FoonLudum Dare ExplorerLD52 → Dead Earnest

Dead Earnest

By poshdan, CGreen and Ricky Summer

View on ldjam.com

CategoryRankScoreCount
Overall2523.7125
Fun2713.5825
Innovation2863.4724
Theme2593.9324
Graphics5433.3025
Audio1993.6324
Humor1793.4722
Mood2993.6123

Comments

pete-valeo 2023-01-10 19:08

Well done! The voxel look/engine really works for what you're going for, and it's impressive how well it runs even in-browser. Feels like a pretty strong Minecraft influence in terms of the look and feel, but doing it in an isometric view makes it feel fresh even though it's something most people are already familiar with. The gameplay itself is a little thin, but what's there is well executed. Not super clear what the end goal is, or to what extent I'm making progress towards it, but it feels good, and is solid for a weekend's worth of effort.

Nice work!

timur-bahadir 2023-01-10 19:11

The fact that the limb choices actually get visually represented is really cool and the minion maker is a really cool idea and addition. I'm just a bit confused if ther is a goal/end :thinking: ?

yngvarr 2023-01-13 20:46

I had way too much fun with this game!

First of all: the execution is superb. I didn't notice anything wrong with the game except not being able to rebind inventory to `Tab` (where it ultimately belongs, at least in my mind). You, guys, did a great job.

Gamedesign, though, could be way better. I really wanted to see some consequences of losing a limb or a leg (e. g. dealing less damage when the right hand is lost, or slower movement when legs are busted). Deterioration didn't feel like an issue at all, since it wasn't dealing any noticeable damage. Minions are greatly overpowered and a finite inventory encourages the player to keep making them. That said, it was fun to have a little mob to tear even the most brutal beasts apart. :) Also, as a big fan of immersive simulators, I was happy to see some guards trying to kill beasts. Nice touch!

Here's my playthrough. Didn't think I would be able to win the game, but here I am, at almost 4 a. m., having more fun than I expected. Please, watch until 13:20, you won't regret it! https://youtu.be/W58YdTlo3Nc

d3kryption 2023-01-14 07:58

So many features in such a small time frame. You all did a fantastic job. I wasn't a fan of how the text is render on the characters. The 3d text, was a bit odd IMO. But the game play was smooth. The minion maker was a cracking idea. Great work :)

cgreen 2023-01-14 13:37

Thank you everyone who has played so far. @yngvarr thanks for your indepth thoughts. The idea of losing a limb impacting you in some way was part of our initial game design but the time constraint prevented it. The body part deterioration sadly wasn't set potent enough due simply to having very little testing time, as the game was a hard grind to make right up to the last hour. Overall, as a team of 3 with only 1 core programmer amoung us (poshdan), we are very pleased with what we accomplished in the time span. You can blame me for some of the control bindings not working.

codeforjoycaro 2023-01-15 16:48

The music creates a very interesting mood.

glimmer 2023-01-15 18:04

I did finish the game. In the end I just run and pull everything with me. Had some good laughts.

machwerx 2023-01-15 18:17

This is the most fun I've had playing games in LD52 so far! Love the idea of creating minions out of your loot. It could have used a little more direction in getting players to head towards the end goal but I got there eventually. Nice music, cool Minecraft inspired art, and I enjoyed the funny flavor text. Congratulations to the team for this effort!

thesmellofoxygen 2023-01-20 19:23

This was a surprisingly large game! Not too long for a single play session though. Swapping body parts was fun. After I got my first beast arm it was clobberin time and no one could stand against me. The minions complaining all the time was pretty funny and the rain effects and map were pretty nice atmosphere. In the web version at least, the camera was pretty jumpy, especially near the larger towns.

oleg20111511 2023-01-22 08:08

Had fun creating minion army, though I wish drops could be more balanced, because I was getting a ton of legs and no heads

swingbill 2023-01-22 11:53

Love this game it was really fun!!

mickxe 2023-01-22 11:56

Good job, I really like the way you put together minions with different parts. :D

wobbleblocks 2023-01-22 13:10

That's a fun and cleverly made game! and the music is awesome! Great work! :D

xparker 2023-01-22 18:15

3 people made this in 72 hours? color me surprised... Very nicely executed. Very enjoyable to play and naming the minions - though - whilst naming the minion, the movement input is not locked.

sephowepho 2023-01-25 21:14

That was really well done, I loved it (:laughing:)! My only real complaint was having no choice over the body parts you harvested from your victims -- there were times where I *wanted* to make a minion, but in the end I only finished one, because during the game I could never find any arms to make another. Really clever though, I loved the variety between monsters and areas, everything feels so expansive, I'm surprised I actually ended up finishing it! As someone stated above, I really think this could've benifited from having consequenses for losing limbs, because as it is, the system works in effectively the same way a hunger bar would; constantly going down until you fill yourself back up (other than damage making it go down faster, it functions essentially the same).

But all and all, great job, keep it up! You three should be proud of yourselves! :beers:

koboldskeep 2023-01-27 03:43

Hey, nice demo! Would be fun to see it given more mechanics, or some kind of roguelike setup.

drsomma 2023-01-27 07:22

Nice entry! I liked the feeling of creating new creatures which help me. The mood especially the music fits my taste.

I had a bit trouble to get full new creatures because of missing hands. I had 1 arm but 15 heads.

The camera view is a bit uncommon - maybe the angle could be changed, that we could see more of what is in the background.