FoonLudum Dare ExplorerLD52 → Harvest Heist

Harvest Heist

By 3ggplant

View on ldjam.com

CategoryRankScoreCount
Overall3232.7924
Fun2852.8424
Innovation3322.2323
Theme2613.1824
Graphics2653.0624
Audio2582.5023
Humor2262.2720
Mood2982.6222

Comments

dev-314 2023-01-09 02:24

Nice! I played the web version but still thought the graphics were good! Some fun models that overall fit well together. The game-play was much more challenging than I would have thought, but that's cause that timer really goes down fast! There seemed to be a point between my first few games where nothing was spawning, but that might be due to my computer (potato). Overall I enjoyed it!

xlores-liang 2023-01-09 02:36

Had good fun fighting against the scarecrows! Good game! And the cute graphics reminds me of my Nokia 5230 LOL. The hp disappears too fast to penta kill for the a recover time after attack which is a reaally NICE DESIGN!

I got trouble finding the generated enemies and melons. I think at least one of the two should be less random.

Since watermelons are to be harvested, it might be better to have an about 5-second growing time after the watermelons can be found before they can be eaten.

xlores-liang 2023-01-09 02:41

@dev-314 I think it's not due to your computer since mathmatically it WILL happen when things are too random - they might easily be generated all togwther in some far corner if they were just RNG.

lookleftstudio 2023-01-10 14:26

I really enjoyed the graphics. The grass is nice, and the effects of the falling leaves is really cool. I also really like how knocking over the scarecrows is a risk because it stops moving you for a second. It's a fun slightly addictive game that makes you want to play again for a better high score.

antti-haavikko 2023-01-10 14:35

Almost made it to a minute...

Screenshot 2023-01-10 at 16.16.43.png

So it's very frustrating really. Dodging the shots is basically just up to luck and sometimes the watermelons just can't be found in time. Died several times without finding a single melon.

Kicking the scarecrows felt weirdly random too. Sometimes they just got their shot off without any warning so I guess the tactic is to only go for them right after they've shot. And you weirdly get stuck there for a while too which makes you vulnerable another scarecrow attacking you while doing so. But you lose too much time doing so as you pretty much constantly need to be on the prowl for the watermelons.

Seeing the shots is pretty difficult and I'm not even red/green colorblind. And the shots move so fast that it's really difficult to dodge them on reaction. Their hitboxes seem too big too and it makes very difficult to estimate how much you'll need to dodge. And the fact that they shoot even from off screen and sometimes in random directions doesn't really make it any fairer.

Also a quite weird design choice to have the player position etc not reset on retries. Sometimes you can just already have an arrow coming right at you when you start.

Anyways, good job! 👍

Some more tries later, needed to beat that minute marker at least...

Screenshot 2023-01-10 at 16.34.37.png

kr0k 2023-01-13 20:15

Good result for the compo duration. Didn't ran into any severe bugs!

sibi 2023-01-13 21:04

Really engaging core mechanic for such a simple game! The game just needs a banger soundtrack and maybe some offscreen indications of where everything is to feel less random.

noobman64 2023-01-13 23:07

Fun game! I liked the core mechanics and your 3d models :)

wendel-scardua 2023-01-15 14:42

Captura de tela 2023-01-15 113407.png

Some things I missed: some way to know where enemies are when they are too far away from the screen, something to avoid enemies from spawning right besides the player, and this is a selfish thing but I wish the game accepted WASD besides the arrow keys (my laptop's arrow keys are too small 😅)

someone 2023-01-18 22:44

Decent graphics, not sure what the player was supposed to be though. Dodging shots mostly felt more like luck than anything.

juanrod707 2023-01-19 09:47

Simple and fun, good work. I like the concept of stealing other farmer's harvest, maybe add a mechanic where watermelons don't just pop up, but actually grow in place.

brainles-etertainment 2023-01-20 19:01

Good looking game with catchy and pretty innovative gameplay. Something like reverse-tower-defence. My best time is 29.066 :). You seeded a nice game, I wondering what you will harvest!

matthew-lie 2023-01-22 13:59

Funny game. The only thing missing is the same cheerful music

yetanother 2023-01-25 01:26

Love those kind of game, it remind me of all the times I use to spend on kongregate and newsground. The arrows are sometimes hard to sea, maybe making them bigger of having the trails more visible. Nice game!