FoonLudum Dare ExplorerLD44 → РабBoata

РабBoata

By meownsk, mitya and Alexus

View on ldjam.com

CategoryRankScoreCount
Overall7053.2926
Fun7223.0826
Innovation5533.1027
Theme9172.8827
Graphics9242.8027
Audio5802.8427
Humor3173.2227
Mood7773.0027

Comments

altazar 2019-04-30 09:05

Game is funny, screaming 10/10 I think the pirates ship like deadline in game jam. You are ship and you will meet pirates and they will eventually shoot all your great features in the game.

tommyflower 2019-04-30 09:23

I LOVE the idea of being on a boat! Nice animations, plenty of different commands. For a future development I'd love to switch to a closer view of the boat. Well done! And the sound fx are great :)

angry-squirrels 2019-04-30 09:24

Nice job, the art of the screen title is really cool. Too bad this graphic style is not in the game. The controls are a little complicated to handle too

dudum-lare 2019-04-30 14:13

Hahahahahaha! I had a good time playing this game, hahahaha! The "Moving, moving" or whatever they are screaming get a bit repetative but it is not a big deal. Innovative gameplay. Smart!

anstabo 2019-05-01 15:28

You should make boats explode on 1 hit, make it easier. I love your cover art :D

mehozavr 2019-05-01 21:21

Хорошая задумка, и играется довольно забавно, но есть еще много чего, над чем было бы неплохо поработать. И да, визуал, как на картинках из описания зашел бы лучше, чем 3д, имхо.

stockyspark 2019-05-02 13:25

Great slave control mechanic! A little bit buggy. Liked the sound effects and that defeated enemies come abord if they want to live)

pixelsplash 2019-05-04 15:30

I liked the little people haha! and the concept was different and cool!!! I dont know when will the slaves shoot, maybe it could be more precise! Keep jamming

heyycap 2019-05-05 07:50

This is great. Tough to control, but don't change that – it's a boat, shouldn't be easy. Theme application is a bit loose, but game is fun. It would be nice if different kinds of enemy ships came in once in a while. Nice work!

dioinecail 2019-05-05 08:45

Да, маркетинг 5/5 а визуал... :)

Я бы сделал что каждый удар хлыста накапливает "работоспособность" конкретного отдела корабля, а работоспособность в свою очередь с постоянной скоростью снижается. При этом работоспособность увеличивает количество выполняемых действий в минуту, например выстрелов из пушки, тогда можно было бы закликивать конкретные отделы корабля и тем самым и поворачивать лодку и ускоряться и стрелять из пушки

scottyseus 2019-05-05 15:00

brilliant concept, and I loved the execution - the sound effects were all great. i'd love to see this idea developed further with better graphics, but the game play was great

sleepystudios 2019-05-12 12:33

Really clever mechanic! The character was a bit too slippy though.