Corgi Recon Force by sirpalee 2012-04-24T20:05:00
I was shocked how big the tiny world was. The guitar loop fit well with the game. Overall I thought it was pretty good!
Foon → Ludum Dare Explorer → Users → StarDynamic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Digorgna Emperire | jam | |||||||||||
| 2018 | 43 | Sacrifices must be made | remembertonamethis | jam | 786 | 3.08 | 2.83 | 2.58 | 3.63 | 3.58 | 3.19 | 3.63 | 3.33 | ||
| 2018 | 41 | Combine 2 Incompatible Genres | DinerBash! | jam | 676 | 3.36 | 3.28 | 3.13 | 3.71 | 3.21 | 3.34 | 3.65 | 3.50 | ||
| 2012 | 23 | Tiny World | Escape this Tiny World Alone | jam | 177 | 2.71 | 2.67 | 2.00 | 2.48 | 2.52 | 3.26 | 2.89 | 2.85 | 37 |
I was shocked how big the tiny world was. The guitar loop fit well with the game. Overall I thought it was pretty good!
I recompiled the game with java 6. Thanks for playing!
Devwil, I will embed my game into my website next Ludum Dare.
I changed the download from a .rar to a .zip for convenience.
Thanks again!
Very interesting. I enjoy the 3D pixel art. Love the game.
The game froze up on me twice when near the corners of the map. Cool concept though.
I agree with VDZ. The boss fights were entertaining. I could not stop laughing when the kid followed you. Good job!
Wonderful game. I am impressed! I did manage to dash into the wall but escape quickly fixed my dilemma. This game is on my favorites. I know how hard it is to make a game because I made one! Thanks a lot.
The goal was very clear.
The graphics were interesting.
Well done.
Every piece of the game complimented the rest.
The eerie mood was portrayed beautifully and the game was as puzzling as the plot.
One of the best games I have seen yet.
I really enjoyed it.
Freaking awesome man! I love the pixel perfect collision, music, rotation, level design, and how you must reach the center of the world to continue. Congrats on finishing a game of high quality(and on time!). Thanks!
Sometimes I would fly off the table or get trapped on the outside of the roadway. Still a cool game though. Nice job!
Excellent polish on this game :o I'm glad its cross platform and mobile friendly too! Now I'll have to play your previous games :)
Hi. I saw this game on Ursa's stream. This could easily be turned into a mobile game!
Hi Muzzz29. I played your game after you played mine on stream! I don't know if music was working for me but it would have been a big plus. Other than that I'd say the game had a good amount of playability and polish. Good work!
Hey Igor! Between the music and the mood your game is quite the _heartthrob_. It took me a few tries but I was able to beat the game. The heart controls were pretty difficult since I didn't know which lane some enemies were in. I also took consecutive hits when there was a wall of 2 that I couldn't pass in time which could be solved with a temporary invincibility after getting hit. I liked the artwork but felt there could have been more dialog or story explaining why he had to leave his love and what the ruby was. That explanation with a game over/complete screen would have been cool. I could easily play the next part of the story :)
Just saw your game on stream! Pretty neat game :D Looking forward to your next submission!
What a neat game! What were the two incompatible themes you chose? The atmosphere reminded me of portal and the gameplay reminded me of Fez. I had to redo the puzzles a few times since the air controls were tricky and moving the boxes made the player clip through the walls which was aggravating. I liked how you could throw the ant and was hoping to see that incorporated as a mechanic. I also liked being able to see the computer screen before entering to make sure I wasn't clipping. Go rate some games to get this viewed! :D
Hi @deepnight. This game is difficult but I am determined to beat it. When I played the game the first time a week ago I got stuck on level 7. All the cover is destroyed! I noticed you drew inspiration from the john wick movie so I went and watched the movie. Seeing as you had the two mechanics of body shots and headshots and john using his first shots to stun I used a body shot heavy strategy. That works well but I'm still overrun with grenadiers. I still plan on beating the game. :) Anyways.. Excellent game as most of your entries are.
After receiving feedback on my last ludum dare I decided on using a framework that built to html5. Last year I played around with superpowers. http://superpowers-html5.com I made two small games in preparation for the ludum dare this time last year but didn't have the time. I compared superpowers with haxe and found it easier to develop in initially. Especially for my teammates who aren't coders. This year I decided to revisit haxe and came across your games. Using some of the haxe-flixel demos, I was able to get up to speed with using the language quickly. I wanted to use the source for your games as a learning tool as well but I wasn't able to compile any of the project due to missing libraries. I'd like to use haxe for future ludum dares as it fits my use case in almost every category and is wicked fast! My next goal is to take a look at heaps. Would you mind including those libraries in your source projects and/or help me understand what I've done wrong to compile your projects? Your help would be greatly appreciated.
ps. Check out the game we made in haxe+flixel! This is our second LD and first for two of our members. https://ldjam.com/events/ludum-dare/41/dinerbash-1
Hi. I saw your game on stream and gave it a playthrough. The game over screen (music + caption) was by far the funniest thing I've seen yet. Great work!
Hi. Just saw this game played on stream. I like how you incorporated mechanics for farming as you run to improve your score at the end. I thought the rushed panic of the farmer was hilarious. I look forward to seeing your next submission :D
Excellent game lads! It would have been nice to have background music playing and have the cards play on the beat. All in all I loved the artistic vision you had with the game and had fun playing it and watching it be played on stream!
The between the monochrome color palette reminding me of the gameboy version of tetris and the arcade style frame of break out, I definitely felt like I jumped back a few decades. After watching your game on stream I played it myself and tried to use the tetris blocks and the paddle as a sandwich for the ball. Great work!
Hi. The background art is awesome. As others have said in the comments, the game moves too quickly and the addition of background music would be nice. I'm excited to see your next LD submission!
Hi. Just saw your game on stream. The weapon movement reminded me of cave story :D The mechanics seemed well done and easy to understand. Looking forward to your next game!
Hi. I played your game after watching your stream. I love the mood and the sounds the pot makes when hitting the side of the stream. Evoked my memories of milo and otis :D Great work all around. Looking forward to your next submission!
Hi. Saw you play this on stream. Lemmings is one of my favorite games so I am a bit bias in my review. I liked the mechanics you added. Looking forward to your next submission!
Hi. What were the two genres you chose? It would be cool if the fashion trend changed as you were playing. I would also have the score change be more apparent to show you that you've done something wrong.