lavendaggers 2022-10-04 00:13
Love the deranged opening, voices are great, art is terrifying, but the janky movement and constant teleporting make it basically impossible to navigate.
Foon → Ludum Dare Explorer → LD51 → Face the Weird Worms!
By brovovar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1130 | 2.86 | 24 | |
| Fun | 1070 | 2.77 | 24 | |
| Innovation | 993 | 2.84 | 24 | |
| Theme | 1119 | 2.79 | 24 | |
| Graphics | 1051 | 2.61 | 24 | |
| Audio | 683 | 2.86 | 24 | |
| Humor | 217 | 3.57 | 22 | |
| Mood | 868 | 3.11 | 23 |
Love the deranged opening, voices are great, art is terrifying, but the janky movement and constant teleporting make it basically impossible to navigate.
That opening is gold!
I'm a big fan of the music, it fits the mood of the game perfectly. That goes for the sounds and aesthetic in general. I found it a little difficult to both find and run towards a gun at first, but once I did, it was surprisingly satisfying to use. It also provides a reason to travel between levels besides increasing the difficulty -- getting ammo -- which I find elegant.
The graphics are crude (but fitting, so that's not necessarily bad) and the game could be a little more polished (perhaps the worms could telegraph that they're going to jump, for instance). I wonder if a turn based approach could be interesting here -- it would become more of puzzle then, e.g. can I reach the gun and the ammo in 10 turns?
I'm glad I played this for my first game this jam :)
Wow, I don't even remember when I saw this type of game. From the awesome that at the beginning of the game it is difficult to think of a plan to survive the invasion. In general, the game lacks dimension. The main thing is to survive the first invasion and then everything is simple and clear. Of the errors: the game crashed a couple of times and once at the beginning of the game there was a loss screen before the start of the dialogue
The intro is awesome but damn it's hard to find a gun! I did like the movement mechanic, just wished there were more guns...
Agreed with everything said above! The humor is great, the mechanics are a bit clunky. I wish there was a way to tell where you were being teleported to, or some way to ensure that the player doesn't spawn somewhere they will immediately take damage, which happened to me a few times. Nevertheless, a charming end-product!
Very interesting controls! They definitely took some time for me to work out the rhythm completely but I do love the innovation! Props to using your own game engine too. Overall fun and interesting game! :)
Interesting concept and amazing that you made it with your own game engine, but man it's ahrd to play. I got really close to the gun and then I just teleported into the middle of a group of zombies, I think it just needs a bit more hand holding and play comforts
Cool concept and I like the music and context. However, I found it a bit too difficult. The movement was awkward at first but I grew to like it.
"I have a gun in my backyard!" Classic.
Really funny, great ambiance. Well done! I did wish I could move backwards, and one of the starts of the levels felt like a trap (the one where you're in a tight room with people). Good job overall, incredible job making a game engine. Really nice!
A wild opening to an interesting game! I was a bit shocked the first time I got teleported so I would have appreciated a timer somewhere on screen, but otherwise it was a fun experience - weird music and sound effects playing as I hop around trying to kill some snakes. Nice work!
Love the voices! Had to giggle alot while the startingscene. As the others said, the teleportaion i a bit suddenly.
Took me a while to get used to the game. It crashed several times when hit after being teleported the first time. Then it took me a while to find a gun and then I crushed all those disgusting weird worms. At least as many as I could, because I ran out of ammo and couldn't find more :(. Fun game though!
This game is really weird, but i love it ! The controls are weird, but match with the atmosphere, same with the voice acting. I just don't understand where is the theme "every ten second" except that, it's a really good experience, GG !!!
I like the "homemade" feel of it, from the engine to the textures. Well done! :smile:
Cool game. The game looks good and plays well. Nice work.