the-white-kiwi 2024-04-14 10:20
Really good, I am fastest man
Foon → Ludum Dare Explorer → LD55 → Let's Boogie
By taximan981 and sugarsugarsugar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 84 | 4.13 | 24 | |
| Fun | 20 | 4.31 | 24 | |
| Innovation | 46 | 4.15 | 24 | |
| Theme | 672 | 3.56 | 24 | |
| Mood | 449 | 3.70 | 24 |
Really good, I am fastest man
Great idea. fun spin on the theme.
I see the interesting gameplay of the game! The stretch of the character when it jumps is cute! Unfortunately it seems a little hard for me T_T
Amazing platformer with genius additional mechanics. Very good job, it is so fun to play!
Amazing game, super speedrun compatible, easy to learn, hardto master. Really well tought mechanics. Top of the games i played so far.
Very good game, the best for me at this jam so far. The mechanics are interesting and have development, good level design, there is even a boss fight that utilizes the core mechanics. The only thing is that I didn’t understand how to pass the sixth level - did I not guess or was it a bug?
Great job.
PS u can flip to walls, but I suspect that you know this, since there is a mechanic of death when falling off the screen, for which special thanks!
I loved it, the stone throw is such a good idea. I just didn't finisht the boss because the hitboxes where too frustrating (especially the lighting bolt). Also it's wierd that the boss has a life bar, I didn't find how to hurt him. But appart from that, I had an amazing time, I love the swap mechanic.
This is a fun idea! Great job :)
Loved the art style and boogie banners! Awesome 2D game!
Really fun. It has potential to make a more completive game!
Incredibly fun game. Swap mechanics are SO GOOD and it's really smooth too! On the first keys level I tried so so hard to carry the key over the top of first door to open the second one UNTIL I ACCIDENTALLY REALIZED YOU CAN KILL THE CULTIST TO GET NEW KEY :facepalm:
Boulder throwing spices it up even more, though there seems to be an unintended bug, where I could jump after swapping with a mid-air object, if I was previously on the ground. It leads to some two-boulder-swap shortcuts of whole levels sometimes (I could do it in only one level actually).
It's not initially clear how to beat the boss, but he's easy once you do. Cutscenes are hella slow though ughhh..
As a huge fan of platformer games I really really enjoyed this one. Good job!!
wow! you got so much stuff done is such a little time!! i love the bullet time and the swoping mechanic! well done!
Very polished mechanics and some clever puzzle design! The boss fight is also really good, feels like a culmination of everything you've learned in the levels.
It feels like Super Meat Boy, Braid, and Katana Zero had a baby. Pretty interesting swap mechanics, very responsive movement, in fact I'd say it was almost a little too snappy. Had to rely on the slow motion quite a bit. The puzzles were fun and it felt satisfying to figure them out! Nice entry!
Very fun platformer, music and art was very cool. Good work!
Windows-only :(
This was extremely polished for such little time it's amazing. Love the mechanic of swapping and level design was hard but fun!
Its a really fun game, I love the fact that there are 12 levels, Its clear you've put a lot of work into that game, its amazing I love every single bit of it, the jokes were on point compared to some other games here, I love the textures and those controlls are smoother than I dont know what, you've done an amazing job congrats!
Really good platformer, I love the unique swapping mechanic! The game felt really great to play, especially due to the high level of polish. I do think the character felt a *little* too floaty, maybe could decelerate a bit quicker. Great job!
BRO COME ON, MAKE MORE LEVELS!! You did a great job with these mechanics. You taught us each mechanic and then combined them. I was having so much fun. The best part: Where you transpose two enemies as they both shoot at you and you make them hit each other! Felt like I was in the Matrix!
Only minor complaint is that the game started in my other monitor but that complaint is so small.
You guys are awesome.
I didn't really care for how slippery the controls were, by the final boss, I was pretty much holding shift all the time so I could actually do platforming. Beyond that though, the game itself was a lot of fun, I enjoyed the puzzle that was the boss at the end.