FoonLudum Dare ExplorerLD52 → Harvest Noon

Harvest Noon

By dod108

View on ldjam.com

CategoryRankScoreCount
Overall5303.3123
Fun4743.2623
Innovation6882.7823
Theme4643.6123
Graphics4903.4324
Mood4993.3022

Comments

smashcrate 2023-01-09 15:30

Cute game. Nice mechanics and visuals. Good job :)

fc85057 2023-01-09 19:04

Fun game! The simple pixel art style is great. I really like the presentation overall and brings back fond memories of older games- makes me want to know more about the game's lore and what exactly is going on! I did find that if I just focused on one direction, I could go that way indefinitely while continuously ignoring enemies.

dod108 2023-01-09 20:06

@fc85057 Thanks! Regarding the lore question, the enemies were inspired by Slavic folklore (I'm Polish): https://en.wikipedia.org/wiki/Lady_Midday

I'm aware that you can kinda cheese the game by going constantly to the one direction. But when I tried this I made a mistake after some time and died anyway and given the time constraint I decided to leave it as it is, since the additional balancing required to completely fix that could be time consuming. I hope it won't be too game breaking.

hfsevans 2023-01-09 23:48

There's a lot of scythe, soul harvesting games, but I think this does a lot right. I love the depleting health which forces us to scramble for resources, and it takes the concept/theme beyond just harvesting souls.

unentokku 2023-01-10 07:11

Very cool, the graphical style is nice and idea is neat(considered doing something like that myself). Something about movement doesn't feel great though, I feel like I keep getting stuck against things.

syudzius 2023-01-10 18:48

Good game, fits the theme well! I also liked the art style and atmosphere :) Keep up the good work!

big-cyckos 2023-01-11 00:00

Solid gameplay there. Visuals are simple but effective. Hooked me for a lot longer than I thought it would. Super giera men ;)

pfannkuchen 2023-01-11 10:27

Cute game. I like the idea, but the controls are not very convenient. JKL are okay, but there's a problem with WASD, I wish I would be able to press two buttons simultaneously to move diagonal

dod108 2023-01-11 10:50

@pfannkuchen this is meant to be like this, because diagonals would require another set of sprites and I'm not good at drawing and didn't have time.

pfannkuchen 2023-01-11 11:04

@dod108 okay, anyway this is nice. Especially for one developer

coke 2023-01-11 12:01

Harvest is nice, art style is good, but not too innovation

osh-studio 2023-01-11 12:11

Very cool style and intro, I felt like I was missing the ability to move diagonally but that was my only gripe. Good submission!

marcoming 2023-01-11 15:55

I really liked the pixel art, and the gameplay is simple but effective, the font was cool but a little hard to read, a suggestion would be to use the fancy font for the title but a more clearer font for the instructions. Nice Work!

n-feofentov 2023-01-11 20:42

Nice little game. It's funny that demons look the same as you but pale :smile: Gave me Noonwraith from The Witcher 3 vibes. Berries seems unnecessary as long as you replenish your health from harvesting. Also collision with crops feels odd. Maybe it would be better without it.

dod108 2023-01-11 21:47

@n-feofentov I'm not surprised that it gives such vibes, because the enemies are inspired by exactly the same folk creature.

Yeah, I didn't have time to balance the berries and harvesting better. As for the collisions, I think it would feel better if there was some depth rendering system implemented, again unfortunately I ran out of time and wasn't able to do that :(

deadjolly 2023-01-13 02:27

364.png Got a score of 364 after a few tries. I liked that the declining timebar contrasted with your movement going forward. Movement was a bit iffy, getting stuck at several times, but the dash felt solid. Simple art aesthetic gets the job done, could have used a bit more atmosphere.

bastienre4 2023-01-20 11:02

Nice entry, a little bit easy as I scored 390 on the first try. Definitely the most stressful game out there haha.