FoonLudum Dare ExplorerUsers → epic_zeta

epic_zeta

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceStellar Fracturejam8353.263.203.403.443.723.603.46
202353DeliveryOshumaniajam9303.233.113.353.831.882.64

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by epic_zeta

LD53 — Delivery

Drone Delivery by kimau 2023-05-01T21:54:17Z

Very Confusing, hard to understand controls and game. A tutorial could be useful :/

Delivery Drift by Cambryx 2023-05-02T14:38:21Z

I extremely like the artstyle, it feels like a proper game and not like any other game jam game, best game i have played so far :D. The car physics are incredible not many bad things to say about this. Everything felt extremely polished and as a drift game lover this was just incredible

SupaNova by adam-gould 2023-05-01T21:42:28Z

Nice Game, good graphics and the voice over wass amazing. The music was good too. Would improve on the mechanis as someone who loves a game not complex but not simple too this was not my piece of cake, but i sure do know many people who love these sort of game.

Drony Delivery by frelude 2023-05-02T10:10:45Z

Loved the aesthetic of the game. A bit hard wrap my head around, but I figured it out eventually. It was a bit laggy, which made things more confusing, but that's probably just my computer

Ninjanitor by zbugba 2023-05-02T10:17:01Z

Incredible visuals, and all of the music really immersed you into the game. Super complex. Incredible that you managed to do all of this in just 72 hours solo!

Oshumania by epic_zeta 2023-05-02T09:48:59Z

@aviv-levy Soryy but I am confused of when you stated that you need arrows to pick up things, when you don't, they don't do anything I believe, will still check project.

Oshumania by epic_zeta 2023-05-02T09:56:08Z

@darwyn I was trying to fix the glitching boxes but the problem lies in the fact that using physics objects in godot and pushing them into other physics objects always makes glitch through. I dont know if this is a godot only thing and if other enjines have solved this, I am waiting for an update to fix this but till then If anyone has any workarounds on how to solve this issue please post any help here.

Oshumania by epic_zeta 2023-05-03T15:11:11Z

Thank you @frelude! Having the oshums fall down is a really good idea and I will probably add it(if I can :laughing: ). I am currently working on sound as it is lacking in the current version of the game and I simply did not have enough time to add it to the game for the jam submission. I have been thinking about the level design for a while and figuring out ways to add a sort of challenge with maybe puzzles or speed running, trying to see who can finish a level the fastest or maybe even adding a different game mode just built for racing where you have to maneuver your drone to finish a level, dodging walls as fast as possible. I don't know where I am going to take this project but I sure do know I am going to have fun. Thanks for the feedback!

Oshumania by epic_zeta 2023-05-04T14:29:03Z

@lenan I don't understand how you got soft locked because I am aware that if you push the block of the edge and it lands in the collector the particle effect only plays once, I didn't get along to fix that issue during the game jam time limits but I did make sure to update the score even if the particles are only played once. It does look a bit weird as I am trying to fight how particles and scripts work for off screen objects in godot, but as far as I tested the game whenever the block landed on the collector off screen after being pushed off the edge the score counted and I didn't get soft locked.

Almost Cold Pizza Delivery Service by LorenzoCgt 2023-05-02T10:12:51Z

Really good game, fits the theme nicely and looks AMAZING:D

LD54 — Limited Space

LD54 - Limipea by Emkani 2023-10-04T13:42:09Z

Audio is Fantastic. Very simple and fun idea, would love to see a polished version at a later date with more mechanics. The graphics are also very nice. some particles or a method to see health of enemies ans a color scheme which emphasises and seperates the diamonds and enemies, intead of them blending in would make the game far more fun. Brilliant execution.

Cargo Space by Joel Davis 2023-10-04T16:49:34Z

looks very nice in the photos, please make a web or macos version

No Game by Andrei1292 2023-10-05T15:26:26Z

that "HA HA HA" frightens me..

Cubic by Afra Gerami 2023-10-06T15:23:25Z

Wow! Im impressed, cant say i havent seen this type of puzzle elsewhere, but the implementation is insanely good, the graphics the music perfect :heart: . I could only do the first 4 levels, ive always been bad at puzzles, this was really fun. also love the undo feature, alot of puzzle games lack, really helps you a lot but still keeps the game resh and challenging.

A week more, a team of 5+ people and you will have top of the charts casual mobile puzzle game with 500 levels for players to play on!

Ace of Space by n.feofentov 2023-10-04T14:15:48Z

Now this is what an innovative game means, wouldnt be surprised if this gets number 1 spot in innovation for this game jam. Concept is the best one ive rated so far. This was incredible. I really think yuo should go forward with this game and add more features, if there are too many bugs with the window movement aspect of it just make it a full screen game with an emulated screen which doesnt work but gives the same effect and challenge. :heart:

Limited Space by Kyle0654 2023-10-04T13:49:59Z

The game doesnt work for me. Im on a MacOS computer using the web version and I get the error " The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers) "

Save the Tinyverse by azokal 2023-10-04T14:03:56Z

Very fun. graphics are simply amazing. excellent vibe. maybe a less static background and/or camera movement will really help in the looks and engagement of the game. some particles for death of enemies and "juice" really would be amazing. Still overall very addicting. :heart_eyes:

Train Jam by dat198 2023-10-04T13:54:55Z

Game doesnt load on my computer. im using a MacOS computer running the web build from itch.io on firefox.

Train of memories by creativ4eg 2023-10-04T14:10:48Z

Brilliant idea, Adding incentives to nto burn and keep memories could make it better. sound would also fit this moody feel of the game. the graphics are nice and so are the animations. beautiful :D

Construction Limitedâ„¢ by SirRafufl 2023-10-04T16:54:16Z

This is an interesting take on the theme, very unique and personally i wouldnt have even thought of this. a bit buggy/glitchy but overall a really good jam submission :)

Calves of the Braves by Furano 2023-10-06T17:19:10Z

Incredible game, Just perfect! If i ever played this i would have never guesse dthis was made by 3 dev in just 3 days! Insane, Looks and feels like a fully fledged game.

Simple controls still keep the game fresh after playing multiple times.

Calves of the Braves by Furano 2023-10-06T17:19:20Z

Incredible game, Just perfect! If i ever played this i would have never guesse dthis was made by 3 dev in just 3 days! Insane, Looks and feels like a fully fledged game.

Simple controls still keep the game fresh after playing multiple times.

Super Low Memory Bot by LaserPanzerWal 2023-10-10T12:34:46Z

Diffficulty was increased very fast, the sfx were great and so were the graphics. Solid entry, challenging levels!

Legendary Doomguy by luddegodofpain 2023-10-05T15:25:31Z

nice entry and idea, a tip would be to have a sort of indicator where the portals are without needing to look at them or you are endessly looking around to see if something spawned, overall very nice.

Limit at Infinity by APG 2023-10-05T12:10:39Z

I didnt get any error just an infinity loading screen. the game seems fun based on the description, please fix it and i will definetely try it :)

FROUST! by Kupnu4 2023-10-04T14:42:58Z

Very polished and juicy, also very satisfying and stylish. cannot even begin to imagine how you made this in a weekend.

Control Your Luck by KinGelaim 2023-10-05T15:28:31Z

interesting gameplay, art is really good but a better way to tell the players how to play would be much appreciated

boxin' by Almondbubby 2023-10-04T13:53:34Z

I got the same problem as the comment above, but i also managed to glitch the box out of the box... also the aim of the game i couldnt understand, a tutorial would have been nice.

Indcosmus by milq 2023-10-06T15:10:10Z

The visual are nice, there was a genral lack of juice, particles explosions camerashakes etc. a more standard keys to move would have been helpful(i definetely did not edit the keys in the godot editor before i played the game and still found it wayy too hard). The movement is annoyingly hard, that adds to the challenge i guess.. the jumps are also a bit wierd, adding a minimu jump height would be better. and adding accelerating gravity will make the jumps feel less floaty. Some checkpoints would make the experience better fornewer players as this is quite hard game. I didnt find the use of the theme anywhere in the game.

CLick by PsychopompVTR 2023-10-04T17:11:49Z

your web export is not working

Stellar Fracture by epic_zeta 2023-10-03T10:42:30Z

Thank you for informing me.i am currently not with me computer and won't be for a couple days unfortunately, thats why the web was bugging and I had to remove it. Il try to fix this as soon as possible when I reach back at my place with the computer

Stellar Fracture by epic_zeta 2023-10-04T13:20:49Z

@akitl, @alexclay or @phillips-albright I have now fixed the error but since i do not have a windows computer I request any of you to try it out and tell me if it is working or not so more people can rate my entry until i can get the web version to work without any bugs. Thank you in advance :D

Stellar Fracture by epic_zeta 2023-10-04T16:45:05Z

@congeesetador The debris and aliens keep getting faster especially after around 8000score, where the respawn speed and damage basically doubles. I think you might have played for not long enough to notice this or i made to subtle anyways thanks for the feedback :hearts:

Stellar Fracture by epic_zeta 2023-10-06T12:13:51Z

@dougggggg No, the extreme mode is intended to be well.. **extreme** so surviving is intended to be very difficult. I was going to add bullets to it but that would mean people would just shoot everywhere and it would jus be boring, if i made the bullet take multiple hits to neutralise threats then the point of the bullet is lost. All of this also pulls the player away from the main mechanic of the game, which is to move debris and use it as a weapon and not like some other boring game where you just shoot. I decided not to add it to stay away from the more generic gameplay style and kinda wing it and make something else, thats not very familiar to most players. Thats what I like to do in jams, instead of making **"just another pixel art, shooter game but with different sprites and upgrades"**.

There provably could have been a way to balance the bullets, increasing difficulty, and the redirection mechanic. However, finding a way to balance this and implement it in time was too big of a feat for me in the limited time. If i sat down for a bit noted some ideas and playtested with others, I could make it very balenced and have a good difficulty curve for most people, but in a jam, its just not possible. This is also my second ever game jam so I am not very good at managing time frames :/

Anyways thanks for the feedback! :hearts:

Stellar Fracture by epic_zeta 2023-10-06T12:13:52Z

@dougggggg No, the extreme mode is intended to be well.. **extreme** so surviving is intended to be very difficult. I was going to add bullets to it but that would mean people would just shoot everywhere and it would jus be boring, if i made the bullet take multiple hits to neutralise threats then the point of the bullet is lost. All of this also pulls the player away from the main mechanic of the game, which is to move debris and use it as a weapon and not like some other boring game where you just shoot. I decided not to add it to stay away from the more generic gameplay style and kinda wing it and make something else, thats not very familiar to most players. Thats what I like to do in jams, instead of making **"just another pixel art, shooter game but with different sprites and upgrades"**.

There provably could have been a way to balance the bullets, increasing difficulty, and the redirection mechanic. However, finding a way to balance this and implement it in time was too big of a feat for me in the limited time. If i sat down for a bit noted some ideas and playtested with others, I could make it very balenced and have a good difficulty curve for most people, but in a jam, its just not possible. This is also my second ever game jam so I am not very good at managing time frames :/

Anyways thanks for the feedback! :hearts:

Moksha by Papus Games 2023-10-06T14:29:38Z

Really well done on this! A tutorial in-game would have been helpful, apart from that a really good entry with a nice story and art. The Ui was also very good. Overall not much to say bad about, apart from the audio, liked playing.

Laboratory of Doom by Constance 2023-10-06T15:11:21Z

Your itch.io web build wasnt working for me, it jst didnt show anything, no loading bar, nothing. so i couldnt unfortunately rate this.

Trilunaris by Rusya_Ink 2023-10-04T16:57:18Z

The asthetics of the game is insane, along with the fact it was made in roblox in just 3 days ake this an immpressive feat. definetely requires some skill and UI is also top knotch

Cosmic Caster by Whysper 2023-10-08T17:20:55Z

Please export to MacOS also!

Lab Job! (Play In-Browser) by Smitner 2023-10-09T18:30:15Z

Decent entry with a unique game idea, there is limited resemblance with the theme, or im just dumb. The puzzle aspect is really good, and has a good learning curve. The sfx are also nice!

Boxed In by raassh23 2023-10-06T15:29:53Z

Super simple, Super fun! The definition of low scope games can be really fun!

Nice polishing and animations. The best sort of games are the ones that are hard but you know you could beat your highscore with ease :laughing:. Examples include Snake, Tetris and this!