FoonLudum Dare ExplorerUsers → oleg20111511

oleg20111511

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceDistant Horizonscompo3532.452.473.023.272.201.722.04
202352HarvestWheat Reapercompo2753.082.652.394.173.193.503.873.28
202251Every 10 secondsπŸ‘₯Ten Seconds Cursejam10862.942.622.483.143.323.002.593.17

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by oleg20111511

LD51 — Every 10 seconds

Impending Doom of a Thousand Kitties by RalfZ 2022-10-05T18:43:07Z

I love the carrying animation, it's so cute!

Harvest Golem by NotExplosive 2022-10-08T11:26:06Z

A great time killer, the only thing I missed here is a way to save my progress. If you plan on further developing this game, I'd suggest taking ideas from other farming games. The classic upgrades like sprinklers to automatically water the soil or tool upgrades to spend less energy when working with soil could add some fun to the game.

Overall it's awesome, but I found the use of the "Every 10 seconds" theme quite weak.

10 Second Shmup by stmatn 2022-10-08T10:51:29Z

I've enjoyed the size if the playfield and how the ship can can take position at basically every pixel (it's a game about space after all, freedom is nice here), so I don't think limiting movement to a grid is the best desicion. But the current movement system is indeed too hard, so I one up the ghost idea.

Another thing that should be more player-friendly imo is scrap collection - there's just no time to fight the enemies AND collect loot, so the best way would be to make it either appear in inventory the moment you kill enemy, or magnet the loot to your ship.

And good job on making a game in Java! Didn't think I'd run into a game created from scratch, especially in Jam category!

Game Name by Strega 2022-10-09T09:30:20Z

It's awesome! I wish creating an actual game was as easy as it is to play this

MMO Minesweeper by Lex 2022-10-04T13:28:06Z

Really like it! If this game had skill rating system I'd even want it on my phone as a time killer

Beboum Fighters by Raton 2022-10-04T12:17:35Z

I don't understand how the abilities work...

10 Seconds Hero by Stefan0198 2022-10-04T11:36:45Z

A rhythm game is imo the best idea for the 10 seconds theme I've seen so far. The gameplay seems to be inspired by Beat Saber, and it was interesting to see how that game would look like outside of VR Even though the idea is good, implementation is poor and the game fails to give that satisfaction that player should feel when he hits the note correctly. There are no hitsounds, no miss effects, most of the time the blocks just go through the player without any effects and player movement speed is too slow and doesn't match the crazy rhythm of the music on the level itself

Utgard by OddSocks 2022-10-08T10:12:49Z

It's great for a game made in a day! Had fun making enemy archers land hits on other enemies

Jake Count : Four times to live by Fax 2022-10-08T10:21:23Z

Amazing art, and great use of the 10 seconds theme! It's cool that you managed to implement 4 different abilities for your character, brings a lot of variety to the game. Though I think there should be a way do jump down below from platforms, the same way you can jump on them from below. It's a really common feature for all platformers and I really missed it here

In Between by Amaroq 2022-10-08T10:32:12Z

Had a hard time figuring out the mechanics, but when I did I was enjoying it. What I really liked about this is how you managed the story mostly using the environment and minimum amounts of text, the artwork is great

Forgetful Despot by taikinaaa 2022-10-04T12:10:10Z

Reminds me of the movie Memento, where the main character suffers from a similar memory disorder. Can't even imagine what living like that would feel like

Bomb Squirrel by shmador 2022-10-04T12:00:34Z

It's a nice puzzle game, though I the mechanics were explained a little bit better

Ten Seconds Curse by oleg20111511 2022-10-03T22:20:56Z

Video walkthrough:

https://youtu.be/llC6QIuKk_A

Ten Seconds Curse by oleg20111511 2022-10-04T14:30:16Z

Thanks everyone for the feedback! Almost all the issues pointed out were caused by the lack of time (we probably should have lessened our ambitions..), but I hope you enjoy the game anyways!

Also it's nice to see that the ideas brought up by others are mostly the ones I initially intended to implement and had the base for it - it's cool that you guys can notice subtle stuff like that

Puncher Pusher by WhumpusWu 2022-10-04T11:16:54Z

Punching people into the trains is fun The game starts to lag when a lot of units appear though, and it is not quire clear what's up with the trapped luggage task.

Labyrinth of Darkness by lonagi 2022-10-04T19:02:29Z

This mechanic would make for a great horror game (and judging by your choice of sound that's the atmosphere you've been aiming for). Experienced the lag on windows build, but otherwise it was fun

Lights Out by niccolo-temperanza 2022-10-04T13:00:05Z

Cool idea I really liked the moment when darkness-only obstacles were introduced - I was like "why can't I jump on this thing", and then "oh, that's why". Adds a nice puzzle side to it!

Lights Out by niccolo-temperanza 2022-10-04T13:07:05Z

About controls: I think a little player assistance wouldn't hurt, and by that I mean something like slight snapping to platforms when you reach just a few pixels lower, or before player's about to fall off an edge make the doll stumble/freeze just for a fraction of a second so the player can react and jump back. Just my ideas though, those might not work in reality

Lights Out by niccolo-temperanza 2022-10-05T20:37:39Z

New controls feel a lot better, good job! Actually managed to finish the game this time, the invisible maze at the end was cool

LD52 — Harvest

Carrots by maartene 2023-01-21T18:11:14Z

Finished with a high score of 74

Played on windows, and I ran into a bug where I couldn't pick up any carrots. Happened shortly after I opened the chest.

What I like about this game is that it offers a nice challenge, and the idea is funny. I think it could benefit from adding multiple levels, with different field/key/chest layout on each one, which will add variety to this.

Pumpkin Panic by HitchH1k3r 2023-01-15T12:57:18Z

Didn't expect the ending! Very nice game, though watching the automation bots felt somewhat frustrating due to their ineffectiveness

Star Harvest by Geckoo1337 2023-01-21T20:17:08Z

There's just something oddly satisfying about watching your one action make a huge impact on the game field. I enjoyed it a lot! There's some room for improvement, mainly regarding visuals. At first it feels like just a mess of multicolored circles, and it is hard to make out which effects mean what. It took me a few attempts at the game before I figures it out. Audio could use some work as well - it just doesn't feel right for explosions to happen without any sound at all.

And, as many here have already pointed out, using PC name as leaderboard submission is lame and there should have been nickname input instead.

P.S. tried to cheat-request myself the highest score out of curiosity, since I thought it would be easy to fake a GET-request, but turns out I'm not that good at cheating so it didn't work out. And so the NEXUS remains with 365 points at 2nd place

Grow Golf by torcado 2023-01-21T04:41:23Z

Nice and unusual idea, I like it!

It was all for the Tuna by rosypenguin 2023-01-21T18:05:13Z

A very innovative take on fishing mechanics. Haven't seen it before and I like it!

The visuals are well made, gives a dynamic feel to it.

I wish there was a radar at the start, because it was hard for me to find my first town. And the fish-detection range update to the scanner felt unnecessary, because at that point it was basically showing all the fish on the map, and I couldn't efficiently navigate to the nearest shoal

Fairy Feeder by recursiveanomaly 2023-01-22T16:23:16Z

It's cute, and then it's brutal. I love it!

The gameplay offers a nice challenge, the more faires there are the harder it is to manage them.

I wish there was a more efficient way to collect dust from fairies, maybe a vacuum upgrade that allows to collect dust from all fairies within a certain radius from a click.

Also didn't quite understand how the harvest part worked, it seemed like I had no control over it.

Homunculus by Iluvatar 2023-01-22T08:16:57Z

Art is beautiful, and the story is funny. Good job!

The Orchid's Edge by Cornflowerblue 2023-01-21T17:43:17Z

The game is AWESOME! Very cute as well.

Balance could use some improvements though. First, the delay after dodge feels like it shouldn't be there, sometimes it even makes you more vulnerable instead of dodging. Second is that there's too little HP - the heart plants are rare and they restore only 5 points.

Other than that, I enjoyed it a lot!

Reap, Water, Sow by Zirrrus 2023-01-15T12:39:18Z

Played windows build with WASD controls, worked perfectly. The physics make controlling the harvest a nearly impossible task, but that's what makes it more fun. The idea is nice, and the game is challenging in a good way.

What's lacking is replayability, the game felt way too short and there was no motivation to start again.

Plant Protectors by jkniest 2023-01-22T15:34:20Z

An innovative approach with combining farming and defense! The leaderboard is a nice addition as well.

For me it was a little confusing why bullets fly slightly off relative to where I was aiming for, but I guess that is just the perspective.

Drillydown by Peter Jonsson 2023-01-22T15:45:15Z

Awesome puzzle game! Reminds me of an old 2D mining game I had on my mobile telephone a while ago.

Harvesters From Outer Space by fmdkdd 2023-01-15T12:13:10Z

Nice and fun game. Looks very well polished, and controls felt quite good

Crop Circle by Rulrite 2023-01-21T04:57:34Z

Graphics are very nice, and gameplay has some variety to it with all the events and power-ups happening on the field. Nice game overall, but it feels somewhat chaotic, like I just randomly mash the buttons and I'm not really in control. I think children will enjoy it a lot though

Dead Earnest by PoshDan 2023-01-22T08:08:56Z

Had fun creating minion army, though I wish drops could be more balanced, because I was getting a ton of legs and no heads

Fruit Pick Tricks by Toomblercazz 2023-01-22T16:02:48Z

Great puzzle game, really liked how intuitive all the mechanics are.

Hidden Tales by zubspace 2023-01-22T16:08:42Z

The story has a very chill, relaxing mood. Nice work!

Drake's Fortune by chompdev 2023-01-21T16:41:31Z

Attacks are well-made, and fun to play with. Enjoyed staying behind covers and calculating fireball trajectory to hit the enemies. Fire breath was fun too, but since it makes less impact on buildings, it was not my first choice. Nice game overall!

Click On Fish by Pomo 2023-01-21T04:51:07Z

The design of the fish is on point, the game is quite a nice pattern memory test. I like it!

Wheat Master by nyxkn 2023-01-21T17:28:50Z

Graphics are great, game loop is very chill. Upgrades kept me interested, and overall it is a great time killer.

One thing that was bugging me is that after auto plant/harvest locks on to a cell, I can't manually act on that cell. This lead to situations when the only one action I could perform was blocked and I could do nothing to speed it up. The problem eventually solved itself through speed upgrades though, so it's not that bad I guess.

Organigrow by Phillip Scott 2023-01-22T09:16:00Z

Really enjoyed playing around with push/pull physics on this one. Movement was smooth and nice for me, so the overall experience was decent.

Void Reader - A desktop multiplayer game. by DaivyIsHere 2023-01-15T12:28:11Z

Awesome game! The concept is great, progression gives a reason to play more, and seeing other players is interesting. Also, hiding the interface when standing in a corner is a great feature. The only thing missing is an exit button

Wheat Reaper by oleg20111511 2023-01-21T19:55:32Z

Thanks everyone for the feedback!

I feel the point about the lack of gameplay - it's something I wish I had more time to work on. As I did point out in the description, my focus was sound design, and it took me a good half of the entire 48h development time. When I was publishing it I actually felt bad about the quality of the audio, but, since a lot of people here liked it, that means my worries were baseless. Thanks everyone again for the kind reception!

And I'd like to point out again that the harvesting is endless and it is the only aspect of the game, so don't make the mistake of trying to harvest it all in hope for something new happening - it's just as simple and plain as it could be.

Catchy by danmerey 2023-01-22T09:06:53Z

Really nailed the art style on this one! Also love how you implemented wind and movement in general.

At some point I noticed that the hook follows you a short distance behind and still catches fish if you don't retract it, so I just left it hanging there and played it like it was a racing game, collecting the accumulated fish every once in a while. Was fun for sure!

Boar'd'Hell by Blublu 2023-01-21T04:45:49Z

This can be a fun coop experience, with one player controlling each car. I like the gameplay, though I sometimes wish I could move vertically as well

Combine Harv-racer by procrasteroid 2023-01-22T08:52:16Z

Love the music, really fits the vibe of combine race. Nice game!

No Harvest by RogerW 2023-01-22T09:23:35Z

Cool concept for a puzzle game

LD54 — Limited Space

LIGHTDANCER by xk_the_name 2023-10-18T13:07:25Z

A very good interpretation of the theme with amazing gameplay!

My favorite thing about this is that you can hold mouse click without your arrow and release it the moment you pick the arrow up, instantly shooting it. Made the gameplay really dynamic for me, and the trickshots I was doing this way made it really fun to play

Tiny Island by ghpxi 2023-10-18T19:12:43Z

I like the idea of combining card game and town building, it works really well. Had fun playing it!

Gold by Alexey Akulovich 2023-10-06T07:53:55Z

Exploration was fun, but I wish there was a way to kill the enemies

Floodwater by John Gabriel 2023-10-18T18:52:46Z

Π‘Π½ΠΈΠΌΠΎΠΊ экрана 2023-10-18 215022.png Short but very fun puzzle game! I liked the level design a lot

If I Fits, I Sits! by cheesepencil 2023-10-18T19:18:45Z

Π‘Π½ΠΈΠΌΠΎΠΊ экрана 2023-10-18 221705.png Very nice theme interpretation, well done!

Though I Walk by AdamCYounis 2023-10-18T19:01:37Z

Very unique concept! I love games where you can play with perspective.

One problem I had was the character didn't stick to the platforms he was standing on, sliding off instead, but I enjoyed the game nonetheless

Happy Lockin' by Srynetix 2023-10-06T08:20:43Z

Didn't manage to collect all the keys, but had fun and the challenge was nice. Just wish there was some way to heal though. Nice game!

The King is Watching by Tvorojok 2023-10-18T07:51:45Z

Nice game! Managed to survive until the last wave. I like that overall it becomes very intuitive, though I wish the instructions were a little more clear at the beginning of the game

Pixel Piles by Gabriel Chan 2023-10-18T19:34:27Z

An interesting variation of the classic tetris game.

The concept is nice, but it's too hard to consistently clear lines with these mechanics. You can't rotate swapped pieces, and jump height is too low which leads to character being stuck in a hole (though I guess it is limited space) - only managed to get a score of 600.

I think this game has a lot of potential, well done!

Escape from the clutches by Anton4ik-dev 2023-10-18T17:02:52Z

Didn't expect to hear voice-over in a jam game. Appreciate the effort! Unfortunately, I couldn't make it past the first enemy. The game is too hard for me :(

Prickle by Kultuk 2023-10-18T18:35:37Z

It's been a while since I've seen a puzzle game that made my brain hurt.

I liked it, well done!

Distant Horizons by oleg20111511 2023-10-06T08:16:38Z

@alexey-akulovich You get pushed back when a tower blocks the ring you're standing on, it is intended behaviour which I think I should've made more obvious through graphics.

Enemies disappearing is actually a side effect of Unity treating spacebar as a click on the last button you clicked, so if you use shoot button and then start the QTE then the shoot button will be clicked again. Didn't notice it during development, otherwise it would've been fixed.

Thanks for the feedback!

Distant Horizons by oleg20111511 2023-10-18T16:35:48Z

@very-dark-lord oooh, a very nice idea with round-based system. Thanks for the feedback!

Gacha Fever by Falestress 2023-10-18T12:53:47Z

Interesting game, but I think screen shakes too much during gameplay

Packed to the Gills by npckc 2023-10-18T07:30:01Z

Amazing! I didn't know you could make games like this in RenPy, I thought it could only handle visual novels. I'm impressed!

FELL OUT by daveranan 2023-10-18T12:47:35Z

Really liked the awesome chase sequence across the entire sea with olts of underwate action! Very high budget, my favorite part of the game.

The graphics are amazing and the adventure was entertaining

Here are some things that I think you could improve: * A button to close dialogue, for situations when you accidentally start a really long conversation again and have to skip through it all * Story-wise, the dialogues appeared funny at first, but it became boring after a short time, with each character having the same personality and manner of speech. Even with this narrative style, your characters could be more unique and diverse if you give them different personalities. * Gameplay-wise, a journal to keep track of all the things you need to collect would be a nice addition. Also, it's too easy to get lost while traveling between islands, even a simple compass would help a lot

Overall, a very nice game!

Running out of space by Tal28 2023-10-06T07:45:20Z

Simple and fun, I love it!

Nice Park! by Barbabulle 2023-10-18T13:51:03Z

Π‘Π½ΠΈΠΌΠΎΠΊ экрана 2023-10-18 162701.png Very fun puzzle game! My favorite level was the one where you use monster truck to push and park other cars

Clearing space by Sevansevan 2023-10-18T20:20:37Z

Sokoban has never been this hard. I can only feel envy towards people who managed to complete all the levels.

I like this "hardcore" puzzle a lot. Maybe I'll try it again later to see if any solutions come to my mind.

Savespace by Bananamaster 2023-10-06T08:01:07Z

The concept is interesting, but the memory challenge is too hard, and handwriting was slowing down the reading time. I think removing the time limit on reading would be a good idea.