altazar 2019-04-30 09:05
Game is funny, screaming 10/10 I think the pirates ship like deadline in game jam. You are ship and you will meet pirates and they will eventually shoot all your great features in the game.
Foon → Ludum Dare Explorer → LD44 → РабBoata
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 705 | 3.29 | 26 | |
| Fun | 722 | 3.08 | 26 | |
| Innovation | 553 | 3.10 | 27 | |
| Theme | 917 | 2.88 | 27 | |
| Graphics | 924 | 2.80 | 27 | |
| Audio | 580 | 2.84 | 27 | |
| Humor | 317 | 3.22 | 27 | |
| Mood | 777 | 3.00 | 27 |
Game is funny, screaming 10/10 I think the pirates ship like deadline in game jam. You are ship and you will meet pirates and they will eventually shoot all your great features in the game.
I LOVE the idea of being on a boat! Nice animations, plenty of different commands. For a future development I'd love to switch to a closer view of the boat. Well done! And the sound fx are great :)
Nice job, the art of the screen title is really cool. Too bad this graphic style is not in the game. The controls are a little complicated to handle too
Hahahahahaha! I had a good time playing this game, hahahaha! The "Moving, moving" or whatever they are screaming get a bit repetative but it is not a big deal. Innovative gameplay. Smart!
You should make boats explode on 1 hit, make it easier. I love your cover art :D
Хорошая задумка, и играется довольно забавно, но есть еще много чего, над чем было бы неплохо поработать. И да, визуал, как на картинках из описания зашел бы лучше, чем 3д, имхо.
Great slave control mechanic! A little bit buggy. Liked the sound effects and that defeated enemies come abord if they want to live)
I liked the little people haha! and the concept was different and cool!!! I dont know when will the slaves shoot, maybe it could be more precise! Keep jamming
This is great. Tough to control, but don't change that – it's a boat, shouldn't be easy. Theme application is a bit loose, but game is fun. It would be nice if different kinds of enemy ships came in once in a while. Nice work!
Да, маркетинг 5/5 а визуал... :)
Я бы сделал что каждый удар хлыста накапливает "работоспособность" конкретного отдела корабля, а работоспособность в свою очередь с постоянной скоростью снижается. При этом работоспособность увеличивает количество выполняемых действий в минуту, например выстрелов из пушки, тогда можно было бы закликивать конкретные отделы корабля и тем самым и поворачивать лодку и ускоряться и стрелять из пушки
brilliant concept, and I loved the execution - the sound effects were all great. i'd love to see this idea developed further with better graphics, but the game play was great
Really clever mechanic! The character was a bit too slippy though.