furypn 2025-10-07 00:20
Good job
Foon → Ludum Dare Explorer → LD58 → Spells and Dwells
By Nesteriuc Denis, wishes, alex-o, Riedenlis and Daniella
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 263 | 3.66 | 44 | |
| Fun | 392 | 3.32 | 44 | |
| Innovation | 550 | 2.97 | 43 | |
| Theme | 415 | 3.64 | 44 | |
| Graphics | 185 | 4.13 | 44 | |
| Audio | 163 | 3.75 | 44 | |
| Humor | 477 | 2.78 | 43 | |
| Mood | 355 | 3.60 | 44 |
Good job
No Linux of Web versino :(
Looks really good, music is good. Good job, looking up for post-jam version!
Very charming story. Really liked the art and music.
Art and music was really good, found some gaps in the collisions and the goal was a lil confusing without any instructions in game, but still very impressive how much, and how well done the art and music was.
The idea is interesting. There aren't enough hints on what to do. Why the gate won't open and why the hooded character won't talk to me? It's not obvious. The graphics are nice. The music is appropriate. The atmosphere is good. But I would like more. Good luck on your future projects, guys!
Cool little entry, I wish there were more to do, but I know it's a jam and time is a very limited resource! I personally like not having much instructions, as the game can be played easily, the controls are simple, so you can just move around and try to understand the world, which is enjoyable, but I understand the feedback of people saying a few more instructions would be cool, especially for a jam game in which players will not spend much time playing.
The art is nice and music is nice, it's a shame that the character's sprite ordering is behaving wrong because it really is detrimental to the overall look of the game.
Anyway, congratulations for the entry! :)
P.S.: you should remove the downloadable files from the jam page as they only contain the .exe file, which is not enough for Unity games. I had to go to the itch page to get the full archive. Some people may not be used to how Unity build files work, so that could be confusing.
Your itch.Screenshot 2025-10-07 155423.pngio site has some errors :(
So good graphics 😍
graphics game mood respectt
The game looks amazing, but I can't get past the first gate where you have to press “Z.” 😭
@gidalis There are some instructions on the itch.io page. Make sure to check it out if you encounter any difficulties!
@alex-o OK, thanks. It's just that I went behind the house before talking to the spirit and there was nothing there, so I didn't go back after talking to the spirit. Otherwise, the game is nice.
@gidalis You're welcome, and thank you for your appreciation of our game ^^
Awesome graphics, great music, solid controls. One small issue I found - when I went back in the house (instead of behind it), the fruit despawned (also the scrolls respawned on the desk, but I couldn't interact with them) and I was softlocked until I restarted the game.
good job, but u forgot about layers)
A very sweet game, a section of which was logically completed within a limited timeframe. The story managed to grab my attention despite its short length.
Cool game, can see the potential for a more elaborate adventure. Wasn't quite sure how it worked at first, but eventually got it figured out. What do I do with the collected objects?
I feel like my feet are burning ( 66cfc367ec4da3345ab35bd137f4e055.png
Cool concept! Only thing, need to fix camera movement, some animations and textures shake during gameplay. Overall all is great!
I'm in love with the atmosphere of this game
I think I beat it. At the beggining I thought the music was cool but then the latter part of the song didn't fit the game at all! Although it was still cooler than the first part. Congrats!
@yuriscat Thank you for showing us the mistake. Although funny, the team will work on fixing it :)
The graphic and music are perfect!
Nice little game, although I felt it was maybe a bit too short. Nevertheless, great job! The art is beautiful and the story is charming. Would love to see you expand on this project!
Nice game!🎄✨️🎉👾
Despite the shortness, there is a lot of room for future development. Dialogue and item systems do take their own time to develop and if they are modular enough this could be used. The only thing I really couldn't get into was the weird button for almost every item. Good work though.
Such a lovely demo! Superb art, touching and potentially deep story, catching characters. I want more! :)
Great art, interesting story! #freeDenis
Unfortunate lack of controller support, but whatever. It feels like an extremely condensed version of an epic tale. Like each collected item could have been its own saga. I like it! Narrative games can be difficult. Since there's a story progression, you need a bunch of dialog and new places and people to meet. Every time I make a game with any dialog, I want to do a full Ink integration, but end up just doing a simple prescripted thing.
The gameplay is pretty simple. I really liked the art, the story is short but overall touching.
It is a really short game. Too bad there's not much depth to the game even in this form. Oh well, hopefully the post jam version could be better and add more depths.
It`s really nice concept! I like music, atmosphere and art! Also story is quite interesting.