FoonLudum Dare ExplorerLD46 → ANUX

ANUX

By thelemba

View on ldjam.com

CategoryRankScoreCount
Overall6353.7441
Fun3413.7840
Innovation744.1141
Theme24832.4439
Graphics19243.0142
Audio6963.5039
Humor19961.8529
Mood18293.0136

Comments

jasonsumm1 2020-04-22 13:43

interesting puzzling concept. good job, I like it :D

ommadawn 2020-04-22 13:46

Innovative game ! I like a lot the concept to adjust the bullet time to make your way :)

bajtix 2020-04-22 13:49

Looks nice, however I found a bug where i could't do anything except moving. The graphics could be better, but they get the job done.

theothersamp 2020-04-22 13:51

I'm trying to play on a laptop without a mouse at the moment, and the MOUSE WHEEL control is prohibitive. Perhaps a tiny update with an additional control method could be added?

odd1in 2020-04-22 13:54

I really like this game.

twistashio 2020-04-22 13:57

I really like portal type of puzzle games, so I really enjoyed playing it. I see you used the probuilder tool from unity. Next time I do recommend trying to pretty up the levels for lack of a better word. The main mechanic was very cool and made for some interesting puzzles. Good Job!

roey-shap 2020-04-22 14:16

Okay, wow. Probably the best new mechanic that I've seen so far (for reference, I've played ten other games so far, if that helps). I would love new levels with just the mechanics you've got, but there are so many directions for this simply due to its relationship with time. Wow... still taking in the bang for your buck that you get with the simplicity here. Graphics do what they need to, mechanics are introduced gradually but challenge, the audio cues also do exactly what they need to do (but maybe could use some variation and because they occur so often?)... Nice work. It was a bit less tied to the theme than some other entires, for sure, but I think that your willingness to just make something cool and the simplicity on display are things that I'll personally learn from. If I were to expand the game, new plays on how things interact with time could be cool, but it would be really awesome to see how purely environmental things interact with you, as to not ruin the simplicity of your great mechanic. I'd polish how it feels, too, taking a look at how the VFX and SFX can be coordinated together to help amplify that things are happening. Mouse sensitivity was also a bit low, I think.

REALLY nicely done, even if short.

noxalus 2020-04-22 14:17

Good puzzle games are hard to make, you need to find a good mechanic and exploit it with a good level design, and for me you checked all the requirements :thumbsup:

nosfer 2020-04-22 14:18

I would consider one small addition/twist - LMB to drop "turret" RMB to fire them one by one in some order (queue or stack)

brachistosauro 2020-04-22 14:54

Very good job, designing a good puzzle game like this one in three days is impressive!

robowarrior1982 2020-04-22 18:33

Interesting FPS/PUZZLE game, use time is a good idea, i completed the level. I wanted to see more ! but for a jam game that's an excellent prototype, well done !!!

emre-tahtali 2020-04-23 00:02

timing the bullets is an intersting mechanic, and i really like the idea!

lee-beever 2020-04-23 15:57

Really cool mechanic and something work exploring further.

jk5000 2020-04-23 17:58

This is an interesting and cool puzzle game idea. The game mechanic and puzzles could need some polish, but the idea is fun. Overall is this a pretty good jam game. Well done.

pepperkep 2020-04-23 18:14

This is a great puzzle idea. I think the intention of the second puzzle is to teach the player the bullet timing mechanic but it is possible to get through the puzzle just by aiming the bullet well and not using the timing mechanic. While having seven different bullet timings is cool, all you really need to get through the game is the 0 length and 6 length bullet times. Just being able to switch between those two speeds would have simplified the controls while not removing any depth from the puzzles. Those complaints are both really minor though. I enjoyed the game and thought the puzzles were very well designed.

inaki-roque 2020-04-23 19:51

Cool concept and mechanic, i love when shooters are improve god job

gamechoy 2020-04-23 20:50

Cool puzzle idea!

thelemba 2020-04-24 05:07

@roey-shap wow that you for that! my intention is actually to make simple fps game since I haven't had any chances to make this kind of game yeah so I was a bit loose when it comes to theme, glad you like it!

@pepperkep thanks for the feedback! I do agree that current design is a bit exploitable and right now I think it feels a bit action-ish because the bullet is real time, I'm thinking of adding a 'detonate' button so you could place bullet wherever you want and detonate it manually later when you're ready

denis123 2020-04-24 18:12

Nice game, continue working on this please :)

god-colo 2020-04-24 18:53

The graphics are awesome! I love the UI! Also excellent level design! :smile: Greato Jobu! :smile:

fougereble 2020-04-24 22:40

Very good puzzle game. I had some graphics bugs, but nothing awkward. The game is very intuitive. Has potential.

shark6100 2020-04-25 10:17

My favourite game I've played yet. Really interesting. Really fun. Love the gradual complication to the puzzles. I've never played another game like it!

nikchernyakov 2020-04-25 10:52

I love the puzzles in your game. Good level design and great concept! I like this relaxing music. The art style reminds me Portal. Actually, your theme must be named like "Keep it open" :) I would like to have the keyboard's short keys to change the timer time, but changing it with mouse wheel was extra challenge. In total, really solid entry! Good job! :)

n-feofentov 2020-04-26 14:05

Hi! We've played your game on the stream. You can check it here: https://www.twitch.tv/videos/603233097 I like the idea but it's too hard for me right now. Good luck!

nico-thomas 2020-04-27 09:38

Very innovative concept! The crosshair is a bit weird and would have loved to be able to change the music and sound volume because it really hurt my ears sometimes.

krakadushka 2020-04-28 06:29

Cool idea! I think it would be even cooler if you added a storyline, because it would add atmosphere to your game. But still well done!

spiralhalo 2020-04-28 17:31

Pretty interesting idea. Really love the atmosphere created by the music and simple art. Mechanic feels a bit rough on the edges. The third puzzle kinda had me brute force attack the switch, maybe would've worked better with a longer timer? Overall pretty nice entry despite the loose connection to the theme.

jojo-the-clown 2020-05-12 18:44

I like it, and I'd like to see more of it.