kaimon 2022-10-03 13:28
Nice idea, you have a cool design i would like more levels !
Foon → Ludum Dare Explorer → LD51 → Midnight Ninja
By shared
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 193 | 3.52 | 23 | |
| Fun | 128 | 3.61 | 23 | |
| Innovation | 287 | 3.17 | 22 | |
| Theme | 298 | 3.42 | 23 | |
| Graphics | 300 | 3.28 | 23 | |
| Audio | 319 | 2.80 | 22 | |
| Humor | 230 | 2.63 | 21 | |
| Mood | 328 | 2.92 | 23 |
Nice idea, you have a cool design i would like more levels !
Very interesting, the idea of dealing damage every 10 seconds is an original way to fit the theme, I like the katana animations and the level design. Maybe making the character invulnerable while dashing would be great, since I always took damage when trying to hit the ennemies since they don't die instantly
@kaimon Thank you ! I would like to create more levels for it in the future too !
@rinkuji Glad you like it, thank you ! The dash was supposed to give the character invulnerability frames but I forgot to implement it :cry:, as well as the giving the dash a cooldown
Cool game, took me some time to notice there is double jump - even tho it stands in the description i read before :x got throu the first lvl with some sneaky wall jumping tricks x)
Couldn't quite finish all lvl, but enjoyed it a lot!
@thoastbot Happy to hear you liked it, there were supposed to be signs in the first level about it. The third and last level is a bit harder than the other two, and needs some wall-jumping along the same wall. Thanks for the feedback !
Super cool, super unique, loved it.
Really liked the wall jumping. Felt smooth to move around and kill stuff anime-style :smile: I'll admit I didn't get it until I read the instructions, so it a more developed version you might want to introduce that mechanic through a tutorial somehow. Cool game! Haven't seen anything like this yet.
Cool game. But parkour little difficult for me. Anyway great job!
Really cool and fun game. You get the hang of it fast enough, and I like the swift actions you can perform.
@niccolo-temperanza Thank you ! Glad you did !
@googlypoo I didn't have the time to draw the little tutorial pictures I had planned, so I designed the first level in a "show don't tell" way (or tried to anyway), that's why there's a singular weak enemy that's very easy to access and who is no threat to the player in the first level.
@torte478 Thank you, I hope you liked playing through it anyway. Since there's not that many levels, the parkour ramps up a bit too quick.
@cottonfloweryellow Thank you very much, happy you liked it !
Gameplay is very handy, but nothing really innovative. The Harakiri move is really funny but has no effect as far as I see. Would be nice if there were some more links to the theme.
I like the Artstyle, especially the main character :)
Kepp on doing games !
@jonnylynx Your comment confuses me, did you make it to the first enemy ? The move that kinda looks like the harakiri is the sword sheathe, "any and all damage you inflict will only be applied every 10 seconds, as you sheathe your katana, as a very cliché and over the top finisher."
Poggers game, d00d! I love being a ninjaz0rz X3
Nice game! The graphics are quite fun!
Really cool idea! Felt just like a samurai movie hero. My one complaint is that I was not a huge fan of the parkour, I think that you should've leaned fully into Kurosawa combat. Nice job though!
Huge fan of FPS's with 2d / sprite graphics so I thought this looked great. Loved the idea it was really fun cutting up enemies.
Got stuck on the movement a bit at the start but got the hang of it. Would have loved some music.
Lots of fun I'd definitely play more if there were more levels :)
Congratulations for making this game!