice submission, well done :) Annotation 2019-10-06 193530.png

Contraband by AdamCYounis 2019-10-10T14:56:07Z

Art looks great, I loved the transition from top down to platformer. The difficulty ramped up pretty hard after getting the sword and I'm not in love with the controls, I'd like to see space as a jump button, it played pretty well on gamepad, but I couldn't find the attack button. Also don't forget to add the source so you get a grade ( compo requirement). Great work!

Girl in a Dungeon by Phoenix Fireflower 2019-10-08T20:13:30Z

Nice submission, reminds of the old Adventures Of LoLo game. Well done!

Tightrope Gauntlet by Jonno 2019-10-08T19:52:09Z

Understanding the controls was alittle frusting, but I think removing the 5 second game over scene before you can start a new game would be helpful. I probably did 10 restarts before I started getting it, and having to wade through that each time was painful.

Gameplay was interesting and captivating once I understood what I was doing. Nice work for 48 hours.

LD45 - Square World by ZwodahS 2019-10-07T02:44:44Z

Very cool, I love watching the objects self propagate and expand out. Kinda fun to click a bunch of random things and just watch what happens. Nice job!

Knight Dash by sam.awk 2019-10-07T01:44:53Z

I was going to ask if being up here was a bug or a secret, then I got alittle further and saw your message. Either way really nice job. I really liked the skeletons and the naked guy animation. The knight felt alittle too shovel knightish for me. Either way you did a fantastic job for 48 hours. stuckorbug.png

Island Survivor by TC5550 2019-10-08T20:07:19Z

Nice job, seems like a good base. I built the raft, wasn't sure what to do after that though.

itemless by NachtWitch 2019-10-07T01:06:46Z

I couldn't figure out how to harvest stone, I had over 50 wood though and killed some zombies. Cool idea, I loved the zombie death animation and their AI was on point.

Spooky: The one who lost everything by Susumu Asaga 2019-10-15T03:43:18Z

Very impressive submission, loved the art and the gameplay was fun. Checkpoints would of been great for the last non ludum dare level. Cheers

Planet Z33 by LanaLux 2019-10-07T04:34:35Z

Nice work, you really killed it with the mood and audio... I was scared to go outside, then night 4 happened and I had to see what was pounding on my base...I won't sleep well tonight.

Mr.Grind by iozsaygi 2019-10-06T21:32:15Z

Cute clicker game, I like how fast the truck leaves. I missed it the first two iterations.Maybe change the pickaxe z placement to be infront of the orc?, feels weird being behind him.

Mr.Grind by iozsaygi 2019-10-06T21:39:01Z

maybe its just the perception because he's looking at us, and not the rock. Maybe use a side angle and just flip the sprite when moving in the opposite direction. Either way, nice submission.

A Quiet Realm by Tobias Froihofer 2019-10-06T23:51:34Z

Very cool, I love the mysterious narrative happening. You should do that with a creepy portal type voice, would add alot to the mood and feel. Very impressed, I loved the rocket and flying around to different planets.

a new beginning by Reasonable Games 2019-10-07T17:25:30Z

Love the art, I made it to the office area before giving up. I liked how your escape had you move through different prison roles was very creative.

Nought - Procedurally Generated Dungeon by sacredbacon 2019-10-07T00:57:16Z

I actually really enjoyed it. I'd be lying if I told you I didn't try to push on the stones and the graves and was really hoping for a staircase. I couldn't figure out what the green grate looking things are for. Also don't underestimate the value of music, even some procedural generate music such as Abundantly Music is super easy to implement and adds alot to the game play. Overall very nice submission.

Orb Override by MusicBlox 2019-10-07T03:18:59Z

Gave it shot, got up to 100 peeps with a claimed orb. The cmd interface is a cool idea, but you need to clear the prompt after each command is entered. I'd also recommend looking into the Command Pattern if your not familiar with it.You could easily implement the ability to use the up and down arrows to cycle through previously used command which would add alot to usability. Good work getting a submission in for the compo, its something to really be proud of. This was my first compo, but I've done many jams before. Cheers

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ (twenty six blanks) by 888 2019-10-07T02:57:32Z

Interesting idea, I had trouble understanding what to do at first.

deathlock by winterbeak 2019-10-10T00:22:09Z

Excellent job, I got stuck after the first large gap. However, I really enjoyed the game play. Very innovative, controls felt good, animations and sounds were on point.

REWRITER by johjoh 2019-10-07T04:45:46Z

Wow that was really fun, I love the jump animations and the special powerups you get really add some flavor. Had a Binding of Isaac feel with the level setup. You did a great job with this!

Ghosts And Bombs by Lomt1k 2019-10-07T04:41:42Z

Nice work, the sounds got kinda repetitive. Overall nice submission, procedural generation was good and I liked the ghost and player graphics. Good job!

HOBO DAYS by FinnThePirate 2019-10-24T19:57:09Z

Great art, the gameplay feels abit too random. I made it to day 4 with .28 and only saw one person that wouldn't give me money. So I starved. Cool Idea overall and I really like the implementation, there just needs to be more variation on the people coming and going. Maybe faster movement speed, with more than one vending machine? and the vending machines run out of food or have different food values based on cost. Lot of different directions you could with this. Nice job!

Exit Nothing by Brice Mahier 2019-10-07T01:23:30Z

Also ran into the space resetting when I assumed it was jump. I'd also recommend not using physics for your jump mechanic and use raycasting to detect when you're on a slope or the ground. Lots of tutorials out there about it and it dramatically improves your platforming ability. I love the theme you have going, you should add some music though to improve the mood.

click4cats by spacey3d 2019-10-07T01:28:18Z

The game didn't really do it for me. However... the audio did. The cat noises are hilarious, the tempo picking up was genius and seeing cats just crash into each other was great. You need to remake this with ragdoll physics. Great job :)

A Field of Flowers by KeithSwanger 2019-10-09T17:15:56Z

Keith you killed it, I love the art, music, the mood. While it doesn't feel like it has a destination, sometimes journey's are better left that way. Really nice work

Ant Wars RTS by DragonsBeardGames 2019-10-07T03:37:27Z

My super ants are taking over the world... one waypoint at a time. Great job, had some fun with this one. ants.png

Cell by SirRed 2019-10-08T20:18:41Z

Very nice job, got stuck after getting wings and getting by the double lasers shooting down. Nice controls and I love the picking up of new "parts".

LD47 — Stuck in a loop

Stuck In Paris by CocaPasteque 2020-10-07T00:37:39Z

Hands down the best LD47 game I've played yet. Loved it, I got to level 7. Great job!

Arcade Legend by Samuli 2020-10-04T19:38:25Z

Neat little game, I like the limited color palette. My only critique was I couldn't figure out how to start the game. Took me awhile to realize that alt was the primary control.

Nice job overall!

Dynamo by BoltKey 2020-10-04T23:40:54Z

I broke the bulb! Took me a few minutes to understand how to play it. Very innovative and on point with the theme! Great job.

Dino Chomp by diaonic 2020-10-04T19:56:08Z

Got it, thanks for the tip!

Dino Chomp by diaonic 2020-10-05T10:27:15Z

@schsam i had a lot of fun making this game and during testing the wall walk mechanic was showing every level had multiple paths to the goal. The first real level I counted 5 different ways of reaching the goal.Thanks for playing and the feedback, I’m always learning from these events!

Spincar by uvwar 2020-10-06T01:20:19Z

Feels like a desk toy, amazing job!

Ferrovia Folle (Crazy Railway) by Marco Stagni 2020-10-06T00:33:56Z

Cute game, the concept fits the theme very well. There are some obvious edge case problems such as track breaking right in front of the train without any reaction time.

Nice job overall!

Loop Jumper by Xacur 2020-10-04T23:48:15Z

Pretty cool game, different take on a pac man like game. The speed boost and jump abilities are fun. However, on level 2 you can definitely get stuck if you didn't buy it. Maybe just have it as a dropped item? Great job!

The Daily Grind by meadjix 2020-10-06T00:59:26Z

Very cool game, nice job! Is there more than one solution for each level?

Anne's Topological Adventure by schsam 2020-10-04T23:59:05Z

I love it, takes me back to my childhood when I would spend hours on Adventures of LoLo for the NES. Fantastic job!

Viktor by Palemek 2020-10-08T00:31:16Z

Pretty cool game, I've always loved the hand drawn look of graphics. As others mentioned the hit boxes and AI speed was a bit too much. The game also seem to lag out with the html5 version which made making those timed decisions pretty difficult. Great job overall though, very polished.

Loop World by helekopeter 2020-10-06T00:20:18Z

I agree with the floaty comment, otherwise it felt pretty good, I love the Title screen, felt awesome falling off and edge and flying down from the top and the start vs level select was cool.

Last Minute by LukeBenkart 2020-10-06T00:40:52Z

Music really set the mood, very nice game!

Lost In The Woods by PatrickJR 2020-10-06T00:27:54Z

Nice job overall, few suggestions. Remove the collider from the torch, placing one while walking and then having to walk around it was pretty annoying. Diagonal movement would be a nice addition too.

Nice work! Love the art

Generation Chicken by SakuH 2020-10-06T00:54:11Z

That death animation is epic, love it. The wall jumping felt a little funny almost like it wasn't detecting being on the ground or against a wall.

Great job!

Torus by APG 2020-10-04T23:53:13Z

I like the graphics and sound, I struggled with understanding the controls at first. Great job!

Mage Game by droo shayne 2020-10-06T01:08:30Z

Art is fantastic, the platformer portion needs some work. But very impressive for such a short window. Great job!

Dr.Loop's Final Run by JollyJoe 2020-10-06T01:04:26Z

Nice job, controls felt good, game play feels good.

LD48 — Deeper and deeper

Space?Space!SPACE by Meta-link 2021-05-04T18:13:31Z

Well done, gameplay feels great, keyboard was alittle wonky, but once I used a gamepad it was awesome.

Diamond Hands - YOLO Edition by diaonic 2021-04-27T02:32:08Z

If you get 3 consecutive losses it gets enabled. Then if you use it, it takes half your credits but gives you the potential for 10x returns on any payline.

Diamond Hands - YOLO Edition by diaonic 2021-04-27T15:37:32Z

@kevin-s Thanks Kevin, appreciate the feedback. It was fun just working on a smaller scope compo project. Typically I go way overboard on features and put together something that's half finished. Thanks for playing! @pkenney Amazing comment, when I started building this I modeled the reels after a real famous slot machine called Larry Lobster. Which has two versions a 85% payout and a 92% (I think). Either way the reels were very tuned. Then I just played around with the gamification features, sound, and tweaked the payouts. It was a fun project, but I also got plenty of sleep and family time during this compo which I enjoyed. Thanks for playing!

Dream of the Glowing Umbrella by ristoretto 2021-04-27T02:14:42Z

damn well done, loved the art. The movement felt alittle fast, but it worked really well, love the umbrella. I ended up over the map with the dream message. Very cool

Type Fisher by breadstix 2021-04-27T01:48:57Z

Nice I appreciated the simplicity of it, it wasn't clear what the bait was for, but I used it anyway :). Nice job!

Deeper Into The Boundless Gloom by AdmiralSpaceKraken 2021-05-03T18:14:21Z

Nice job, its a like a simple version of a Crimsonland.

Down the Dwarvern Hole by TheseusInABottle 2021-04-27T02:05:01Z

Great job with this, really enjoyed it, I got the hat :).

Deep Sea by enderswype 2021-04-27T01:51:55Z

I loved the art and the movement felt great. An audio level slider would of been nice but great job overall, I really enjoyed it.

Brubnar the Barbarian in the Deepest Dungeon by Quinn_Patrick 2021-04-27T02:09:50Z

Nice job overall, an audio menu would of been nice. The AI was also very good. Nice job!

Potato Pandemonium by SugarSugarSugar 2021-04-27T23:56:51Z

This game is going gold, well done!

Go Deep or Die Trying by JML Games 2021-04-27T01:56:27Z

Nice job, controls felt little odd to me, but overall it was good once I figured it out. I'd add some directions on the LD page, I was using left side of the keyboard to move and interact, but didn't realize I had to use the arrow keys for the down function.

Nice submission overall, cheers.