Shimash by thedashdude 2022-10-04T12:13:21Z
What a nice little game! controls well and it's very straightforward! 120.53 was my time.
Foon → Ludum Dare Explorer → Users → niccolo-temperanza
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Lights Out | compo | 297 | 3.29 | 3.14 | 3.59 | 3.70 | 3.53 | 1.80 | 1.70 | 3.12 |
What a nice little game! controls well and it's very straightforward! 120.53 was my time.
Can't get it to run :(
Very silly, very funny, it took me so long to master but then the bike got stuck into a pole I think and couldn't get back on it!
Short but hey, I'm artist and I appreciate the visuals that went into this, especially the part with the lamp light, so nice. The gameplay is good overall maybe with a few mechanics to jazz it up it could really turn into something!
So intuitive I barely had to look at the intructions and figured it out as I was playing, not sure how that happened but wow. Very cool concept!
Super cool, super unique, loved it.
If only... Great humour, great presentation!
You sir played me like a fool, shit's hilarious.
Obiously it's a gag game so making a point how some stuff is buggy is a bit pointless, you're not supposed to succed. It's witty and funny although even if it's a joke, the music is a tad bit grading and stuff is a bit too fast to appreciate the humour sometimes.
Really unique, almost satire-like of other game jams games that do similar mechanics, including one I made not too long ago.
Awesome, one of the best, maybe not the most original idea BUT it's super addicting, makes you wanna see just how powerful you can become! It is definitely the game I spent the most time playing in the jam so far.
So this is a far more interesting idea of the concept I worked on, the darkness feels very much organic to the gameplay, I had some issues with the wall jumping at times, I will play it again at home with my gamepad and surely I'll have a better experience.
This one's definitely a winner.
Also I love the use of particle as a way to give the player a little bit of a sense of spatial awarness no matter what. This was my favorite detail.
It is a very interesting twist on either the tower defense or autochess genre. I might be wrong on the genres as I'm not particularly familiar with them, in fact I suck at this game and lost the war pretty quickly. That being said I think it's spectacularly presented, I enjoyed it a lot.
Hey I know I said I was gonna play and review the game but I can't currently find a pal to play it with, hopefully I'll come back to it soon.
I think this is my favorite. Awesome graphics (I'm a game artist and I can appreciate essential visuals), super intuitive and great music (it needs to because of its mechanics).
This is my all around 5 star-er.
Very cool idea!
Very interesting idea, I like short games that can draw you in with ease. This is gonna help me out with my dating life.
F to all the families whose people I killed. I'm sorry
Really interesting concept!
I've seen this idea done before in the Jam. By adopting a first person perspective and 3d environments it definitely makes for a very different mood.
I plays really well the only thing is that because of the first person view I get surprised every time I get hit from behind while trying to shoot any target, it might make for a very challenging aspect of the game though!
Simple, addicting, superfun and can I say I'm impressed as to how good the AI is? In its simplicity it's actually more in-depth than it first lets up to be, I was thinking I could cheese this easily and take my time but no, you want to be extra smart and extra careful.
Did not expect it... Congrats.
Wow, so there's a lot of creativity and intricate art featured in this project, as a professional artist for real time content, it's always a treat. The one type of weapon I found the most use in, and ended up waiting for it to cycle back, were all the ranged weapons. It's epic, it's colorful, it's stylish. Looking cool Oleg!
Delightfully frustrating, I made a similar game for another jam once and I totally get the vibe here. I cannot imagine having no checkpoints though! Good thing I experienced the updated version!
So I'm quite a hardcore platformer guy if I can say so myself, and I can appreciate all sorts of challanges. The artstyle is nice, music is alright as well. The only thing I'll say is this, I don't mind bs deaths cause it can be part of the charm the only thing I found weird, and perhaps you could help me out with this and clarify, is that I seemed to be dying at random sometimes, nothing happening, just being brought back to the beginning, was it one of the random effects?
Still, in the end I managed to rescue my doggo friend <3
This is hilarious! I think I found a way to never die though, I cut them both at the same time at the beginning real quick and it never fails!!!! hehehe
All I can say is that I'm sorry hehehehe. Thanks for the feedback guys, it was my first time going solo, I'm an artist and usualy I get a lot of help with this kind of stuff, including a custom, from the ground up, character controller built for me! Maybe playing with a gamepad/controller could help out, once you get used to the clunkiness.
Also, gals and guys, I'm working right now but if you stop by and comment and rate I'll be doing the same and checking out your games! Let me know if there's a way to respond directly to comments also and feel free to message me if you need anything.
And one more thing: I know the character controller isn't stellar, far from it, but I HIGHLY recommend using a controller/gamepad for this!
Thank you so much guys, I'll be uploading a better controlling version in a few minutes, I'll make sure to check all your games as well! @oleg20111511 @dod108 @cremmy and everybody else!
Glad to have some Persona fans enjoying this little "game" hehehehe. @oleg20111511
@indigo That goes for you too! Check the new version, maybe you could reach the end this time (I still recommend a controller), I felt bad you had trouble with it, I hope you get to finish the game.
@serxiolas Indeed, I have a programmer friend telling me about it, I'm quite ashamed to say this is mostly based on the vanilla UE5 character controller, I'm a game artist and not very good at programming (if at all), as a huge platformer guy not being able to press a a frame before I land and get my input to work is quite upsetting so I can 100% sympathize.
@ale You're absolutely right, at the very least it is the most evident in the semifinal one with the hints at the top, but yeah I agree.
Thanks everybody else as well and rest assure I will play your games! I play pretty much all the games of whoever was so kind to leave a feedback, the only ones I have trouble with are the multiplayer ones cause I have to try and get to all the games. In the case of local multiplayer I might be able to work with that but yeah.