FoonLudum Dare ExplorerLD55 → The Dispatcher

The Dispatcher

By twtwoface and weeqn

View on ldjam.com

CategoryRankScoreCount
Overall10663.0519
Fun10222.9720
Innovation9502.9421
Theme9363.1821
Graphics4223.9421
Audio6233.1021
Humor8262.6017
Mood11402.6620

Comments

drgcandle 2024-04-16 06:17

Simple yet extraordinary, it's a fantastic game I really enjoy. Hopefully, one day, I can make one myself.

kseniya 2024-04-17 14:48

It's pretty hard to catch up and see what's going on at the point

fenix131113 2024-04-17 14:48

Cute mini game. But the signs of what type of help is needed should be clearer

gruzdid 2024-04-17 14:49

An interesting idea. It looks good, the sounds are not bad either. It is not particularly convenient to navigate the map. And it's also hard to see what kind of incident happened. And so a simple and fun game. Good job

melissa-stodolnik 2024-04-17 14:50

nice concept, however it's like the time is too short to move around and be able to understand what's going on, I like the graphics

pringlae 2024-04-18 15:02

Wow! The menu looks very stylish. The poor unfortunate city looks very nice too. Cool gameplay idea! We also made a game with a city map :)

ategon 2024-04-18 22:42

Thanks for submitting your game to the stream! If you wanted to watch it again in the future heres the vod of the stream (with a chapter for your game)

https://youtu.be/Foe4js2jhJ0

brainles-etertainment 2024-04-20 06:35

So sad there is no linux version (or at least HTML5 one). The game looks fantastic, but unfortunately unplayable for me :(

digital-bacon 2024-04-20 06:58

Interesting idea here, unfortunately I was frustrated by the exclamation marks making it difficult to see what kind of emergency I needed to respond to, turning it to a guessing game. The graphics are otherwise very clear, and it's quite enjoyable otherwise. Excellent work.

thomaszane 2024-04-20 10:02

The art is so good. But I cant really see what's behind the marks.

twtwoface 2024-04-20 10:25

@digital-bacon & @thomaszane you can zoom in on the camera with the mouse wheel and move the camera with the right mouse button to help break down the type of incident.

cshep99 2024-04-20 16:31

the game looks really good! but its so fast! theres hardly enough time to zoom in to see the incident then zoom out to find another one

rollcreators 2024-04-21 15:49

Nice try, good for first game)

thormoth 2024-04-22 06:27

Really cool entry, love the visuals. As others have pointed out it was hard to see what the incident was when zoomed out, and struggled to have the time to zoom in (maybe you could hide/shrink the exclamation mark when it was selected). But other than that it was a really polished and enjoyable game. Well done!

gus-goucher 2024-04-24 02:41

Very slick graphics! Hard to play, couldn't see the icons well. If intentional, frustrating. Frantic pace was executed well and tense! Nice job.

jacobingalls 2024-04-29 00:49

Neat take on the team, it was refreshing to not be in a dungeon with demons! I played the game a few times, the first time I played I didn't know what buttons I was supposed to be pressing. Since I was always getting a exclamation mark triangle i thought I kept getting the same scenario, but it would be correct sometimes and wrong most times. Frustrating! But coming back here I found that you can pan the camera, but you should mention you can zoom too! Zooming in let me see that there is actually stuff under the symbol. But it quickly gets covered up by the alert, so it would be better I think if the alert button either goes away, moves out of the way, or at least goes to 50% opacity. Then I think I could feel like the speed dispatcher you want me to feel like. The zooming does feel a bit jank though, unity is bad at scrolling IMO. I like the title screen, reminds me of games of yore, but it isn't discoverable since they are too well integrated into the scene. Also, congrats on doing a traffic sim for a Jam! (Our first Jam game tried it, at it didn't go well...) Good job!