The Cauldron Coven Coalition by Sarah 2023-10-03T17:24:54Z
I can't wait! The art looks really good!
Foon → Ludum Dare Explorer → Users → Kath_art_ic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Stardust Slingshot | jam | 281 | 3.85 | 3.67 | 3.94 | 3.67 | 3.76 | 2.59 | 3.62 |
I can't wait! The art looks really good!
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AAAAAAAAAAAAAAAAAAAAAAA The Camera felt weird at first but then when I went up the first wooden sign? Instant Oscar for cinematography. And the Hamster Walking Physics, and the way Harold's cheeks get bigger and bigger...! AND THEN! When he's at max capacity the lil arrow saying "full" I am IN LOVE ok? I would love this game on a VR platform and being able to hold Harold in my hands he's the tiniest roundest little treasure ever? Such a good hamster. Such a great game.
If you'll excuse me, I still need to collect 123 hazelnuts more :3
[Edit] Oh, after you've picked the 150th the counter stops going up, sad... I wanted to pick them all up to see how many were there in the level! But amazing overall and super wholesome :3
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Had to tear myself away from the screen in order to come back and give feedback! I loved the intro, curse them avocado toasts that make inheritance our only hope of owning property... Great puzzles and awesome art! The eerie feel of the music when there's discordant notes completes the whole vibe, awesome!
This is a great time sink! I survived over 3 minutes, this is so eerie, challenging and rewarding! I'd play hours of this, amazing. Love the level-up mechanics, really round the game up!
Long noodles, short noodles, always sits but not always fits - Ancient Proverb Really enjoyed the game loop, the art is super cute and the cat's walking noises are 100% cat
Hard to master the timings but loved it overall! Got to level 4, I think, after the "it's you or me and I know the legends about you"- I couldn't find the pause button and I started to die a lot bc I needed to step away from the PC for a second so I had to close the tab and will need to restart the game again. Great game overall! Really stressful but in a satisfying way!
Loving these puzzles! My favourite is the apartment, for sure, and the bento one made me really hungry TTuTT awesome!!!
Lovely feeling overall, got stuck on Goldie's fishing trip! I tried to fit too many tasty treats and then the 2nd fishing pole wouldn't fit, no matter what! I believe a button to empty the whole bag would be useful, and I had some issues where I was dropping the item in an empty spot and it would disappear as if it didn't have enough space, the mouse controls are very finnicky. Other than that, great experience!
@cloverfall I'm glad you had fun! We'll be keeping the controls thing in mind for future reworks, it seems a recurrent issue among some players... I recommend you try it with a controller, see if you like them better! @enad96 thanks! My favourite part is the background's parallax :) @cheesepencil Yess! The game is at its core about flopping around, target audience: reached! @flancon Thank you for your kind words, and for trying our game! It means a lot to us :smile: @frodob4884 that's what I wanted to hear, this weeks we'll all be very productive in the ways that matter (playing games!) @flying-butter-studio Yess! Rocket goes Wooosh! Again, target audience: reached! We'd used the Godot icon to mark the center of the universe and it felt wrong to delete it, so now it's the black hole at the center of the galaxy :heart: Thanks for playing!
@steampowered85 Thanks! It was our interpretation of the "limited space" requirement, so we put the rockets to balance the "tethered" mechanic. @eliyud I love your interpretation, it could work as a spin off... *already thinking thoughts* @frozenfire92 if you want to, controller works fine on desktop versions, WASM export for some reason broke them, we're looking into it, but we're very glad you enjoyed it! @theparticularpixel :heart: Thanks for your kind words! We tried to do few things but as polished as possible, so we're happy it worked together ^_^ @dan-miller Hell yeah! Target audience: reached! @im-not-a-robot Wow you got to the end! Thanks a lot, and your feedback is both kind and useful! Using W + mouse is the most intuitive approach I'm looking forward to trying your game, the moment I saw you used Processing I got so hyped!!! But I'll save my fangirling for when I'm there :smirk: @brainles-etertainment thanks for playing! We "limited space" through the tether that ties the player to the stations and rockets, we're very happy you liked it and played it! @coatline Aww thanks! Now I'm jealous of that pun, 12/10 :laughing: Yeah the controls need a little tweaking, as I commented a few lines prior, W+mouse is the best way to play and ASD are pretty much useless; We're thinking on how to rework it. Thanks for your kind words!