FoonLudum Dare ExplorerLD51 → Run Rage

Run Rage

By n-feofentov and Endytroll

View on ldjam.com

CategoryRankScoreCount
Overall6803.4230
Fun5383.4230
Innovation6153.2630
Theme2134.0530
Mood6363.3829

Comments

chillertyp 2022-10-04 06:55

Too bad you didn't make the graphics/assets yourself, the idea is pretty cool.

negdo 2022-10-04 07:05

I specially like the slow motion effect, the overall idea for the game also has a lot of potential.

hengen 2022-10-04 15:29

This game was really cool!

it has a very intuitive and interesting gameplay, that Reminds me a lot of SUPERHOT, but still somehow uniquely different . Good work!

ryan-dotsikas 2022-10-04 21:21

Woah what an interesting idea! I love the fact that you quickly race around and then have the slow-mo to counteract that while shooting. Cool environment, fun physics and animation. Overall really great job here, no complaints at all!

cornflowerblue 2022-10-04 21:24

The idea has potential for sure. Nice work. The theme allowed you to put a cool spin on classic gameplay.

raspbarrygames 2022-10-04 21:30

Inventive way to twist the gameplay and them together. I hope you do more with it!

madhumster 2022-10-04 22:42

Feels really smooth and good. Great job. Bullet time was great.

mooobster 2022-10-05 00:53

Like Hengen mentioned, it's reminiscent of SUPERHOT, but with a pleasant twist. Not being able to retaliate during the gun collection phase was a very nice way to increase difficulty, great job :D

Also you clip out of the map: whoops.png

badcop 2022-10-05 06:36

I played this one on stream last night! unfortunately the VOD got muted, so no link :(

This was a really fun concept! There were some bugs, so it would have been nice to have a soft reset button built into the game, but not a big issue

when it was working though, wow! I felt like I had all of the tools I needed to pull off some badassery during the slow motion sections. I liked the speed that the bullets moved in the slow motion, it felt like a good balance

one thing I'd criticize is the controls - having to double tap ctrl to roll was unintuitive for me, and made it really difficult to roll while also sprinting

overall, fun concept!

coderaurus 2022-10-05 07:15

Nice Max Payne vibes. There's a clear difference between the two modes and the transition is well indicated. Not sure if it was just my pathing, but I ran out of guns pretty fast. Also, I think there are a lot of people around you straight away. Maybe the start could be slightly softer?

The restart after death would have been greatly appreciated.

Well done!

lowkey-interactive 2022-10-05 21:52

Nice job guys, would love to get more weapons on the map ahah but that was fun to play it!

harry-alissavakis 2022-10-10 07:39

Interesting concept and a nicely designed level to go with it. I felt there was plenty of thought put into the level layout and how it should be approached, which made me feel that the some more puzzle-like elements would suit those mechanics more. Nice job!

k-s-raj 2022-10-13 06:10

I like the slow motion.nice job

bbaf 2022-10-14 23:36

Interesting concept and gameplay. Had a few small issues with physics and climbing, but they are not dramatic. Also looks like bullets not always fly in the right direction when shooting during the sprint. But still, the game is quite fun to play. Reminds me of max payne and uncharted series. Great job!

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