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Sasha

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202251Every 10 seconds👥B.R.Bjam2103.873.843.824.203.532.803.50
201842Running out of space👥Snow bro'sjam
201841Combine 2 Incompatible GenresGet To The Chopperjam

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sasha

LD51 — Every 10 seconds

Starshot by groverburger 2022-10-06T09:43:17Z

A great concept and pretty fun, but there's two things that I think could make this game much better. Firstly an indicator as to what direction to go in order to reach the goal and less slidey movement. Not sure if you used unity to make this, but it feels like a classic GetAxis vs GetAxisRaw kinda movement.

À la carte by Steing 2022-10-04T09:30:48Z

Needed a bit more description, wasn't really clear how to combine dishes, like when getting more than 1 ingredient it wouldn't let me put two things in a pan.

However I really like the concept and think there's a lot of potential here, just needs a bit explaining and feedback to the player!

Plop by Ayced 2022-10-04T09:42:33Z

Cool game, only problem was it was very confusing where I have to drag the attack. There is a red x in front of the enemy and a red circle under them, I would allow the player to drag to either.

Other than that it was a really fun little strategy game

Little Scout 2 by Tex Killer 2022-10-06T10:43:20Z

Really clever idea and I think the puzzles could be taken a lot further, but there were quite a lot of bugs. I also found that the movement when you got shot up was a bit too fast so you couldn't really tell where you were going

Automatos by Mikushi 2022-10-04T07:43:11Z

Really fun little top down shooter, I love the hit effect and sound when you shot an enemy made it feel really punchy!

Couple things I'd recommend is make the ammo count and health more visible as that was often hard to keep track of and it wasn't obvious to me when I was granted a power up

BABY ROOM by pfs 2022-10-05T21:03:48Z

Very fun! Was kind of similar to overcooked except for the multiplayer aspect.

Cubical Mayhem by pepnou 2022-10-04T11:32:07Z

Really really fun strategy game, couple small things holding it back from being perfect.

It was hard to work out what the rotations would do I think if you could've add in some kind of 3D effect so we could see what was happening better during the rotations that would be great, because it felt like my buildings were just disappearing. It also didn't feel like there was a way to lose, which isn't a terrible thing for a jam game, but in this case I had no sense of urgency. Would be nice if there was some mechanic where resources stores decay over time and if I run out of all resources I lose?

Overall I had a lot of fun with this one!

Armillario by Ingo_holle 2022-10-04T11:54:58Z

Really a lot of fun, I played this one for a while!

A couple things I think could be improved: * Often the new parts evolved to be under the old ones, so it was hard to spot them * There was no score, would be nice to know how well I was doing :stuck_out_tongue: * The bullets of my attack nodes didn't always hit! This was particularly frustrating because of the limited ammo and the fact that I had no influence on where the bullets shot. It seems like they were shooting where the enemy was and not where it was going to be

Fix these things and I think this could be turned into a full game, really enjoyed it!

10 Seconds Nuclear by VenFola 2022-10-04T10:33:53Z

Really nice idea, but I feel like the movement controls could use a bit of work, especially the jumps, I think having the jump be a bit easier to complete would make this game a lot more enjoyable. Maybe a bit more explaining that you don't start with dash and jump and teleport would help too!

Overall just needs a little bit of work to be great!

Acid Rain by osh.studio 2022-10-05T21:17:26Z

Super fun, I think this is my favorite art of any of the games I've played. And a funny little story too!

Only comment is I think the game could be a bit more forgiving, like adding a little bit of coyote time, I think it was a little hard to make some of the jumps, that being said I am pretty bad at platformers

Stop The Plague by trASSh 2022-10-03T21:05:07Z

Really fun game and pretty relevant!

Cute art style and pretty fun gameplay. Would've been a bit more fun if you ramped up the difficulty a bit earlier, started a bit slow, but got really intense later on!

It's balling time by Linus Szokody 2022-10-04T09:36:50Z

Fun game and neat concept and with a little work could be really awesome!

I think the gravity powerup should be removed, it's really just a waste of time as it can't bounce high enough to hit the blocks. And the pass through powerup is so satisfying, but I only ever got it near the end of a run, I think there should be a weighting to getting it earlier in the run.

Overall nice take on breakout!

Stranded in Mars by Dreamerflow 2022-10-06T10:31:09Z

Well done for making a 3D game in such a short amount of time! I found it kinda hard to work out what to do

Demon's Redemption by Ghatazorg 2022-10-06T09:58:38Z

We made a similar concept game (also with ghosts, but not a puzzle game).

Really like this take on it and I loved the art and humor. Only comment is that if you mess up with one of your ghosts, you sometimes have to do the whole cycle again which is a bit tedious, otherwise an awesome entry!

Electroprone by Arfilish 2022-10-03T20:45:19Z

Couldn't work out how to fix the power panel, needs a bit more feedback on what is a good and bad thing to do.

The visuals were awesome and I love the idea, but needed a bit more info on how to fix the panel

Reload by dod108 2022-10-04T11:42:40Z

Played a couple of these reload every 10 seconds games and this is my favorite! Super simple and addictive game loop that makes you want to master it. I felt like the enemies jumped over the box with the right frequency but it would be nice if you got a shield or something that you could use once per 10 seconds because once there is no box between you it is quite difficult to jump over their bullets. Other than that I thoroughly enjoyed this one!

Upgrade Jail by SoCrazzy 2022-10-03T21:31:38Z

Fun little top down shooter with amazing art!

Found that after a while the enemies just filled up the screen, would've been nice if there was a bit of a break between the waves. Loved that you could try out different weapons and the upgrades gave it some great replayability!

GRABOUL by mattguil 2022-10-04T07:51:07Z

Loved the music and the idea (we had a similar one, but decided to go with something else). Feel like it needed a bit more variation in the bullet patterns as those were quite easy to dodge, also when the gravity changed you really shouldn't take any damage or the bullets should not be fired for a couple seconds. As someone else mentioned an incentive to move would have been a good addition.

Face the Weird Worms! by Brovovar 2022-10-06T09:37:52Z

Interesting concept and amazing that you made it with your own game engine, but man it's ahrd to play. I got really close to the gun and then I just teleported into the middle of a group of zombies, I think it just needs a bit more hand holding and play comforts

Slayer Beats by Loki Drams 2022-10-04T10:37:12Z

I think it would be useful for next to know that most people making games won't have access to a controller, so labeling with keyboard inputs would've made it much easier to play