Cursed Hotel by mvasko2 2022-10-03T12:42:23Z
That was very enjoyable, great job :D I survived 15 minutes 46 :p
Foon → Ludum Dare Explorer → Users → Rinkuji
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Bills to Pay | compo | 251 | 3.39 | 3.26 | 3.25 | 3.74 | 3.18 | 3.37 | 3.11 | 3.17 |
That was very enjoyable, great job :D I survived 15 minutes 46 :p
124.39 on first try, very fun to play, the minigames are interesting and I like dodging games ^^
Fortunately the game doesn't tell you how many trees you have hit X) 7 good texts, 1 bad, and 1 pedestrian killed, the game is good ^^ It's also realistic, you don't pay attention to the road when you're on your phone. I hope there are less people moving on the road in such a chaos in reality though %)
I don't know if I have a problem with the thumbnail or if the thumbnail itself is bugged, but it displays a broken image icon in the game list.
It's good ^^ Gatherers are OP to place on wood in early game, it was very easy to fill the map with ballistas and catapults afterwards. I stopped at wave 69, the ennemies were obliterated in a few seconds but I tried to place a watch tower near the castle, and the game crashed x) Good job nonetheless :p
I like the puzzle, it seems easy to play but hard to master ^^ I didn't have any friend to play the game sadly but I was able to test the gameplay anyway and it's great ^^
Very interesting, the idea of dealing damage every 10 seconds is an original way to fit the theme, I like the katana animations and the level design. Maybe making the character invulnerable while dashing would be great, since I always took damage when trying to hit the ennemies since they don't die instantly
Nice idea ^^ The 10s limit is tight when you try to make plans X) Good game ^^ If I had something to add, maybe a line cleared counter so that we can know how far we are towards the goal.
Nice little game ^^ It is a bit hard to understand what's going on sometimes, or the perks of each unit (I spammed rats to overwelm the opponent :p ) but it was interesting. Nice BGM ^^
Nice idea, a bit sad that the unfinished phases makes you lose 20 seconds waiting (may have been skipped) but the game is very cute
Nice platformer, I don't know what to do after the CP sign ? And I can't find why the capybara is a 10 seconds capybara
Nice mechanics, sometimes I didn't know how to 100% but the game let me proceed anyway so that's fine. Good game ^^
Nice little game, the yellowbean movements are a bit late from inputs sometimes that made me repress thinking it didn't work only to move another case into a mushroom x) Nice graphics, I tried to lose one time and the game over screen is terryfing for such a cute game :p
Very nice game ^^ I didn't understand we had to stay below the tables to stock so at first I didn't know what to do at all x) The little story is engaging and customers being... customers, it's quite realistic X) GG ^^
Nice game, some levels are very frustrating when you have a water gun and you end up in a dead end x) I wish I could kill the boss but when I threw 5 dynamites behind him with 10% health left, the dynamite never exploded and the boss became invulnerable so I had to alt+f4 my way :( Apart from that, GG ^^
Nice work ^^ The horizontal sensitivity is a bith high
Unfortunately the game is indeed a bit lacking, but it's completely understandable given the tools and the time ^^ Good job nonetheless, with a few more levels it could be very nice
Interesting little game, at one point the boss would only rotate around me while I had the axes so its health decreased fast x) The idea is good, gg ^^
something
Very nice game, it may become a bit easy with too many turrets, I'm currently in an auto-winning position where my 50+ turrets are taking care of everything before they appear on screen and I'm behind safe with my iron generators x) Nice art, great music, much enjoyable :p
I like the intro message x) Nice little game ^^
Interesting game, it relies heavily on luck but it makes it accessible for everyone. GG ^^
Tag me when the game is finished, thank you ^^
Loved the music and the changing mood, even though I didn't have to do anything to win X)
YEET Nice take on barista games, I found it hard to know where to interact for the water, a cursor in the middle of the screen would have been handy (also to yeet it accurately at the clients :p )
I was fearing I had to know the bird names from the description, hopefully they are given during the game x) The art is very nice, I may I runned out of birds at some point I was only getting already seen birds. Great job ^^
A very good game, the concept is well thought it's fun and challenging. I got to 9 encounters, the third Glorious Emperor got me but I was able to beat 2 of them before that x) GG
The art is very very good, and the game is enjoyable ^^ I had fun trying to understand what the penguins want, and I managed to get a Victory from Support :p Great work
Interesting game, the gimmick is funny and makes the typing minigame on a very hard time limit :p Unfortunately I can't play it since the game only recognizes physical key inputs and with my AZERTY keyboard the A/Q, W/Z, and M/, keys are inverted :( But I saw its potential through the first floor nonetheless :p
Very beepbeep %) I really enjoyed it the game is fun. Great job ^^
Great game, it feels like a full fledged game I couldn't reach the end but it was tense and reaching the door each time was rewarding.
Nice game, it's a bit hard to get which paddle is yours in time when the ball is close to the edges, but good job ^^
Nice little game, the amount required to get upgrades may be a little high, it takes too much time getting upgrades since it's 10 coins per 10 seconds.
Nice game, a bit hard but enjoyable ^^
Nice simple game, I struggled a bit to remember where the "every 10 seconds" was used until I got back to the title screen again. good job ^^
Thank you for your feedback, the chest is indeed a bit weird to use. If you run out of ressources, you can use monster fertilizers and the Hoe on the ground to create more entities ^^
The game does have an ending, you need to reach $500 (so you need to be careful about not emptying the world too much)
@ugly-robot @hotaloca @gcrexx @thatzniko @aderpychickenstudios Thank you all ^^
@mcnuttys I considered diagonal movement at first, but I didn't know how to deal with the fact we can only hit in the cardinal directions (which way should we hit if we're moving up left ?) Your suggestion is very helpful though, I didn't think about it but it makes sense to indicate where the action would hit. Thank you ^^
@ben-paris A good way to play the game is to keep most things "alive" actually, bushes occasionally get berries, rocks get gold, Quenouilles (I think it's cattail in english) have a chance to multiply if there are at least 1 alive, and stumps may get a little friend on them. Another thing that is not obvious (you'd need to try it to know it) is that monster fertilizer can be used on the ground and spawn things depending on the ground type. Vehicles may be a bit out of the scope sadly, but if I make a 2.0 version I planned to give an interaction with the while flower to increase the player's speed for a short time. Thanks for your feedback ^^
@wrex Congrats ^^
@moonblast If I make a 2.0 version of the game, I planned a survival mode where there is no money goal but instead the bills increase slowly each 10 seconds and the goal is to get the best time :p Thank you ^^
Great memory game ^^
Nice little visual novel kind of game ^^ I like the hand-made drawings. Is there a way to get every person in our team ?
"You lost ! Congratulations!" X) Interesting use of the theme, the dark phase is a bit tough to move through since you can't see the human and since you go fast you can run into it without enough time to react. Nice game ^^
Nice game, sometimes I lose a life because the ennemy is spawning right over me, but apart from that I enjoyed it.
The game is a bit slow but I like memory games ^^ It could be nice to be able to rotate the camera with a mouse. And nice teapot :p
Nice memory and speed game, I didn't really get if there was an ending, nor how to lose. Great job nonetheless ^^
I liked it, good puzzle game ^^ The grab function could push blocks along with pulling them, so that it's easier to manage the board (but it can make the game easier). I spammed K to end my game after 3000 points or so, and all the blocks suddenly went gray. I do not know if that's a feature, but it may be a bit harder to play :p But it was by spamming K which we should not do if we play it normally, so that's fine
Very cute and working quite good, I didn't understand how to use the power up as my slime fell instantly. Good game ^^
Good job for making this game ^^
Is the game in French because it's about frogs ? :p Le jeu est sympathique, j'aurais du prendre des notes pour m'en sortir plus facilement x) Est-ce qu'il y a une "bonne" grenouille? J'ai eu 3 ans avec Roberte, mais je ne sais pas si c'est le meilleur choix. En tout cas les dialogues sont sympathiques et le jeu a un certain charme ^^