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Faclive
Faclive
By zampi
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 94 | 3.94 | 21 | |
| Fun | 47 | 4.07 | 21 | |
| Innovation | 131 | 3.89 | 21 | |
| Theme | 1013 | 2.75 | 20 | |
| Graphics | 67 | 4.25 | 22 | |
| Audio | 112 | 3.80 | 20 | |
| Humor | 582 | 2.61 | 19 | |
| Mood | 192 | 3.65 | 21 | |
Comments
pilarius
2020-04-22 13:25
Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)
GreyBox.png
really nice, had fun while playnig it)
mowemax
2020-04-22 20:38
Strong entry for Compo! Great visuals, and I really liked solving 'missing/corrupted actions queue'. I would like to see more levels in it :smiley:
nsadie
2020-04-24 09:43
Excellent polished entry! I really enjoyed it and the art works perfectly!
omaskery
2020-04-24 14:54
Great game, nice concept :) Some of the levels initially looked intimidating, but were not too bad to solve, a lovely balance :)
justcamh
2020-04-25 02:42
Awesome game, I love these little coding based puzzles! I really like the addition of the coloured tiles that allowed you to use if statements, that made for some very interesting solutions, particularly for the final level where you had to use an if to switch the active function mid-way through the level. All round an awesome game, I was jamming to the music, and loved the graphics. I only wish that there were more levels. Congrats on making such a polished compo game!
:heart: :heart: :heart:
EDIT: Hold up, what's the level in the bottom gif of this page? I didn't see that in game, did that not make it to the final game?
zampi
2020-04-25 04:20
@justcamh gif for early stage of development when just graphics exist :) @justcamh @nsadie @omaskery @ihor-hrynyk @mowemax Thanks guys for such nice words! I will add levels and notify you)
somniac
2020-04-25 04:30
Good idea and fun to play. Good level of difficulty and made me wish there were more levels.
This one is a gem. I wish more people would play it!
Simple but fun concept executed well. Good job!
Very fun game! Gave me a lot of headache at the end) Great job!
Really good game. I like the music. Looke very polished. Good job!
Very fun! I love this kind of game, and I think you captured the fun puzzle solving in programming by keeping the options simple and the program size limited. I wish there were more levels! I would have played for much longer given the chance.
This is really fun, I'm super impressed that you were able to implement an easily understandable logic building menu in two days.
Killer tunes! This is quite a feat for 48 hours, well done!
loig
2020-05-05 11:19
Very nice! I like this kind of games. I would have liked to "see" the code execute (for example by changing the colour of the current instruction that the robot is using), this would be very useful for potential more complex levels, in order to "debug".
grena
2020-05-05 11:48
I was lost at first because I couldn't find where to click or what to type in order to plan commands. Nice levels, getting hard pretty quick, but strong mechanisms. However, I really think this has nothing related to the theme of the jam "Keep It Alive".
g12345
2020-05-12 18:28
Strangely I noticed that I've rated this but I've not commented on it.
Perhaps because it's a fun game and I don't have that much to say.
I think you've done a lot in 48 hours. I can't do that much in that amount of time.