Poseidon's Trident by garygreen 2018-08-17T21:46:54Z ♥ 0
I was immediately impressed by the graphics style - they're *really* good, the colors are really easy on the eyes, and the sprites really remind of old Atari 2600 or 5200 games. The audio is also really good, a simple but effective song.
However, the game is crushingly short: a single straight room doesn't really allow the mechanics to shine, and it's a shame that you didn't get to explore more ideas. The main mechanic itself seems a bit RNG based at first, but due to how short the single room is, it allows the player to test things out and map out a safe path on their head. I wouldn't mind a few more rooms of it.
LD55 — Summoning (24)
Freezing Hell by Sozey 2024-04-17T11:39:01Z ♥ 1
Fun shooter with a neat gimmick! Great use of it both for combat and solving puzzles.
The graphics are really cool too, I dig the low-poly aesthetic.
Lack of any audio affects game feel, but otherwise that was a fun game!
Creature Conjurers by Tao Yuanyue 2024-04-17T11:26:27Z ♥ 1
Trying things out and seeing what comes up is fun! Great graphics and fun jokes help too.
I wish there was some kind of way of tracking our progress, by listing what combinations we have tried and what they conjured.
DURO by Fenix131113 2024-04-17T11:10:38Z ♥ 4
Beautiful and relaxing puzzle game!
Great job on the aesthetics of the game!
Demon 91 by c-13mu 2024-04-17T10:55:58Z ♥ 3
Unfortunately I can't play your game. π
The web version hosted here on Ludum Dare has too low a resolution, makes it impossible to play. And I don't own any computer with either Windows or macOS.
Screenshot from 2024-04-17 11-56-25.png
May I suggest uploading the Web version to itch.io?
Cat Summoning Terminal by Patrick Pang 2024-04-17T10:50:14Z ♥ 2
Using the terminal to summon cats, what's not to like!
Took me a little while to understand the command syntax, but I quickly got the hang of it. Afterwards, there was no challenge, just typing the commands to summon the cats people wanted. Maybe adding a timer so you'd have to summon as many cats as possible in a limited amount of time would be a good addition to help the player have a goal.
Necrocraft by Moonblast 2024-04-17T10:40:37Z ♥ 1
It's a fun puzzle trying to fit as many stat boosts as possible in the summoning square! And doing so while pressed for time.
Awesome graphics too! Great job!
Chuck It Up The Mountain by gamesplusjames 2024-04-17T10:33:25Z ♥ 1
Fun, well implemented platformer with a unique gimmick!
Sometimes a wrong chuck would set me back a LOT, which was frustrating. Some checkpoints would be welcome.
Great job on the graphics, I love how fluffy Doug is!
Conjurer's Game by zoranac 2024-04-17T09:57:17Z ♥ 1
Incredible game! The mechanics may be just Go Fish, but everything surrounding it really makes it special.
The different players each have very well written dialog with well defined personalities. I love that they have unique voices as well. And fonts! The graphics are all impressive!
Familial Familiar by ellaris 2024-04-17T09:27:52Z ♥ 1
What a fun little experience! Lots of different mechanics to follow.
The ending was a surprise!
TANKZ by Funday Games 2024-04-16T10:03:20Z ♥ 1
Great little base defense game with a very polished look and great game feel.
The blue tank is incredibly cute!
Cat-o-Conjurer by Aivaxela 2024-04-16T09:49:02Z ♥ 2
You get to conjure cats, what's not to like?!
Really fun infinite runner, the theme is very cute. I love that knocking things down is rewarded! It's fun that all cats have their own use. The spotted cat ended up being my main, but there were lots of situations where another cat is more advantageous.
Ultimate Mage Fighting by Rokevicius 2024-04-16T09:39:32Z ♥ 1
The graphics and vibes are awesome! The game is simple, but those made it enjoyable.
The music is fitting, but it got a bit repetitive due to being such a short loop.
Summoner Showdown by Caz Creates Games 2024-04-16T09:28:54Z ♥ 1
Congrats on your first jam entry! You did very well!
It's a nice fun game. Unleashing a big army on the adversary is very fun!
Summoners of the Rings by Thoastbot 2024-04-16T09:24:56Z ♥ 1
Very competent auto-battler! Impressive work for 48 hours, congrats!
Some animations or effects would make it easier to understand what's going on in-battle.
Depths of Hell by pres2300 2024-04-16T09:12:36Z ♥ 1
Congrats on your first jam submission! I hope you enjoyed learning Godot!
Your game works nice with the theme, and ramps up nicely in difficulty.
The size of the levels and the floor being all the same shade of grey makes it hard to know where you are. Some more items in the environment, or even just arrows on the sides of the screen pointing to the location of bones and the pentagram, could help with navigation.
The sounds are enjoyable!
Life of a skeleton by Pimeko 2024-04-16T09:00:32Z ♥ 2
Very funny game!
Having to deal with both the summons and the arguing makes for a hectic but funny game. The pressure of having to type the letters as quick as possible to get back to our girlfriend makes it so much harder!
The song is great! And I love how it ups the ante with a choir when you get summoned. Amazing job there too!
There are some bugs. A most annoying one is that the timer continues to count down even after I selected an answer, making it possible to lose due to "my silence" *as she is answering me*. Not a big deal, but it makes the game unintentionally harder.
The Department by schwede 2024-04-16T08:35:31Z ♥ 3
The humor makes this game!
It's harder than it looks. You gotta spend money to make money and sometimes things don't go to plan. Keeping employees focused is both hard and expensive!
Zoomancy by ugly_robot 2024-04-15T14:23:05Z ♥ 1
Awesome game!
Drawing the sigils is laborious in a good way, it's a fun mechanic. It's hard to get things just right with a mouse, which makes for a challenge.
Some resource mechanics - like limited time to answer the customer or limited blood to draw sigils - could fit nicely too. But the game works great as is.
Aesthetically the game is great too! Amazing job!
Invocation by FullSaphir 2024-04-15T13:26:56Z ♥ 1
Great graphics!
Having to figure out a combination that works to defeat the current foe is a fun challenge! It's sad that so many combinations yield a generic ghost - but I understand that it'd be an immeasurable feat to design every single combination.
SPOILERS AHEAD: is there anything beyond the void? Lucifer was said to be the last one, but I can still interact while in the void. Nothing appears to do anything tho.
The Summoners Army by OP_ORANGE 2024-04-15T12:01:56Z ♥ 0
Game feel isn't quite there. Movement feels very sluggish, jumps are really floaty. Makes it hard to do precise movements that the game seems to require.
It's not entirely clear how money works. Take for example Lvl 1: we start try 1/3 with 50, I buy a Scout, manage to defeat one guy netting me 25. Try 2/3 I now have 125? Not sure where the 100 came from.
It's fun to see a big army on the later tries assault the red base!
Druid's revenge by TescoOne 2024-04-15T11:29:51Z ♥ 1
Cute little puzzle game with Tactics RPG gameplay. There's more to it than it appears at first glance! Couldn't reach the end, would need more time digesting the mechanics to come up with good strategies.
Great job on your entry!
Summoning for Dummies by Ilinx 2024-04-15T11:17:52Z ♥ 0
Wasn't able to summon the Lord of the Pit. I'm pretty sure I followed the instructions (2 Gargoyle, 1 Specter, 1 Succubus).
Fun little incremental game! The first few summons are very linear, it really only gets interesting once you reach the Succubus. Could be fixed by giving some variety to the first summons. Poking seemed to have little use but it's fun to see them hurry up and it has some nice animation as feedback. The effects of poking shouldn't be permanent tho, I managed to get a Gargoyle permanently stuck on my screen by clicking it a bunch.
The secrets are a very fun bonus feature! And I really like the graphics!
Project Summon by Krash01 2024-04-15T10:49:55Z ♥ 1
It's a nice base for a Tower Defense type of game.
Drawing a spell is a fun mechanic, but I have a couple of issues with your implementation: I find it too strict, which gets very annoying when you seemingly need tens of warriors to defeat a single monster. I should be able to draw it anywhere on the screen rather than just the small image on the corner. Given that you are drawing the spell, maybe we don't need a spell selector - we could just draw the shape.
I couldn't figure out what the green spell does.
The game crashed on me after some time, so I couldn't reach the end.
From the little taste I had, there's a good game to be had. Good luck on your future work!
Runic Distractions by 1y1e 2024-04-15T10:24:11Z ♥ 0
Surprisingly hectic! Loved the main mechanic of mashing keys to build runes. Having to take your hands off the keyboard to use the mouse was brilliant!
Overall, short but very fun! Great entry!