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The Liftman
The Liftman
By dmitriyci, tim-viter, zerox001, tamerlan-akhmadov, symbolp, fedor-perfilov and amema
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 26 | | | |
| Fun | | | 25 | | | |
| Innovation | | | 25 | | | |
| Theme | | | 27 | | | |
| Graphics | | | 27 | | | |
| Audio | | | 25 | | | |
| Humor | | | 23 | | | |
| Mood | | | 25 | | | |
Comments
lehanfox
2026-10-20 10:03 ♥ 2
Quite interesting... though it could use a few jump scares; the atmosphere is dark, and the constant breakdowns keep you expecting some kind of nasty surprise. They could even have added some changes to the different floors. At one point, I thought the luggage rack looked like an executioner’s block—I figured maybe we were transporting sinners—but it turned out to be something much simpler! :D
daner
2026-10-20 11:36 ♥ 2
Прикольная идея с лифтом, куча возможностей сделать игру интереснее, добавляя новые прикольные события на этажах. А когда выключился свет, кучу уже оставил я. :')
roronoati
2026-10-20 12:53 ♥ 2
Operating the old, unreliable elevator is a clever and atmospheric idea. The breakdowns keep you on edge, and I’d love to see even more surprises or eerie events on each floor. Great work!
scorpioffi
2026-10-20 12:56 ♥ 2
It terrified me; the atmosphere was very present.
psst
2026-10-20 13:24 ♥ 2
The game has great potential. I liked the fact that you can play this game for a long time. Like most games, it has its flaws: the ones I noticed are the valve and a critical bug: you can click the valve every second, but the sound doesn't have time to fully play, which is a bit annoying; when I stopped between floors, I got stuck there. I couldn't fix the elevator, make it go further, etc., so I had to restart the game. I also wanted to point out a positive feature - the presence of a tutorial, but I had to figure out what to do with the building's residents on my own. Overall, if you finish the project properly, it will turn out to be a really cool game.
elmani335
2026-10-20 13:54 ♥ 2
Love the concept! Really cool art style, and the sound design fits the atmosphere perfectly! I especially loved the creepy vibe when the elevator broke down! :D
One suggestion would be to add a few more random elevator malfunctions to spice things up! For example, the elevator could suddenly drop one or two floors, the lights could start flickering or go out completely, or some strange noises could come from behind the doors. It would make each ride a little more unpredictable and add even more tension!
Overall, a really creative and fun little game with a great atmosphere. Great job! :P
dmitriyci
2026-10-20 15:35 ♥ 2
@lehanfox, @daner, @roronoati, @scorpioffi, @psst, @elmani335 - Thank you for your feedback!
It was planned to add more horror moments, but we decided to finish the core mechanics of the game first, and then fixed the bugs, so there was no time left for more events, etc.
In any case, thanks for playing our game!
Sincerely, DmitriyCI - Programmer.
Great atmosphere! The old mechanical elevator is a cool idea, and the breakdowns add to the tension. Fits the theme really well!
dirtycoat
2026-10-20 17:26 ♥ 3
The gameplay is quite interesting, and the music is also pleasant to listen to. And I must admit, you scared me
bassilij
2026-10-20 17:49 ♥ 2
I really enjoyed the game's atmosphere. I had a great time working as an elevator operator!)
daniilm
2026-10-20 18:20 ♥ 2
Love the art, the atmosphere is wonderful
disvent
2026-10-20 18:23 ♥ 2
Interesting concept! :) I think it would be cool to add more random events, something like in Voices of the Void.
Really loved the elevator music btw))))
One thing I'd suggest is making the colliders for buttons, levers, etc. a bit bigger. Quite often it's hard to click on them, and you end up losing a person because of that.
ao-85
2026-10-20 18:55 ♥ 2
It terrified m the atmosphere was very present.
Very high mood on this one! was lovely to see an entry with so much atmosphere. Wonderful
I don't have much to contribute that others havent said. The atmosphere was really nice tho!
eugenik
2026-10-21 00:06 ♥ 2
Operating the elevator manually in that strange hotel setting created such a tense and unique atmosphere. The constant unpredictability of the old machinery really sold the mysterious vibe of the location.
atmocphere and sound design were quite bit interesting
artonix
2026-10-21 15:49 ♥ 0
This is a really good entry and a strong result for a short time. The elevator is a nice touch, though with very fast interaction the control logic can occasionally glitch. The shadows on the characters look a bit unusual, which slightly affects immersion, but overall it's an impressive piece of work.
regmont
2026-10-21 19:08 ♥ 0
It lags SOOOOO much! GG
It kinda barely runs, but can't say we were surprised since this was on Unreal. Cool idea, but the implementation is rough